Player Matchup

King Arthur
King Arthur
BOSFrostBite976
King Arthur
Level 56
God Stats
3W - 1L
1,721 SR
Queue Stats
52W - 41L
1,451 Elo+
Party 1
Discordia
Discordia
BOSGamerTown
Discordia
Level 28
God Stats
7W - 7L
1,457 SR
Queue Stats
29W - 19L
1,395 Elo+
Party 1
Izanami
Izanami
DruxyDeam
Izanami
Level 123
God Stats
39W - 28L
1,701 SR
Queue Stats
320W - 282L
1,562 Elo+
Party 2
Bellona
Bellona
KratosFenstalker
Bellona
Level 15
God Stats
17W - 14L
1,543 SR
Queue Stats
28W - 23L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
UrkelsGrandma
Cthulhu
Level 66
God Stats
3W - 1L
1,719 SR
Queue Stats
116W - 90L
1,509 Elo+
Party 2
Team Averages
Level 58
1,628 SR
1,485 Elo+

VS

Team Averages
Level 35
1,447 SR
1,416 Elo+
Anhur
Anhur
BiLLz Pickett
Anhur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 132L
1,386 Elo+
Party 4
Nu Wa
Nu Wa
Black Dreamz
Nu Wa
Level 28
God Stats
16W - 26L
1,427 SR
Queue Stats
29W - 40L
1,411 Elo+
Party 4
Ravana
Ravana
DxbinCrxzy420
Ravana
Level 28
God Stats
13W - 16L
1,456 SR
Queue Stats
64W - 69L
1,462 Elo+
Party 3
Hercules
Hercules
KingKash 559
Hercules
Level 28
God Stats
3W - 7L
1,352 SR
Queue Stats
33W - 45L
1,410 Elo+
Party 4
Anubis
Anubis
TigerShark101m
Anubis
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 255L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOSFrostBite976
King Arthur
15
7 / 2 / 4
9,362
585
7,619
12,231
6,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
BOSGamerTown
Discordia
15
5 / 2 / 6
9,511
594
8,401
5,410
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DruxyDeam
Izanami
16
5 / 1 / 4
9,495
593
7,996
8,132
2,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 0 / 1
8,733
546
4,023
7,852
7,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
15
4 / 1 / 7
9,268
579
8,044
9,218
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,994
437
4,909
10,475
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,306
457
3,423
7,643
2,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 4 / 0
8,517
532
7,033
9,329
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
KingKash 559
Hercules
10
0 / 5 / 1
5,822
364
2,550
10,606
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 7 / 2
8,006
500
3,950
11,896
4,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
6
6
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BOSFrostBite976
King Arthur
7
2
4
4.5
W
Discordia
BOSGamerTown
Discordia
5
2
6
4
L
1
4
1
0.38
L
0
2
1
0.25
W
Izanami
DruxyDeam
Izanami
5
1
4
7
L
5
4
0
1.25
L
Hercules
KingKash 559
Hercules
0
5
1
0.1
W
1
0
1
1.5
L
0
7
2
0.14
W
Cthulhu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
21,865
42,843
Taken
49,949
26,348
Mitigated
18,416
6,929
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BOSFrostBite976
King Arthur
7,619
2,421
0
212
12,231
6,201
37
2,354
9,877
0
55,957
W
Discordia
BOSGamerTown
Discordia
8,401
790
0
976
5,410
1,349
408
1,761
3,649
45,798
0
L
4,909
2,498
0
3,571
10,475
2,718
0
3,064
7,342
0
34,091
L
3,423
1,135
0
1,752
7,643
2,400
52
890
6,603
42,573
0
W
Izanami
DruxyDeam
Izanami
7,996
5,645
0
3,428
8,132
2,975
4,712
351
7,781
0
72,131
L
7,033
1,098
0
2,025
9,329
3,750
0
2,880
6,291
0
50,280
L
Hercules
KingKash 559
Hercules
2,550
882
0
1,100
10,606
5,030
0
3,559
6,983
0
9,641
W
4,023
1,581
0
615
7,852
7,677
698
2,139
5,713
0
50,031
L
3,950
615
0
2,843
11,896
4,518
156
5,333
6,085
38,566
0
W
Cthulhu
8,044
441
506
1,192
9,218
8,146
585
768
8,450
32,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,369
Gold Earned
36,645
474
Minions Killed
339
0
Camps Cleared
0
1,468,203
Distance Traveled
1,270,936
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,362
585
86
5
0
300,365
1
W
Discordia
9,511
594
89
6
0
309,485
4
L
Anhur
6,994
437
63
4
0
233,875
0
L
Nu Wa
7,306
457
75
5
0
249,959
1
W
Izanami
9,495
593
132
8
0
271,873
5
L
Ravana
8,517
532
94
6
0
284,612
2
L
Hercules
5,822
364
18
1
0
248,532
0
W
Bellona
8,733
546
114
7
0
285,051
0
L
Anubis
8,006
500
89
6
0
253,958
1
W
Cthulhu
9,268
579
53
3
0
301,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role