Player Matchup

Bellona
Bellona
BUBUKPO09
Bellona
Level 81
God Stats
2W - 5L
1,500 SR
Queue Stats
215W - 218L
1,524 Elo+
Solo
Sylvanus
Sylvanus
GebanossauroRex
Sylvanus
Level 69
God Stats
1W - 2L
1,247 SR
Queue Stats
48W - 53L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
II ZxJoKeRxZ II
Tsukuyomi
Level 81
God Stats
14W - 23L
1,288 SR
Queue Stats
449W - 500L
1,467 Elo+
Party 3
Hou Yi
Hou Yi
mirokisan
Hou Yi
Level 106
God Stats
8W - 10L
1,500 SR
Queue Stats
676W - 715L
1,464 Elo+
Party 3
Thoth
Thoth
xerosvaldo123
Thoth
Level 103
God Stats
2W - 7L
1,500 SR
Queue Stats
359W - 392L
1,481 Elo+
Solo
Team Averages
Level 88
1,407 SR
1,472 Elo+

VS

Team Averages
Level 78
1,496 SR
1,511 Elo+
Fafnir
Fafnir
BaDTiMeBoi
Fafnir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 176L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
Flairdarkslayer6
Baron Samedi
Level 75
God Stats
12W - 13L
1,513 SR
Queue Stats
780W - 766L
1,509 Elo+
Party 1
Hercules
Hercules
GOLIATH1262
Hercules
Level 85
God Stats
2W - 2L
1,356 SR
Queue Stats
52W - 53L
1,492 Elo+
Party 2
Arachne
Arachne
KillerCITY
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,485 Elo+
Solo
Chiron
Chiron
P4nta1792
Chiron
Level 65
God Stats
10W - 8L
1,610 SR
Queue Stats
27W - 27L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BUBUKPO09
Bellona
13
2 / 8 / 7
8,182
431
10,096
16,847
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
14
1 / 5 / 10
8,009
422
9,487
17,228
15,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
II ZxJoKeRxZ II
Tsukuyomi
17
13 / 4 / 3
10,646
560
16,670
17,619
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
mirokisan
Hou Yi
14
2 / 6 / 0
8,061
424
7,423
15,257
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 7
8,012
422
7,007
11,783
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BaDTiMeBoi
Fafnir
14
3 / 8 / 6
9,549
503
9,115
16,990
10,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Flairdarkslayer6
Baron Samedi
16
8 / 3 / 6
10,074
530
16,300
12,970
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
GOLIATH1262
Hercules
17
9 / 0 / 9
11,507
606
15,112
15,983
20,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
KillerCITY
Arachne
14
2 / 7 / 6
8,925
470
8,585
13,401
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
P4nta1792
Chiron
17
8 / 1 / 4
10,516
553
9,708
13,195
4,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
19
Kills
30
30
Deaths
19
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
BUBUKPO09
Bellona
2
8
7
0.69
W
Fafnir
BaDTiMeBoi
Fafnir
3
8
6
0.75
W
Baron Samedi
Flairdarkslayer6
Baron Samedi
8
3
6
3.67
W
Hercules
GOLIATH1262
Hercules
9
0
9
13.5
L
Sylvanus
1
5
10
1.2
L
Tsukuyomi
II ZxJoKeRxZ II
Tsukuyomi
13
4
3
3.63
W
Arachne
KillerCITY
Arachne
2
7
6
0.71
W
Chiron
P4nta1792
Chiron
8
1
4
10
L
Hou Yi
mirokisan
Hou Yi
2
6
0
0.33
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,683
Damage
58,820
78,734
Taken
72,539
43,355
Mitigated
48,556
19,248
Healing
23,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BUBUKPO09
Bellona
10,096
1,738
183
4,016
16,847
10,906
0
6,149
10,017
0
34,414
W
Fafnir
BaDTiMeBoi
Fafnir
9,115
2,947
0
4,487
16,990
10,389
33
4,243
12,622
44,934
0
W
Baron Samedi
Flairdarkslayer6
Baron Samedi
16,300
2,526
1,273
4,566
12,970
5,947
208
3,981
8,964
51,496
0
W
Hercules
GOLIATH1262
Hercules
15,112
4,105
0
6,370
15,983
20,095
8
2,482
13,001
0
60,809
L
Sylvanus
9,487
3,547
2,129
3,284
17,228
15,723
0
7,206
9,458
31,623
6,868
L
Tsukuyomi
II ZxJoKeRxZ II
Tsukuyomi
16,670
4,212
0
5,309
17,619
7,908
20
2,982
14,268
0
70,841
W
Arachne
KillerCITY
Arachne
8,585
5,376
0
2,862
13,401
7,314
0
3,162
10,151
0
49,483
W
Chiron
P4nta1792
Chiron
9,708
3,725
605
3,765
13,195
4,811
2,624
1,783
11,387
0
52,176
L
Hou Yi
mirokisan
Hou Yi
7,423
3,288
0
3,643
15,257
4,942
0
3,557
11,206
0
45,764
L
7,007
208
0
684
11,783
3,876
0
3,969
7,485
40,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,910
Gold Earned
50,571
388
Minions Killed
439
0
Camps Cleared
0
1,634,784
Distance Traveled
1,777,673
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,182
431
69
4
0
343,071
0
W
Fafnir
9,549
503
88
5
0
336,075
7
W
Baron Samedi
10,074
530
70
4
0
344,150
3
W
Hercules
11,507
606
108
6
0
381,596
0
L
Sylvanus
8,009
422
56
3
0
316,408
2
L
Tsukuyomi
10,646
560
112
6
0
390,009
1
W
Arachne
8,925
470
76
4
0
345,091
1
W
Chiron
10,516
553
97
5
0
370,761
2
L
Hou Yi
8,061
424
76
4
0
267,546
2
L
Thoth
8,012
422
75
4
0
317,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role