Player Matchup

Tsukuyomi
Tsukuyomi
BeGonw
Tsukuyomi
Level 89
God Stats
11W - 10L
1,538 SR
Queue Stats
462W - 418L
1,517 Elo+
Solo
Heimdallr
Heimdallr
Britlz
Heimdallr
Level 109
God Stats
32W - 21L
1,823 SR
Queue Stats
333W - 322L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
Cosmos6844
Kuzenbo
Level 89
God Stats
2W - 4L
1,256 SR
Queue Stats
214W - 189L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
JoaoTosis
Baron Samedi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,452 Elo+
Party 3
Ymir
Ymir
Pma01
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,452 Elo+
Party 3
Team Averages
Level 80
1,523 SR
1,461 Elo+

VS

Team Averages
Level 91
1,505 SR
1,485 Elo+
Osiris
Osiris
BigBoiSnis
Osiris
Level 66
God Stats
4W - 15L
1,500 SR
Queue Stats
561W - 524L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
DREXCIYEN
Kumbhakarna
Level 86
God Stats
2W - 7L
1,474 SR
Queue Stats
54W - 63L
1,470 Elo+
Solo
Fenrir
Fenrir
Deequill
Fenrir
Level 81
God Stats
11W - 16L
1,407 SR
Queue Stats
212W - 196L
1,528 Elo+
Party 2
Chronos
Chronos
Gr1nCh3uX
Chronos
Level 67
God Stats
1W - 1L
1,642 SR
Queue Stats
308W - 332L
1,434 Elo+
Solo
Chang'e
Chang'e
UchihaMad
Chang'e
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
313W - 299L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeGonw
Tsukuyomi
20
7 / 3 / 6
13,083
569
15,105
15,503
9,311
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Britlz
Heimdallr
19
8 / 2 / 6
13,157
572
18,941
14,321
6,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Cosmos6844
Kuzenbo
19
6 / 1 / 6
12,384
538
10,807
15,628
14,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
JoaoTosis
Baron Samedi
18
8 / 4 / 4
11,870
516
9,823
11,539
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Pma01
Ymir
17
3 / 2 / 15
12,347
537
11,182
14,958
13,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigBoiSnis
Osiris
16
0 / 7 / 1
10,135
441
5,333
14,196
11,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
DREXCIYEN
Kumbhakarna
12
0 / 4 / 3
8,200
357
3,857
24,266
19,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Deequill
Fenrir
18
8 / 8 / 3
11,504
500
11,309
21,119
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Gr1nCh3uX
Chronos
15
1 / 10 / 3
9,099
396
6,694
17,165
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
UchihaMad
Chang'e
18
3 / 3 / 3
11,566
503
10,351
12,777
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
32
Kills
12
12
Deaths
32
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BeGonw
Tsukuyomi
7
3
6
3.33
L
Osiris
BigBoiSnis
Osiris
0
7
1
0.07
W
Heimdallr
Britlz
Heimdallr
8
2
6
5.5
W
Kuzenbo
Cosmos6844
Kuzenbo
6
1
6
9
L
Kumbhakarna
DREXCIYEN
Kumbhakarna
0
4
3
0.38
L
Fenrir
Deequill
Fenrir
8
8
3
1.19
L
Chronos
Gr1nCh3uX
Chronos
1
10
3
0.25
W
Baron Samedi
JoaoTosis
Baron Samedi
8
4
4
2.5
W
Ymir
Pma01
Ymir
3
2
15
5.25
L
Chang'e
UchihaMad
Chang'e
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,858
Damage
37,544
71,949
Taken
89,523
48,176
Mitigated
53,482
19,954
Healing
22,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BeGonw
Tsukuyomi
15,105
4,399
0
2,447
15,503
9,311
1,417
2,159
13,306
0
114,842
L
Osiris
BigBoiSnis
Osiris
5,333
2,023
0
1,230
14,196
11,090
0
8,929
4,863
0
58,302
W
Heimdallr
Britlz
Heimdallr
18,941
10,469
0
5,120
14,321
6,003
1,760
6,933
7,223
0
106,001
W
Kuzenbo
Cosmos6844
Kuzenbo
10,807
4,181
0
7,638
15,628
14,618
657
1,430
14,136
60,053
0
L
Kumbhakarna
DREXCIYEN
Kumbhakarna
3,857
612
257
3,547
24,266
19,090
0
8,503
15,688
30,431
0
L
Fenrir
Deequill
Fenrir
11,309
2,099
0
6,850
21,119
9,756
0
5,651
15,393
0
78,403
L
Chronos
Gr1nCh3uX
Chronos
6,694
2,804
0
3,216
17,165
8,359
0
4,588
12,555
43,741
5,073
W
Baron Samedi
JoaoTosis
Baron Samedi
9,823
1,275
658
3,436
11,539
4,684
1,189
3,829
7,487
56,519
0
W
Ymir
Pma01
Ymir
11,182
1,268
0
655
14,958
13,560
699
6,654
8,172
33,936
0
L
Chang'e
UchihaMad
Chang'e
10,351
369
2,207
5,176
12,777
5,187
0
3,515
9,212
73,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
50,504
546
Minions Killed
486
0
Camps Cleared
0
2,115,350
Distance Traveled
2,110,445
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,083
569
172
7
0
497,449
6
L
Osiris
10,135
441
112
5
0
383,806
0
W
Heimdallr
13,157
572
146
6
0
407,878
4
W
Kuzenbo
12,384
538
98
4
0
416,189
0
L
Kumbhakarna
8,200
357
29
1
0
451,580
7
L
Fenrir
11,504
500
109
5
0
421,013
3
L
Chronos
9,099
396
85
4
0
362,869
1
W
Baron Samedi
11,870
516
101
4
0
389,991
1
W
Ymir
12,347
537
29
1
0
403,843
9
L
Chang'e
11,566
503
151
7
0
491,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role