Player Matchup

Apollo
Apollo
Death167
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,352 Elo+
Solo
Sol
Sol
GogoJosie
Sol
Level 12
God Stats
19W - 10L
1,897 SR
Queue Stats
42W - 37L
1,615 Elo+
Solo
Poseidon
Poseidon
dSKalation89
Poseidon
Level 23
God Stats
23W - 13L
1,374 SR
Queue Stats
144W - 170L
1,524 Elo+
Solo
Ares
Ares
flappyjohn91
Ares
Level 15
God Stats
2W - 1L
1,885 SR
Queue Stats
33W - 21L
1,971 Elo+
Solo
Thor
Thor
gransenpapaya
Thor
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
307W - 319L
1,488 Elo+
Solo
Team Averages
Level 16
1,631 SR
1,590 Elo+

VS

Team Averages
Level 23
1,617 SR
1,527 Elo+
Cernunnos
Cernunnos
BigSilence
Cernunnos
Level 56
God Stats
2W - 2L
1,729 SR
Queue Stats
230W - 155L
1,653 Elo+
Party 1
Ao Kuang
Ao Kuang
DNAsasin27
Ao Kuang
Level 13
God Stats
10W - 11L
1,299 SR
Queue Stats
10W - 13L
1,184 Elo+
Solo
Bastet
Bastet
Kuty87
Bastet
Level 23
God Stats
13W - 8L
1,570 SR
Queue Stats
104W - 115L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
NiceCaulk
Zhong Kui
Level 18
God Stats
11W - 2L
1,696 SR
Queue Stats
119W - 101L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
RosstaSauce
Cthulhu
Level 6
God Stats
2W - 1L
1,791 SR
Queue Stats
5W - 3L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Death167
Apollo
7
0 / 8 / 0
6,436
306
1,854
9,819
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 4 / 3
11,132
530
20,181
22,144
8,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Poseidon
dSKalation89
Poseidon
14
1 / 10 / 1
9,306
443
8,837
15,660
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 8 / 4
8,909
424
10,331
22,749
20,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 6 / 0
10,476
499
10,848
17,365
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigSilence
Cernunnos
20
28 / 0 / 3
16,740
797
43,238
29,268
13,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
DNAsasin27
Ao Kuang
7
0 / 2 / 0
7,624
363
1,924
4,522
1,307
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Kuty87
Bastet
17
2 / 5 / 7
11,124
530
10,188
18,610
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
NiceCaulk
Zhong Kui
20
4 / 3 / 6
13,079
623
7,800
16,490
16,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
RosstaSauce
Cthulhu
16
2 / 4 / 14
11,547
550
7,080
15,099
8,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
14
Kills
36
36
Deaths
14
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigSilence
Cernunnos
28
0
3
29.5
W
Ao Kuang
DNAsasin27
Ao Kuang
0
2
0
0
L
Apollo
Death167
Apollo
0
8
0
0
L
6
4
3
1.88
W
Bastet
Kuty87
Bastet
2
5
7
1.1
W
Zhong Kui
NiceCaulk
Zhong Kui
4
3
6
2.33
W
Cthulhu
RosstaSauce
Cthulhu
2
4
14
2.25
L
Poseidon
dSKalation89
Poseidon
1
10
1
0.15
L
1
8
4
0.38
L
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,051
Damage
70,230
87,737
Taken
83,989
42,449
Mitigated
46,910
20,887
Healing
38,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigSilence
Cernunnos
43,238
29,491
0
22,872
29,268
13,883
9,552
11,394
17,770
0
163,479
W
Ao Kuang
DNAsasin27
Ao Kuang
1,924
790
0
1,075
4,522
1,307
0
2,511
2,011
8,351
0
L
Apollo
Death167
Apollo
1,854
842
0
1,322
9,819
1,487
396
836
8,983
0
19,117
L
20,181
7,978
0
12,414
22,144
8,820
788
5,779
16,340
80,834
0
W
Bastet
Kuty87
Bastet
10,188
2,814
0
6,044
18,610
7,121
0
6,941
11,619
0
75,715
W
Zhong Kui
NiceCaulk
Zhong Kui
7,800
1,003
0
6,820
16,490
16,495
3,443
6,770
9,306
76,698
0
W
Cthulhu
RosstaSauce
Cthulhu
7,080
849
0
1,669
15,099
8,104
737
11,153
3,934
35,788
0
L
Poseidon
dSKalation89
Poseidon
8,837
1,116
0
3,401
15,660
4,977
609
3,557
11,926
54,949
0
L
10,331
372
0
3,270
22,749
20,068
0
3,117
19,557
29,724
0
L
10,848
2,663
0
480
17,365
7,097
0
3,163
14,127
0
69,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,259
Gold Earned
60,114
477
Minions Killed
549
0
Camps Cleared
0
1,576,828
Distance Traveled
1,656,819
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,740
797
211
10
0
399,053
3
W
Ao Kuang
7,624
363
17
1
0
105,142
0
L
Apollo
6,436
306
45
2
0
216,252
4
L
Sol
11,132
530
167
8
0
342,155
4
W
Bastet
11,124
530
109
5
0
409,811
3
W
Zhong Kui
13,079
623
162
8
0
307,656
2
W
Cthulhu
11,547
550
50
2
0
435,157
4
L
Poseidon
9,306
443
125
6
0
323,423
2
L
Ares
8,909
424
30
1
0
357,706
5
L
Thor
10,476
499
110
5
0
337,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role