Player Matchup

Mercury
Mercury
CoachGymGreen
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
THEsword87
Agni
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,330 Elo+
Party 3
Bellona
Bellona
XDark knight518
Bellona
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
240W - 234L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
gerty234
Erlang Shen
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 5L
1,395 Elo+
Party 3
Apollo
Apollo
xFireDragonxYT
Apollo
Level 64
God Stats
11W - 13L
1,341 SR
Queue Stats
223W - 213L
1,433 Elo+
Party 1
Team Averages
Level 64
1,468 SR
1,415 Elo+

VS

Team Averages
Level 75
1,645 SR
1,622 Elo+
Tyr
Tyr
ANTHONYx1823
Tyr
Level 158
God Stats
1W - 4L
1,709 SR
Queue Stats
142W - 102L
1,651 Elo+
Party 2
Nemesis
Nemesis
BoroBhai
Nemesis
Level 39
God Stats
2W - 6L
1,518 SR
Queue Stats
11W - 26L
1,352 Elo+
Solo
Neith
Neith
MIAAAUUUU
Neith
Level 26
God Stats
2W - 3L
1,849 SR
Queue Stats
81W - 32L
1,843 Elo+
Party 2
Sylvanus
Sylvanus
PolarTeDestruira
Sylvanus
Level 66
God Stats
1W - 1L
1,812 SR
Queue Stats
6W - 3L
1,807 Elo+
Party 2
Hera
Hera
osmar1006
Hera
Level 84
God Stats
20W - 21L
1,337 SR
Queue Stats
250W - 268L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
5 / 3 / 8
6,994
583
4,240
6,311
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 7
7,400
617
6,442
6,361
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
6,432
536
3,720
7,849
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
gerty234
Erlang Shen
11
5 / 2 / 6
7,038
587
7,403
8,482
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 2
6,898
575
3,863
7,442
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,894
658
7,536
9,286
7,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
BoroBhai
Nemesis
9
1 / 5 / 2
5,843
487
1,737
8,224
2,703
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Neith
MIAAAUUUU
Neith
11
1 / 2 / 3
6,387
532
5,058
7,212
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 2 / 3
6,139
512
5,371
9,297
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
8
0 / 7 / 3
5,036
420
2,284
6,153
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
16
Kills
11
11
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
0
1
6.5
L
Nemesis
BoroBhai
Nemesis
1
5
2
0.4
W
Mercury
5
3
8
3
L
Neith
MIAAAUUUU
Neith
1
2
3
1.25
L
3
2
3
2.25
W
4
3
7
2.5
W
0
1
0
0
W
Erlang Shen
gerty234
Erlang Shen
5
2
6
4
L
Hera
0
7
3
0.21
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
21,986
36,445
Taken
40,172
17,833
Mitigated
21,182
11,989
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,536
910
0
6,145
9,286
7,181
0
602
8,223
0
41,006
L
Nemesis
BoroBhai
Nemesis
1,737
963
0
637
8,224
2,703
0
1,020
7,074
0
23,728
W
Mercury
4,240
1,395
0
543
6,311
3,148
223
1,347
4,964
0
36,449
L
Neith
MIAAAUUUU
Neith
5,058
1,811
0
3,790
7,212
2,311
0
32
7,140
0
38,117
L
5,371
822
518
2,434
9,297
7,347
0
2,519
6,717
21,457
3,913
W
6,442
405
0
1,934
6,361
2,288
349
2,100
4,261
39,596
0
W
3,720
817
270
3,510
7,849
5,584
770
258
7,591
0
29,722
W
Erlang Shen
gerty234
Erlang Shen
7,403
3,949
0
1,984
8,482
4,780
0
2,541
5,941
0
28,615
L
Hera
2,284
409
0
250
6,153
1,640
0
1,850
4,141
18,542
0
W
3,863
2,177
0
3,748
7,442
2,033
804
1,280
6,162
0
34,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
31,299
325
Minions Killed
282
0
Camps Cleared
0
1,293,844
Distance Traveled
1,172,964
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,894
658
91
8
0
289,548
0
L
Nemesis
5,843
487
44
4
0
215,235
0
W
Mercury
6,994
583
67
6
0
292,293
3
L
Neith
6,387
532
58
5
0
227,773
5
L
Sylvanus
6,139
512
40
3
0
232,867
3
W
Agni
7,400
617
79
7
0
231,452
1
W
Bellona
6,432
536
65
5
0
267,365
0
W
Erlang Shen
7,038
587
49
4
0
274,644
3
L
Hera
5,036
420
49
4
0
207,541
5
W
Apollo
6,898
575
65
5
0
228,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role