Player Matchup

Pele
Pele
AnubisSora
Pele
Level 86
God Stats
23W - 25L
1,381 SR
Queue Stats
280W - 352L
1,422 Elo+
Party 4
Cupid
Cupid
EligiusVI
Cupid
Level 127
God Stats
10W - 8L
1,788 SR
Queue Stats
231W - 262L
1,449 Elo+
Party 4
Cabrakan
Cabrakan
MaterialDiamond
Cabrakan
Level 69
God Stats
14W - 11L
1,479 SR
Queue Stats
149W - 145L
1,377 Elo+
Party 1
Terra
Terra
damianthekiller
Terra
Level 47
God Stats
7W - 6L
1,485 SR
Queue Stats
120W - 110L
1,502 Elo+
Party 4
Nu Wa
Nu Wa
mysticmaleficar
Nu Wa
Level 100
God Stats
14W - 10L
1,813 SR
Queue Stats
300W - 310L
1,369 Elo+
Party 1
Team Averages
Level 86
1,589 SR
1,424 Elo+

VS

Team Averages
Level 62
1,469 SR
1,514 Elo+
Poseidon
Poseidon
ApocalypticSyrup
Poseidon
Level 106
God Stats
3W - 5L
1,220 SR
Queue Stats
241W - 257L
1,408 Elo+
Solo
Chaac
Chaac
Sgt_Saq
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,443 Elo+
Party 3
Ganesha
Ganesha
The_Cost_is_Low
Ganesha
Level 86
God Stats
12W - 7L
1,627 SR
Queue Stats
266W - 265L
1,480 Elo+
Party 2
Camazotz
Camazotz
flappyfaye
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,661 Elo+
Party 2
Neith
Neith
iTommyOP
Neith
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 100L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 10
14,501
604
23,207
22,264
9,528
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
EligiusVI
Cupid
19
5 / 5 / 8
11,976
499
14,090
15,754
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
20
9 / 0 / 7
13,842
577
18,019
21,018
17,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 2 / 9
12,447
519
8,601
18,213
16,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 10
14,476
603
17,452
9,068
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 1
11,211
467
14,198
18,209
5,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Sgt_Saq
Chaac
14
0 / 10 / 0
9,112
380
12,525
23,410
16,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 6
11,334
472
14,117
22,827
22,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
flappyfaye
Camazotz
11
0 / 9 / 0
8,089
337
1,137
19,815
5,242
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
iTommyOP
Neith
15
4 / 10 / 2
10,115
421
12,292
21,452
6,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
40
Kills
9
9
Deaths
41
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
1
10
18
L
3
6
1
0.58
W
Cupid
EligiusVI
Cupid
5
5
8
1.8
W
Cabrakan
9
0
7
12.5
L
Chaac
Sgt_Saq
Chaac
0
10
0
0
L
2
6
6
0.83
W
5
2
9
4.75
L
Camazotz
flappyfaye
Camazotz
0
9
0
0
L
Neith
iTommyOP
Neith
4
10
2
0.5
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,369
Damage
54,269
86,317
Taken
105,713
54,718
Mitigated
57,836
40,357
Healing
25,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,207
8,643
0
11,273
22,264
9,528
945
7,958
14,258
0
129,341
L
14,198
1,688
279
5,676
18,209
5,960
660
5,337
12,560
91,701
0
W
Cupid
EligiusVI
Cupid
14,090
8,353
867
1,925
15,754
7,517
2,234
5,996
9,758
0
78,509
W
Cabrakan
18,019
3,789
0
14,552
21,018
17,720
773
1,398
19,044
96,502
0
L
Chaac
Sgt_Saq
Chaac
12,525
4,728
231
5,038
23,410
16,822
551
17,036
6,244
0
49,978
L
14,117
1,356
0
2,808
22,827
22,846
235
8,073
14,370
52,024
0
W
8,601
1,621
1,920
7,342
18,213
16,686
475
7,634
10,579
34,347
0
L
Camazotz
flappyfaye
Camazotz
1,137
255
0
3,184
19,815
5,242
0
6,827
12,722
0
40,806
L
Neith
iTommyOP
Neith
12,292
7,125
381
7,444
21,452
6,966
1,117
5,989
15,345
0
65,753
W
17,452
3,313
0
2,478
9,068
3,267
2,396
5,329
3,739
102,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,242
Gold Earned
49,861
689
Minions Killed
499
0
Camps Cleared
0
2,212,480
Distance Traveled
1,779,401
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,501
604
168
7
0
507,798
5
L
Poseidon
11,211
467
148
6
0
357,809
2
W
Cupid
11,976
499
120
5
0
416,773
6
W
Cabrakan
13,842
577
160
7
0
379,417
7
L
Chaac
9,112
380
103
4
0
341,152
4
L
Ganesha
11,334
472
29
1
0
411,865
6
W
Terra
12,447
519
55
2
0
456,193
3
L
Camazotz
8,089
337
69
3
0
352,174
0
L
Neith
10,115
421
150
6
0
316,401
0
W
Nu Wa
14,476
603
186
8
0
452,299
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role