Player Matchup

Hel
Hel
Arelydeb777
Hel
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Sobek
Sobek
Batdon
Sobek
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 163L
1,709 Elo+
Party 3
Chaac
Chaac
BuzzardGizzard
Chaac
Level 29
God Stats
5W - 4L
1,488 SR
Queue Stats
195W - 156L
1,637 Elo+
Party 3
Cernunnos
Cernunnos
DOUBLEEDGEDDK
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,450 Elo+
Party 2
Ah Puch
Ah Puch
DeathByDAD84
Ah Puch
Level 11
God Stats
2W - 2L
1,220 SR
Queue Stats
5W - 8L
1,365 Elo+
Party 2
Team Averages
Level 39
1,441 SR
1,532 Elo+

VS

Team Averages
Level 39
1,453 SR
1,527 Elo+
Aphrodite
Aphrodite
PeitoBola
Aphrodite
Level 8
God Stats
7W - 14L
1,270 SR
Queue Stats
36W - 47L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
Thesoldier0813
Jing Wei
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 150L
1,653 Elo+
Solo
Danzaburou
Danzaburou
debonat0r
Danzaburou
Level 30
God Stats
11W - 8L
1,660 SR
Queue Stats
73W - 78L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
iAngelo
Baron Samedi
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
King Arthur
King Arthur
zed1222
King Arthur
Level 29
God Stats
3W - 4L
1,336 SR
Queue Stats
16W - 21L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 8
17,549
1,097
39,396
21,879
12,351
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Batdon
Sobek
20
3 / 8 / 15
15,542
971
19,895
36,779
66,599
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 9 / 18
15,165
948
28,708
38,284
78,986
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
DOUBLEEDGEDDK
Cernunnos
18
0 / 8 / 6
12,254
766
2,070
13,911
6,008
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
DeathByDAD84
Ah Puch
20
3 / 6 / 12
14,850
928
28,334
22,843
11,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PeitoBola
Aphrodite
20
1 / 6 / 28
14,024
877
11,801
23,255
19,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
20
11 / 5 / 19
16,015
1,001
43,936
23,600
9,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
debonat0r
Danzaburou
20
10 / 5 / 17
15,899
994
29,665
24,248
9,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
iAngelo
Baron Samedi
20
9 / 6 / 19
15,601
975
28,570
23,123
11,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
zed1222
King Arthur
20
2 / 2 / 25
14,886
930
13,713
28,480
29,628
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
141
24
Kills
33
33
Deaths
24
59
Assists
108
Player
Kills
Deaths
Assists
KDA
L
15
2
8
9.5
L
Sobek
Batdon
Sobek
3
8
15
1.31
L
3
9
18
1.33
L
Cernunnos
DOUBLEEDGEDDK
Cernunnos
0
8
6
0.38
L
Ah Puch
DeathByDAD84
Ah Puch
3
6
12
1.5
W
Aphrodite
PeitoBola
Aphrodite
1
6
28
2.5
W
Jing Wei
11
5
19
4.1
W
Danzaburou
debonat0r
Danzaburou
10
5
17
3.7
W
Baron Samedi
iAngelo
Baron Samedi
9
6
19
3.08
W
King Arthur
zed1222
King Arthur
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,403
Damage
127,685
133,696
Taken
122,706
175,624
Mitigated
79,528
38,800
Healing
50,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,396
2,242
9,229
11,827
21,879
12,351
0
6,164
15,287
67,367
0
L
Sobek
Batdon
Sobek
19,895
2,061
1,345
5,919
36,779
66,599
0
12,419
23,934
36,557
0
L
28,708
3,155
608
7,883
38,284
78,986
0
10,514
26,889
635
49,554
L
Cernunnos
DOUBLEEDGEDDK
Cernunnos
2,070
1,367
0
0
13,911
6,008
0
5,438
8,448
0
8,441
L
Ah Puch
DeathByDAD84
Ah Puch
28,334
1,247
680
1,309
22,843
11,680
0
6,260
16,483
80,451
0
W
Aphrodite
PeitoBola
Aphrodite
11,801
2,326
8,966
10,062
23,255
19,638
0
16,664
5,996
21,999
0
W
Jing Wei
43,936
32,273
1,497
4,764
23,600
9,700
0
15,773
7,058
0
81,392
W
Danzaburou
debonat0r
Danzaburou
29,665
17,465
0
3,787
24,248
9,136
0
17,965
5,829
0
55,984
W
Baron Samedi
iAngelo
Baron Samedi
28,570
2,833
5,487
5,362
23,123
11,426
0
16,107
6,540
64,106
0
W
King Arthur
zed1222
King Arthur
13,713
923
1,629
8,602
28,480
29,628
0
20,377
6,961
424
34,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,360
Gold Earned
76,425
299
Minions Killed
361
10
Camps Cleared
7
1,368,906
Distance Traveled
1,463,426
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,549
1,097
64
4
4
340,234
0
L
Sobek
15,542
971
32
2
0
303,439
1
L
Chaac
15,165
948
58
4
0
324,458
0
L
Cernunnos
12,254
766
20
1
3
137,509
2
L
Ah Puch
14,850
928
125
8
3
263,266
1
W
Aphrodite
14,024
877
37
2
1
272,290
0
W
Jing Wei
16,015
1,001
126
8
4
276,629
2
W
Danzaburou
15,899
994
55
3
2
294,975
0
W
Baron Samedi
15,601
975
81
5
0
288,966
0
W
King Arthur
14,886
930
62
4
0
330,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role