Player Matchup

Sol
Sol
BigBoyDeluxe
Sol
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 99L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
DeadmansCarnage
The Morrigan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 53L
1,461 Elo+
Party 1
Fenrir
Fenrir
DeathZombie_666
Fenrir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,549 Elo+
Party 3
Hercules
Hercules
Pinoch0__0
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 3
Cerberus
Cerberus
patarpatarson
Cerberus
Level 40
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 7L
1,501 Elo+
Party 3
Team Averages
Level 68
1,544 SR
1,447 Elo+

VS

Team Averages
Level 61
1,561 SR
1,406 Elo+
Bellona
Bellona
Dabbstract710
Bellona
Level 58
God Stats
5W - 5L
1,806 SR
Queue Stats
248W - 273L
1,618 Elo+
Party 2
Pele
Pele
Mottofu
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,219 Elo+
Solo
Cernunnos
Cernunnos
SocialHermit710
Cernunnos
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
206W - 209L
1,618 Elo+
Party 2
Bastet
Bastet
Tact1cus
Bastet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 212L
1,414 Elo+
Solo
Ullr
Ullr
aligattorrr
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 14
11,799
908
28,240
19,151
6,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
DeadmansCarnage
The Morrigan
17
5 / 4 / 20
10,521
809
13,693
8,112
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 3 / 13
11,070
852
9,149
11,985
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Pinoch0__0
Hercules
17
3 / 3 / 19
10,302
792
10,490
19,629
9,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cerberus
patarpatarson
Cerberus
16
2 / 2 / 21
9,909
762
8,389
12,729
11,258
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
0 / 5 / 13
8,345
642
10,921
23,002
17,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Mottofu
Pele
14
2 / 9 / 7
8,058
620
9,494
13,501
4,755
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
SocialHermit710
Cernunnos
16
1 / 7 / 11
9,015
693
13,992
14,203
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Tact1cus
Bastet
17
8 / 6 / 6
10,067
774
15,494
11,987
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 6 / 9
8,671
667
8,467
13,868
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
60
32
Kills
14
14
Deaths
33
87
Assists
46
Player
Kills
Deaths
Assists
KDA
W
13
2
14
10
L
Bellona
0
5
13
1.3
W
The Morrigan
DeadmansCarnage
The Morrigan
5
4
20
3.75
W
9
3
13
5.17
L
Pele
Mottofu
Pele
2
9
7
0.61
W
Hercules
Pinoch0__0
Hercules
3
3
19
4.17
L
Cernunnos
SocialHermit710
Cernunnos
1
7
11
0.93
L
Bastet
Tact1cus
Bastet
8
6
6
1.83
L
3
6
9
1.25
W
Cerberus
patarpatarson
Cerberus
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,961
Damage
58,368
71,606
Taken
76,561
35,405
Mitigated
38,088
44,296
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,240
7,096
3,792
12,060
19,151
6,873
2,124
0
18,801
53,958
0
L
Bellona
10,921
2,581
168
7,575
23,002
17,805
0
13,597
9,071
0
18,525
W
The Morrigan
DeadmansCarnage
The Morrigan
13,693
1,961
2,852
1,394
8,112
2,809
382
0
7,978
15,078
3,601
W
9,149
2,207
4,795
3,658
11,985
5,207
0
0
11,835
0
15,615
L
Pele
Mottofu
Pele
9,494
1,310
1,483
1,331
13,501
4,755
0
8,095
5,166
0
17,716
W
Hercules
Pinoch0__0
Hercules
10,490
1,367
1,473
10,421
19,629
9,258
475
0
19,379
0
23,593
L
Cernunnos
SocialHermit710
Cernunnos
13,992
5,220
364
3,413
14,203
4,785
0
9,570
4,528
0
31,786
L
Bastet
Tact1cus
Bastet
15,494
4,487
0
1,860
11,987
5,764
0
5,993
5,896
0
23,444
L
8,467
2,431
1,489
2,570
13,868
4,979
0
9,088
4,618
0
21,138
W
Cerberus
patarpatarson
Cerberus
8,389
672
1,051
2,800
12,729
11,258
244
0
12,529
16,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,601
Gold Earned
44,156
153
Minions Killed
121
0
Camps Cleared
0
1,167,747
Distance Traveled
1,051,334
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,799
908
73
6
0
217,255
0
L
Bellona
8,345
642
16
1
0
224,663
0
W
The Morrigan
10,521
809
14
1
0
230,032
0
W
Fenrir
11,070
852
15
1
0
269,687
0
L
Pele
8,058
620
14
1
0
182,651
2
W
Hercules
10,302
792
26
2
0
229,998
0
L
Cernunnos
9,015
693
42
3
0
187,791
0
L
Bastet
10,067
774
23
2
0
246,339
4
L
Ullr
8,671
667
26
2
0
209,890
0
W
Cerberus
9,909
762
25
2
0
220,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role