Player Matchup

Kukulkan
Kukulkan
Frozenxemotions
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,333 Elo+
Party 1
Cerberus
Cerberus
Guns9536
Cerberus
Level 28
God Stats
27W - 34L
1,500 SR
Queue Stats
346W - 352L
1,460 Elo+
Solo
Loki
Loki
Kiddin101
Loki
Level 8
God Stats
7W - 4L
1,506 SR
Queue Stats
15W - 10L
1,488 Elo+
Party 1
Nemesis
Nemesis
MaSlu
Nemesis
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 19L
1,461 Elo+
Party 1
Izanami
Izanami
MonkaMOnk
Izanami
Level 6
God Stats
15W - 10L
1,498 SR
Queue Stats
35W - 36L
1,364 Elo+
Party 1
Team Averages
Level 25
1,501 SR
1,421 Elo+

VS

Team Averages
Level 23
1,528 SR
1,439 Elo+
Bellona
Bellona
KwestBandedUp
Bellona
Level 26
God Stats
52W - 51L
1,790 SR
Queue Stats
82W - 84L
1,672 Elo+
Solo
Ares
Ares
XIV_Official
Ares
Level 36
God Stats
7W - 9L
1,540 SR
Queue Stats
527W - 560L
1,474 Elo+
Party 2
Hades
Hades
aidanb500813
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Set
Set
tiddiesucker
Set
Level 25
God Stats
12W - 20L
1,421 SR
Queue Stats
260W - 297L
1,470 Elo+
Party 2
Izanami
Izanami
txjik
Izanami
Level 16
God Stats
1W - 6L
1,390 SR
Queue Stats
2W - 10L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 4 / 2
7,331
431
2,891
5,118
1,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Guns9536
Cerberus
13
4 / 2 / 0
8,292
488
5,395
9,793
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
12
2 / 3 / 3
7,535
443
5,672
9,247
3,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
MaSlu
Nemesis
17
10 / 1 / 4
10,375
610
14,812
15,116
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
MonkaMOnk
Izanami
15
4 / 4 / 8
8,921
525
11,737
12,361
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
2 / 5 / 5
7,866
463
10,233
13,303
11,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 5 / 2
7,212
424
3,255
13,001
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 1
8,326
490
5,561
6,358
2,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 2 / 2
8,662
510
8,049
10,538
6,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
txjik
Izanami
11
1 / 6 / 3
7,220
425
6,314
9,723
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
20
Kills
14
14
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
4
2
0.25
W
Cerberus
Guns9536
Cerberus
4
2
0
2
W
Loki
2
3
3
1.17
L
Bellona
2
5
5
0.9
W
Nemesis
MaSlu
Nemesis
10
1
4
12
W
Izanami
MonkaMOnk
Izanami
4
4
8
2
L
1
5
2
0.4
L
3
2
1
1.75
L
7
2
2
4
L
Izanami
txjik
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,507
Damage
33,412
51,635
Taken
52,923
24,778
Mitigated
30,670
17,105
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,891
352
0
518
5,118
1,769
144
2,926
2,192
26,665
0
W
Cerberus
Guns9536
Cerberus
5,395
570
0
1,754
9,793
9,051
144
1,344
8,449
34,387
0
W
Loki
5,672
1,207
0
1,025
9,247
3,190
1,442
203
9,044
0
34,014
L
Bellona
10,233
2,568
0
3,340
13,303
11,817
80
2,370
10,933
4,143
28,900
W
Nemesis
MaSlu
Nemesis
14,812
9,101
0
9,720
15,116
6,394
0
2,517
12,599
152
80,108
W
Izanami
MonkaMOnk
Izanami
11,737
7,280
0
4,088
12,361
4,374
302
3,320
9,041
0
62,596
L
3,255
561
0
1,308
13,001
6,227
201
2,364
10,637
25,882
0
L
5,561
160
82
2,195
6,358
2,818
468
1,437
4,921
29,908
0
L
8,049
4,434
0
2,011
10,538
6,975
99
1,384
9,154
0
37,841
L
Izanami
txjik
Izanami
6,314
4,410
0
2,203
9,723
2,833
0
873
8,850
0
36,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,454
Gold Earned
39,286
415
Minions Killed
292
0
Camps Cleared
0
1,566,949
Distance Traveled
1,426,485
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,331
431
52
3
0
264,353
1
W
Cerberus
8,292
488
66
4
0
310,410
2
W
Loki
7,535
443
55
3
0
328,868
1
L
Bellona
7,866
463
59
3
0
300,740
1
W
Nemesis
10,375
610
127
7
0
397,069
7
W
Izanami
8,921
525
115
7
0
266,249
0
L
Ares
7,212
424
30
2
0
287,071
4
L
Hades
8,326
490
66
4
0
257,985
2
L
Set
8,662
510
53
3
0
327,476
1
L
Izanami
7,220
425
84
5
0
253,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role