Player Matchup

Fenrir
Fenrir
AlphaJ12345
Fenrir
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
147W - 153L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
Glowa_
Sun Wukong
Level 5
God Stats
2W - 3L
1,199 SR
Queue Stats
4W - 8L
1,253 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lizardek
Ah Muzen Cab
Level 5
God Stats
3W - 4L
1,247 SR
Queue Stats
4W - 8L
1,328 Elo+
Party 2
Guan Yu
Guan Yu
MarimoHead
Guan Yu
Level 16
God Stats
18W - 16L
1,521 SR
Queue Stats
34W - 34L
1,497 Elo+
Solo
Heimdallr
Heimdallr
lonelydasian
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,393 SR
1,403 Elo+

VS

Team Averages
Level 18
1,518 SR
1,419 Elo+
Horus
Horus
QuothTheR4ven
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,463 Elo+
Solo
Artemis
Artemis
Soullemons
Artemis
Level 4
God Stats
1W - 3L
1,254 SR
Queue Stats
6W - 9L
1,271 Elo+
Solo
Baron Samedi
Baron Samedi
Toutik
Baron Samedi
Level 10
God Stats
50W - 45L
1,524 SR
Queue Stats
58W - 55L
1,387 Elo+
Party 1
Sol
Sol
Xeno-fire-263
Sol
Level 40
God Stats
40W - 39L
1,428 SR
Queue Stats
68W - 67L
1,461 Elo+
Party 1
Cerberus
Cerberus
cc9Ac4
Cerberus
Level 14
God Stats
9W - 8L
1,885 SR
Queue Stats
60W - 58L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 7 / 16
13,454
1,035
14,955
16,033
7,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Glowa_
Sun Wukong
19
6 / 5 / 21
12,638
972
12,252
20,237
16,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Lizardek
Ah Muzen Cab
20
8 / 4 / 29
13,837
1,064
42,080
14,469
6,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MarimoHead
Guan Yu
20
12 / 0 / 23
14,043
1,080
21,816
22,156
28,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
lonelydasian
Heimdallr
19
8 / 4 / 22
13,367
1,028
24,424
15,892
6,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 3
12,213
939
4,524
28,682
27,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Soullemons
Artemis
18
2 / 7 / 9
11,658
897
13,847
18,303
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Toutik
Baron Samedi
19
4 / 10 / 10
12,314
947
15,274
19,824
9,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 8 / 9
14,583
1,122
34,269
27,921
9,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
cc9Ac4
Cerberus
19
2 / 6 / 14
13,130
1,010
12,500
28,889
37,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
65
43
Kills
20
20
Deaths
43
111
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
7
16
2.43
W
Sun Wukong
Glowa_
Sun Wukong
6
5
21
3.3
W
Ah Muzen Cab
Lizardek
Ah Muzen Cab
8
4
29
5.63
W
Guan Yu
MarimoHead
Guan Yu
12
0
23
23.5
L
2
12
3
0.29
L
Artemis
Soullemons
Artemis
2
7
9
0.93
L
Baron Samedi
Toutik
Baron Samedi
4
10
10
0.9
L
10
8
9
1.81
L
Cerberus
cc9Ac4
Cerberus
2
6
14
1.5
W
Heimdallr
lonelydasian
Heimdallr
8
4
22
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,527
Damage
80,414
88,787
Taken
123,619
65,205
Mitigated
91,233
20,993
Healing
26,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,955
5,331
789
1,456
16,033
7,422
0
8,712
6,908
0
20,733
W
Sun Wukong
Glowa_
Sun Wukong
12,252
2,804
0
1,725
20,237
16,573
0
15,211
5,026
19
19,319
W
Ah Muzen Cab
Lizardek
Ah Muzen Cab
42,080
22,708
0
2,337
14,469
6,129
0
10,770
3,699
0
65,788
W
Guan Yu
MarimoHead
Guan Yu
21,816
4,526
6,408
7,610
22,156
28,366
0
14,744
7,412
0
34,850
L
4,524
2,273
125
2,629
28,682
27,550
0
0
28,277
0
17,054
L
Artemis
Soullemons
Artemis
13,847
9,138
0
4,810
18,303
7,532
0
12
18,166
0
34,546
L
Baron Samedi
Toutik
Baron Samedi
15,274
1,169
1,828
2,124
19,824
9,908
0
0
19,624
36,290
0
L
34,269
8,625
0
7,530
27,921
9,238
0
0
27,671
59,454
0
L
Cerberus
cc9Ac4
Cerberus
12,500
655
984
6,160
28,889
37,005
0
0
28,589
28,877
0
W
Heimdallr
lonelydasian
Heimdallr
24,424
10,261
0
668
15,892
6,715
0
12,606
3,286
0
48,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,339
Gold Earned
63,898
183
Minions Killed
226
5
Camps Cleared
4
1,111,637
Distance Traveled
1,043,429
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,454
1,035
14
1
2
205,618
1
W
Sun Wukong
12,638
972
19
1
0
227,035
1
W
Ah Muzen Cab
13,837
1,064
47
4
1
210,643
2
W
Guan Yu
14,043
1,080
37
3
0
291,781
0
L
Horus
12,213
939
30
2
0
184,159
2
L
Artemis
11,658
897
40
3
1
201,802
0
L
Baron Samedi
12,314
947
62
5
1
182,194
0
L
Sol
14,583
1,122
52
4
2
281,646
1
L
Cerberus
13,130
1,010
42
3
0
193,628
0
W
Heimdallr
13,367
1,028
66
5
2
176,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role