Player Matchup

Ares
Ares
AitorTilla17
Ares
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 53L
1,570 Elo+
Solo
Thor
Thor
LG41r
Thor
Level 27
God Stats
5W - 7L
1,319 SR
Queue Stats
334W - 322L
1,557 Elo+
Solo
Chaac
Chaac
VNGLS
Chaac
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 25L
1,392 Elo+
Solo
Artemis
Artemis
Yellin135
Artemis
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 203L
1,439 Elo+
Solo
Janus
Janus
justtvicc
Janus
Level 29
God Stats
5W - 7L
1,719 SR
Queue Stats
321W - 316L
1,403 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,472 Elo+

VS

Team Averages
Level 29
1,452 SR
1,356 Elo+
Merlin
Merlin
Alegonrodri
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ChoviWan
Cu Chulainn
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,298 Elo+
Party 1
Hachiman
Hachiman
DaSava6e
Hachiman
Level 8
God Stats
4W - 7L
1,295 SR
Queue Stats
67W - 54L
1,222 Elo+
Solo
Terra
Terra
SorBaddogai
Terra
Level 21
God Stats
22W - 16L
1,582 SR
Queue Stats
33W - 38L
1,463 Elo+
Solo
Ratatoskr
Ratatoskr
XxNinjaStormxX17
Ratatoskr
Level 5
God Stats
3W - 5L
1,384 SR
Queue Stats
10W - 9L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,325
491
5,301
14,180
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
LG41r
Thor
16
4 / 1 / 2
9,559
503
8,964
12,337
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
VNGLS
Chaac
16
6 / 4 / 0
9,754
513
11,648
14,317
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Yellin135
Artemis
13
4 / 5 / 2
8,815
464
8,338
12,534
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
justtvicc
Janus
13
3 / 6 / 1
8,655
456
5,895
10,697
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 6 / 2
8,978
473
13,871
11,276
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ChoviWan
Cu Chulainn
13
1 / 7 / 1
7,557
398
4,077
13,740
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
DaSava6e
Hachiman
17
3 / 3 / 5
9,817
517
12,364
14,386
4,656
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

1
0 / 1 / 0
5,133
270
0
598
189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
15
10 / 3 / 3
10,131
533
11,415
15,562
5,972
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
20
Kills
19
19
Deaths
20
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
Merlin
5
6
2
1
L
Cu Chulainn
ChoviWan
Cu Chulainn
1
7
1
0.21
L
Hachiman
DaSava6e
Hachiman
3
3
5
1.83
W
Thor
LG41r
Thor
4
1
2
5
L
0
1
0
0
W
Chaac
VNGLS
Chaac
6
4
0
1.5
L
Ratatoskr
10
3
3
3.83
W
Artemis
Yellin135
Artemis
4
5
2
1
W
Janus
justtvicc
Janus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,146
Damage
41,727
64,065
Taken
55,562
43,394
Mitigated
22,064
16,080
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,301
224
0
2,943
14,180
14,607
323
2,193
11,699
26,426
0
L
Merlin
13,871
832
0
1,796
11,276
3,794
228
4,358
6,633
55,457
0
L
Cu Chulainn
ChoviWan
Cu Chulainn
4,077
993
0
1,350
13,740
7,453
610
1,614
11,584
511
24,008
L
Hachiman
DaSava6e
Hachiman
12,364
6,168
0
7,801
14,386
4,656
954
2,740
11,579
0
66,661
W
Thor
LG41r
Thor
8,964
1,157
0
5,170
12,337
5,021
588
2,211
9,896
0
70,636
L
0
0
0
0
598
189
0
0
598
0
0
W
Chaac
VNGLS
Chaac
11,648
2,656
0
3,963
14,317
14,864
387
2,351
11,440
498
59,055
L
Ratatoskr
11,415
4,498
0
2,069
15,562
5,972
0
2,626
12,774
0
60,354
W
Artemis
Yellin135
Artemis
8,338
3,180
0
2,293
12,534
4,569
450
1,978
10,394
0
44,742
W
Janus
justtvicc
Janus
5,895
1,177
414
1,297
10,697
4,333
550
4,431
5,849
43,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,108
Gold Earned
41,616
409
Minions Killed
346
0
Camps Cleared
0
1,683,002
Distance Traveled
1,356,797
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,325
491
30
2
0
352,512
0
L
Merlin
8,978
473
94
5
0
288,682
1
L
Cu Chulainn
7,557
398
42
2
0
345,009
0
L
Hachiman
9,817
517
117
6
0
339,071
1
W
Thor
9,559
503
114
6
0
361,112
0
L
Terra
5,133
270
0
0
0
15,443
0
W
Chaac
9,754
513
102
5
0
324,588
1
L
Ratatoskr
10,131
533
93
5
0
368,592
0
W
Artemis
8,815
464
76
4
0
321,896
2
W
Janus
8,655
456
87
5
0
322,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role