Player Matchup

Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
DrRimens
Susano
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
300W - 290L
1,636 Elo+
Party 1
Rama
Rama
It is DaNG3R
Rama
Level 127
God Stats
4W - 4L
1,519 SR
Queue Stats
261W - 277L
1,500 Elo+
Party 2
Merlin
Merlin
Its A7A
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Osiris
Osiris
Nieemo
Osiris
Level 49
God Stats
1W - 2L
1,298 SR
Queue Stats
62W - 55L
1,542 Elo+
Party 1
Team Averages
Level 108
1,463 SR
1,536 Elo+

VS

Team Averages
Level 101
1,590 SR
1,569 Elo+
Agni
Agni
FinalMystico
Agni
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,477 Elo+
Party 3
Hades
Hades
KetchupFTW
Hades
Level 116
God Stats
2W - 0L
1,735 SR
Queue Stats
11W - 10L
1,566 Elo+
Solo
Zeus
Zeus
MrrReaper
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
tamir884
Vulcan
Level 128
God Stats
7W - 2L
1,500 SR
Queue Stats
192W - 197L
1,784 Elo+
Solo
Cerberus
Cerberus
xXCubaKingXx730
Cerberus
Level 158
God Stats
7W - 3L
1,715 SR
Queue Stats
435W - 444L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 3 / 3
7,235
557
3,619
8,315
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
DrRimens
Susano
15
0 / 6 / 7
8,099
623
9,626
12,236
9,073
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 4 / 4
7,917
609
5,001
9,352
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Merlin
Its A7A
Merlin
18
5 / 2 / 3
9,381
722
21,902
8,106
4,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Nieemo
Osiris
15
2 / 3 / 4
8,476
652
6,625
14,275
17,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,021
694
8,581
10,110
4,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
16
3 / 2 / 9
9,680
745
5,357
16,138
15,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
19
10 / 1 / 5
11,494
884
18,690
7,995
3,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vulcan
tamir884
Vulcan
17
1 / 2 / 10
9,428
725
11,686
13,776
7,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
0 / 2 / 10
9,310
716
4,291
16,400
19,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
9
Kills
18
18
Deaths
9
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
3
0.5
L
Susano
DrRimens
Susano
0
6
7
0.58
W
4
2
7
3.75
L
2
4
4
1
L
Merlin
Its A7A
Merlin
5
2
3
3.25
W
Hades
3
2
9
3.75
W
Zeus
10
1
5
12.5
L
Osiris
Nieemo
Osiris
2
3
4
1.33
W
Vulcan
tamir884
Vulcan
1
2
10
3
W
Cerberus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,773
Damage
48,605
52,284
Taken
64,419
38,363
Mitigated
50,756
16,796
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,619
313
4,469
3,445
8,315
3,816
0
7,864
327
13,558
0
L
Susano
DrRimens
Susano
9,626
1,606
1,266
742
12,236
9,073
0
10,245
1,817
0
19,138
W
8,581
630
1,025
1,870
10,110
4,707
1,006
3,645
6,465
13,892
0
L
5,001
2,910
72
1,358
9,352
4,260
0
8,717
567
0
11,378
L
Merlin
Its A7A
Merlin
21,902
761
0
663
8,106
4,052
0
7,624
276
51,578
0
W
Hades
5,357
623
3,252
5,086
16,138
15,001
1,930
7,314
8,824
18,815
0
W
Zeus
18,690
1,554
753
569
7,995
3,642
1,456
4,196
3,799
33,001
0
L
Osiris
Nieemo
Osiris
6,625
759
1,773
3,008
14,275
17,162
0
13,313
692
0
17,391
W
Vulcan
tamir884
Vulcan
11,686
3,910
2,530
3,384
13,776
7,474
474
5,819
7,957
33,777
0
W
Cerberus
4,291
170
3,178
3,550
16,400
19,932
322
4,547
11,853
11,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
48,933
132
Minions Killed
161
0
Camps Cleared
0
957,623
Distance Traveled
1,143,968
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,235
557
12
1
0
170,820
0
L
Susano
8,099
623
16
1
0
199,017
0
W
Agni
9,021
694
6
0
0
248,418
0
L
Rama
7,917
609
19
1
0
173,446
2
L
Merlin
9,381
722
69
5
0
196,618
1
W
Hades
9,680
745
35
3
0
220,812
1
W
Zeus
11,494
884
45
3
0
203,704
1
L
Osiris
8,476
652
16
1
0
217,722
1
W
Vulcan
9,428
725
50
4
0
248,220
2
W
Cerberus
9,310
716
25
2
0
222,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role