Player Matchup

Chaac
Chaac
AKASHI SEIJU860
Chaac
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 105L
1,544 Elo+
Party 3
Fenrir
Fenrir
EvilPoeta
Fenrir
Level 56
God Stats
10W - 4L
1,639 SR
Queue Stats
64W - 57L
1,451 Elo+
Party 3
Neith
Neith
MajorDuc
Neith
Level 49
God Stats
68W - 68L
1,604 SR
Queue Stats
124W - 147L
1,592 Elo+
Solo
Discordia
Discordia
MestreDukee
Discordia
Level 147
God Stats
3W - 5L
1,375 SR
Queue Stats
76W - 93L
1,397 Elo+
Party 3
Yemoja
Yemoja
Rapha Hupsel
Yemoja
Level 15
God Stats
4W - 1L
1,712 SR
Queue Stats
6W - 10L
1,411 Elo+
Party 3
Team Averages
Level 70
1,566 SR
1,479 Elo+

VS

Team Averages
Level 53
1,521 SR
1,426 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SAKHITECH978
Ah Puch
Level 47
God Stats
0W - 1L
1,326 SR
Queue Stats
234W - 212L
1,460 Elo+
Party 2
Mercury
Mercury
YMAH Pexuin
Mercury
Level 64
God Stats
5W - 3L
1,735 SR
Queue Stats
469W - 463L
1,377 Elo+
Party 2
Mulan
Mulan
dannieboi450
Mulan
Level 47
God Stats
2W - 2L
1,841 SR
Queue Stats
37W - 62L
1,454 Elo+
Solo
Ymir
Ymir
killer of pigs1
Ymir
Level 42
God Stats
2W - 8L
1,202 SR
Queue Stats
3W - 10L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,365
585
11,399
17,244
11,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
EvilPoeta
Fenrir
13
9 / 6 / 2
8,530
533
10,095
12,295
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
MajorDuc
Neith
13
4 / 2 / 2
7,949
497
7,645
8,770
2,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
MestreDukee
Discordia
14
6 / 0 / 6
9,147
572
12,184
5,498
1,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
0 / 5 / 4
7,089
443
5,169
12,175
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 4 / 4
7,873
492
10,420
10,185
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
SAKHITECH978
Ah Puch
14
4 / 6 / 4
8,016
501
7,746
12,515
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
YMAH Pexuin
Mercury
11
1 / 9 / 4
6,822
426
4,960
14,070
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 4 / 4
7,488
468
8,831
14,955
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 5
8,656
541
6,432
11,329
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
23
Kills
16
16
Deaths
23
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
4
4
1.5
W
4
3
3
1.83
W
Fenrir
EvilPoeta
Fenrir
9
6
2
1.67
W
Neith
MajorDuc
Neith
4
2
2
2.5
W
Discordia
MestreDukee
Discordia
6
0
6
9
W
Yemoja
0
5
4
0.4
L
Ah Puch
SAKHITECH978
Ah Puch
4
6
4
1
L
Mercury
YMAH Pexuin
Mercury
1
9
4
0.33
L
3
4
4
1.25
L
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,492
Damage
38,389
55,982
Taken
63,054
27,528
Mitigated
25,817
19,333
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,420
5,623
0
1,900
10,185
3,472
0
2,086
8,074
0
42,795
W
11,399
2,620
0
10,189
17,244
11,709
172
3,060
13,505
0
54,158
W
Fenrir
EvilPoeta
Fenrir
10,095
2,099
0
2,659
12,295
5,010
116
2,052
10,074
0
42,657
W
Neith
MajorDuc
Neith
7,645
3,190
0
3,929
8,770
2,502
1,000
2,166
6,598
0
38,116
W
Discordia
MestreDukee
Discordia
12,184
353
0
1,096
5,498
1,898
896
2,117
3,222
52,417
0
W
Yemoja
5,169
822
484
976
12,175
6,409
352
4,391
7,742
21,198
0
L
Ah Puch
SAKHITECH978
Ah Puch
7,746
150
81
4,582
12,515
4,148
50
6,638
5,856
40,046
0
L
Mercury
YMAH Pexuin
Mercury
4,960
3,085
0
3,022
14,070
4,500
0
3,710
10,310
0
29,441
L
8,831
2,225
171
6,377
14,955
8,436
0
1,306
13,124
0
32,806
L
6,432
988
759
3,251
11,329
5,261
0
3,613
7,716
26,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
38,855
353
Minions Killed
296
0
Camps Cleared
0
1,375,031
Distance Traveled
1,408,953
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,873
492
79
5
0
260,280
1
W
Chaac
9,365
585
98
6
0
256,551
0
W
Fenrir
8,530
533
62
4
0
283,812
0
W
Neith
7,949
497
67
4
0
281,550
6
W
Discordia
9,147
572
85
5
0
277,314
1
W
Yemoja
7,089
443
41
3
0
275,804
0
L
Ah Puch
8,016
501
63
4
0
275,743
0
L
Mercury
6,822
426
55
3
0
276,165
7
L
Mulan
7,488
468
61
4
0
296,919
1
L
Ymir
8,656
541
38
2
0
299,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role