Player Matchup

Zhong Kui
Zhong Kui
DRSupportinUrHP
Zhong Kui
Level 124
God Stats
22W - 13L
1,677 SR
Queue Stats
207W - 156L
1,672 Elo+
Party 1
Kali
Kali
Hirezcmdump
Kali
Level 29
God Stats
7W - 2L
1,854 SR
Queue Stats
185W - 43L
1,804 Elo+
Party 1
Sol
Sol
Kissara16
Sol
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,724 Elo+
Party 1
Apollo
Apollo
RandyThaGoliath
Apollo
Level 149
God Stats
7W - 0L
1,500 SR
Queue Stats
297W - 302L
1,636 Elo+
Party 1
Hercules
Hercules
TenChicken42339
Hercules
Level 88
God Stats
9W - 15L
1,358 SR
Queue Stats
290W - 246L
1,555 Elo+
Party 1
Team Averages
Level 98
1,578 SR
1,678 Elo+

VS

Team Averages
Level 96
1,568 SR
1,516 Elo+
Persephone
Persephone
AlanCastro45
Persephone
Level 158
God Stats
11W - 22L
1,614 SR
Queue Stats
330W - 323L
1,546 Elo+
Party 2
Apollo
Apollo
Elmntrix-HXB
Apollo
Level 106
God Stats
24W - 24L
1,444 SR
Queue Stats
453W - 428L
1,445 Elo+
Party 2
Ymir
Ymir
HiMomLuvU
Ymir
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 39L
1,480 Elo+
Party 3
Janus
Janus
KilldOnCatch284
Janus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,659 Elo+
Party 3
Bellona
Bellona
aegonFXT
Bellona
Level 48
God Stats
25W - 27L
1,784 SR
Queue Stats
120W - 137L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DRSupportinUrHP
Zhong Kui
12
1 / 9 / 7
7,909
416
9,093
14,443
8,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 4 / 5
10,791
568
10,733
16,383
9,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 4
8,963
472
8,718
11,873
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 5 / 7
9,562
503
9,874
14,890
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
17
6 / 1 / 3
10,650
561
18,418
16,374
13,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlanCastro45
Persephone
15
6 / 6 / 7
9,534
502
16,706
12,003
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
15
4 / 0 / 10
9,184
483
10,852
11,834
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
4 / 4 / 8
8,565
451
8,092
18,404
13,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 6 / 5
9,717
511
11,916
12,689
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
aegonFXT
Bellona
14
1 / 3 / 5
8,448
445
6,783
19,270
16,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
19
Kills
21
22
Deaths
19
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Persephone
AlanCastro45
Persephone
6
6
7
1.58
W
Zhong Kui
DRSupportinUrHP
Zhong Kui
1
9
7
0.5
L
Apollo
4
0
10
9
L
Ymir
4
4
8
2
W
7
4
5
2.38
L
6
6
5
1.42
W
2
3
4
1.33
W
3
5
7
1.3
W
Hercules
6
1
3
7.5
L
Bellona
aegonFXT
Bellona
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,836
Damage
54,349
73,963
Taken
74,200
40,576
Mitigated
43,841
21,504
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AlanCastro45
Persephone
16,706
988
267
2,495
12,003
4,291
668
3,449
8,500
58,242
0
W
Zhong Kui
DRSupportinUrHP
Zhong Kui
9,093
439
0
2,829
14,443
8,558
0
8,951
5,218
26,862
0
L
Apollo
10,852
5,143
0
5,904
11,834
4,943
836
3,897
7,887
0
57,357
L
Ymir
8,092
260
332
3,912
18,404
13,650
0
5,913
12,470
35,291
0
W
10,733
4,017
0
4,089
16,383
9,729
1,230
6,787
9,520
0
80,678
L
11,916
767
0
2,944
12,689
4,348
0
1,480
11,159
65,818
0
W
8,718
2,575
0
6,454
11,873
3,715
568
6,092
5,683
49,523
0
W
9,874
4,339
0
1,951
14,890
5,484
0
6,802
7,738
0
56,088
W
Hercules
18,418
7,549
0
6,181
16,374
13,090
0
7,124
9,090
259
62,554
L
Bellona
aegonFXT
Bellona
6,783
1,997
0
6,301
19,270
16,609
465
3,256
15,534
0
37,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
45,448
466
Minions Killed
405
0
Camps Cleared
0
1,711,752
Distance Traveled
1,691,985
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,534
502
80
4
0
341,529
3
W
Zhong Kui
7,909
416
43
2
0
310,349
1
L
Apollo
9,184
483
103
5
0
345,570
6
L
Ymir
8,565
451
44
2
0
341,161
5
W
Kali
10,791
568
116
6
0
386,829
3
L
Janus
9,717
511
112
6
0
326,210
0
W
Sol
8,963
472
103
5
0
320,853
1
W
Apollo
9,562
503
99
5
0
363,067
3
W
Hercules
10,650
561
105
6
0
330,654
1
L
Bellona
8,448
445
66
3
0
337,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role