Player Matchup

Artio
Artio
IMaGiNe_Lol22
Artio
Level 26
God Stats
1W - 4L
1,382 SR
Queue Stats
47W - 54L
1,449 Elo+
Solo
Thor
Thor
NJC343
Thor
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 139L
1,258 Elo+
Solo
Neith
Neith
TheAngryNachos
Neith
Level 21
God Stats
1W - 1L
1,322 SR
Queue Stats
21W - 13L
1,610 Elo+
Party 1
Ares
Ares
hotwinglol
Ares
Level 25
God Stats
4W - 3L
1,735 SR
Queue Stats
39W - 25L
1,650 Elo+
Party 1
Kukulkan
Kukulkan
slouchyrat
Kukulkan
Level 15
God Stats
4W - 5L
1,474 SR
Queue Stats
4W - 6L
1,379 Elo+
Party 1
Team Averages
Level 18
1,483 SR
1,469 Elo+

VS

Team Averages
Level 21
1,670 SR
1,509 Elo+
Khepri
Khepri
HaveyoumetMatt
Khepri
Level 6
God Stats
4W - 4L
1,865 SR
Queue Stats
4W - 6L
1,617 Elo+
Party 2
Bellona
Bellona
HenryBnkshft
Bellona
Level 24
God Stats
25W - 16L
1,591 SR
Queue Stats
41W - 46L
1,480 Elo+
Party 2
Pele
Pele
Pulidos
Pele
Level 27
God Stats
10W - 5L
1,895 SR
Queue Stats
52W - 51L
1,435 Elo+
Party 2
Chang'e
Chang'e
Thadra
Chang'e
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
366W - 377L
1,529 Elo+
Solo
Izanami
Izanami
dougiethedino
Izanami
Level 25
God Stats
34W - 25L
1,499 SR
Queue Stats
132W - 139L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,596
430
758
9,023
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
NJC343
Thor
8
0 / 3 / 1
5,307
408
894
7,203
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 4
6,201
477
8,363
7,498
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 3 / 2
6,586
507
8,681
12,998
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
slouchyrat
Kukulkan
12
1 / 2 / 1
6,476
498
4,276
5,165
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,122
471
1,601
7,420
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
HenryBnkshft
Bellona
13
4 / 0 / 5
7,834
603
5,843
7,693
5,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Pulidos
Pele
12
5 / 0 / 5
7,327
564
5,789
6,331
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Thadra
Chang'e
13
3 / 1 / 4
7,815
601
6,569
7,688
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
2 / 4 / 3
6,889
530
5,326
7,114
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
15
15
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Bellona
HenryBnkshft
Bellona
4
0
5
6.5
L
0
4
0
0
L
Thor
NJC343
Thor
0
3
1
0.17
W
Pele
Pulidos
Pele
5
0
5
7.5
W
Chang'e
Thadra
Chang'e
3
1
4
5
L
3
3
4
1.67
W
Izanami
2
4
3
0.88
L
4
3
2
1.67
L
Kukulkan
slouchyrat
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,972
Damage
25,128
41,887
Taken
36,246
21,427
Mitigated
17,856
10,324
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,601
349
0
424
7,420
3,201
173
2,749
4,671
6,314
0
W
Bellona
HenryBnkshft
Bellona
5,843
3,014
0
1,893
7,693
5,150
150
2,463
5,230
0
42,042
L
758
58
63
2,350
9,023
4,296
374
0
9,023
24,507
0
L
Thor
NJC343
Thor
894
550
0
2,198
7,203
2,140
0
529
6,674
0
22,256
W
Pele
Pulidos
Pele
5,789
1,550
0
1,725
6,331
3,404
351
2,254
4,077
0
32,566
W
Chang'e
Thadra
Chang'e
6,569
759
937
2,496
7,688
2,760
0
4,090
3,598
44,488
0
L
8,363
3,991
0
2,309
7,498
2,565
312
1,886
5,612
0
34,525
W
Izanami
5,326
3,425
0
989
7,114
3,341
1,972
2,159
4,955
0
42,262
L
8,681
784
0
3,404
12,998
10,469
0
3,337
9,661
21,680
0
L
Kukulkan
slouchyrat
Kukulkan
4,276
332
0
0
5,165
1,957
0
2,418
2,747
38,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,166
Gold Earned
35,987
258
Minions Killed
316
0
Camps Cleared
0
1,162,781
Distance Traveled
1,303,483
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,122
471
9
1
0
257,852
1
W
Bellona
7,834
603
87
7
0
270,764
1
L
Artio
5,596
430
56
4
0
215,421
1
L
Thor
5,307
408
48
4
0
233,255
3
W
Pele
7,327
564
51
4
0
306,888
9
W
Chang'e
7,815
601
90
7
0
266,731
6
L
Neith
6,201
477
63
5
0
236,939
0
W
Izanami
6,889
530
79
6
0
201,248
2
L
Ares
6,586
507
16
1
0
242,481
7
L
Kukulkan
6,476
498
75
6
0
234,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role