Player Matchup

Heimdallr
Heimdallr
I_EVOLUTION_I
Heimdallr
Level 118
God Stats
22W - 11L
1,847 SR
Queue Stats
700W - 733L
1,468 Elo+
Solo
Sylvanus
Sylvanus
LeQuacks back
Sylvanus
Level 119
God Stats
14W - 14L
1,577 SR
Queue Stats
208W - 190L
1,636 Elo+
Party 1
Aphrodite
Aphrodite
Praetorian ND
Aphrodite
Level 158
God Stats
30W - 25L
1,752 SR
Queue Stats
230W - 224L
1,604 Elo+
Party 1
Apollo
Apollo
TrevosaurusRex5
Apollo
Level 145
God Stats
3W - 8L
1,500 SR
Queue Stats
445W - 455L
1,458 Elo+
Solo
Bacchus
Bacchus
xXxWiReEaTeRxXx
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,585 Elo+
Party 1
Team Averages
Level 117
1,635 SR
1,550 Elo+

VS

Team Averages
Level 96
1,524 SR
1,436 Elo+
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlackeevilTv
Artemis
Level 111
God Stats
25W - 24L
1,613 SR
Queue Stats
430W - 427L
1,463 Elo+
Solo
Sobek
Sobek
DualFlamez36
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 70L
1,386 Elo+
Solo
Amaterasu
Amaterasu
FlaredPath20173
Amaterasu
Level 47
God Stats
6W - 11L
1,509 SR
Queue Stats
64W - 111L
1,297 Elo+
Solo
Ravana
Ravana
TheBadassMonkey
Ravana
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 150L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I_EVOLUTION_I
Heimdallr
17
3 / 1 / 4
10,532
554
5,061
8,386
3,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
LeQuacks back
Sylvanus
16
6 / 0 / 3
10,269
540
10,974
7,475
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Praetorian ND
Aphrodite
19
5 / 1 / 3
11,781
620
12,391
9,039
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 2 / 4
11,317
596
7,402
11,505
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 4
8,844
465
2,121
7,715
8,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 6 / 1
9,183
483
6,297
10,582
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
BlackeevilTv
Artemis
9
0 / 3 / 1
6,624
349
3,236
4,551
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 2 / 1
8,278
436
2,421
13,135
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
FlaredPath20173
Amaterasu
13
0 / 4 / 0
7,968
419
2,602
14,458
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 5 / 3
8,092
426
6,057
10,511
4,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
5
5
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
6
1
0.58
L
Artemis
BlackeevilTv
Artemis
0
3
1
0.17
L
1
2
1
0.75
L
Amaterasu
FlaredPath20173
Amaterasu
0
4
0
0
W
Heimdallr
I_EVOLUTION_I
Heimdallr
3
1
4
5
W
Sylvanus
LeQuacks back
Sylvanus
6
0
3
7.5
W
Aphrodite
Praetorian ND
Aphrodite
5
1
3
6.5
L
1
5
3
0.5
W
4
2
4
3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,949
Damage
20,613
44,120
Taken
53,237
27,344
Mitigated
24,863
20,435
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,297
631
0
974
10,582
3,268
0
6,744
3,528
50,027
0
L
Artemis
BlackeevilTv
Artemis
3,236
1,405
52
758
4,551
2,122
600
1,515
2,995
0
22,527
L
2,421
236
0
1,947
13,135
9,136
245
5,560
7,401
28,487
0
L
Amaterasu
FlaredPath20173
Amaterasu
2,602
1,806
0
5,291
14,458
6,286
830
6,028
8,430
0
29,231
W
Heimdallr
I_EVOLUTION_I
Heimdallr
5,061
1,696
0
2,392
8,386
3,389
440
1,149
7,237
0
80,574
W
Sylvanus
LeQuacks back
Sylvanus
10,974
2,937
174
4,339
7,475
6,928
913
988
6,487
40,430
7,872
W
Aphrodite
Praetorian ND
Aphrodite
12,391
1,349
1,917
6,343
9,039
3,588
1,139
2,321
6,718
91,501
0
L
6,057
1,269
0
2,196
10,511
4,051
0
4,318
6,021
0
49,558
W
7,402
2,277
0
5,270
11,505
4,818
724
3,047
8,458
0
96,927
W
2,121
166
0
0
7,715
8,621
273
1,213
6,502
17,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
40,145
600
Minions Killed
366
0
Camps Cleared
0
1,696,162
Distance Traveled
1,668,384
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,183
483
111
6
0
349,055
3
L
Artemis
6,624
349
42
2
0
268,255
1
L
Sobek
8,278
436
47
2
0
365,295
0
L
Amaterasu
7,968
419
83
4
0
354,026
1
W
Heimdallr
10,532
554
155
8
0
321,006
7
W
Sylvanus
10,269
540
88
5
0
310,390
2
W
Aphrodite
11,781
620
181
10
0
352,839
1
L
Ravana
8,092
426
83
4
0
331,753
3
W
Apollo
11,317
596
151
8
0
358,828
1
W
Bacchus
8,844
465
25
1
0
353,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role