Player Matchup

Khepri
Khepri
Platinum I
Dekaya
Khepri
Platinum I
Level 160
God Stats
21W - 3L
2,115 SR
Queue Stats
88W - 17L
2,088 MMR
Party 1
Scylla
Scylla
Diamond II
DivineImpact
Scylla
Diamond II
Level 160
God Stats
11W - 2L
1,968 SR
Queue Stats
49W - 5L
2,481 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
zlOwnedYou
Cu Chulainn
Diamond III
Level 158
God Stats
6W - 0L
2,059 SR
Queue Stats
32W - 2L
2,373 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
2,047 SR
2,314 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,630 SR
1,658 MMR
Medusa
Medusa
Platinum V
YebacPolakow
Medusa
Platinum V
Level 49
God Stats
3W - 2L
1,891 SR
Queue Stats
93W - 30L
1,891 MMR
Party 2
Discordia
Discordia
Gold IV
kriss250
Discordia
Gold IV
Level 123
God Stats
1W - 5L
1,500 SR
Queue Stats
90W - 92L
1,584 MMR
Solo
Osiris
Osiris
Diamond V
macienty21
Osiris
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dekaya
Khepri
15
2 / 2 / 11
12,546
660
9,341
16,991
17,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
17
8 / 0 / 5
12,844
676
21,245
16,064
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
zlOwnedYou
Cu Chulainn
15
5 / 2 / 8
12,330
649
12,443
17,946
14,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AphroditePersephoneSetChang'eHel

VS

Bans
ThothNoxGuan YuThe MorriganNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 5 / 3
11,017
580
14,209
14,284
4,852
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
kriss250
Discordia
14
0 / 7 / 3
10,903
574
10,321
11,846
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
macienty21
Osiris
15
3 / 3 / 1
11,307
595
16,349
23,617
25,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
Dekaya
Khepri
2
2
11
3.75
W
Scylla
8
0
5
10.5
L
Medusa
1
5
3
0.5
L
Discordia
kriss250
Discordia
0
7
3
0.21
L
Osiris
macienty21
Osiris
3
3
1
1.17
W
Cu Chulainn
zlOwnedYou
Cu Chulainn
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,029
Damage
40,879
51,001
Taken
49,747
38,016
Mitigated
34,313
19,226
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Dekaya
Khepri
9,341
80
0
6,058
16,991
17,175
823
5,021
11,127
37,836
0
W
Scylla
21,245
2,097
144
6,855
16,064
6,146
676
2,570
12,692
82,320
0
L
Medusa
14,209
5,988
0
1,947
14,284
4,852
728
8,029
5,679
0
76,925
L
Discordia
kriss250
Discordia
10,321
107
0
1,897
11,846
3,880
24
7,563
4,073
60,626
0
L
Osiris
macienty21
Osiris
16,349
5,083
440
6,971
23,617
25,581
0
14,096
8,658
0
40,638
W
Cu Chulainn
zlOwnedYou
Cu Chulainn
12,443
3,509
786
5,383
17,946
14,695
1,698
2,218
15,194
389
47,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
33,227
197
Minions Killed
248
0
Camps Cleared
0
1,148,623
Distance Traveled
1,005,956
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,546
660
41
2
0
382,248
3
W
Scylla
12,844
676
106
6
0
368,183
4
L
Medusa
11,017
580
88
5
0
340,361
0
L
Discordia
10,903
574
122
6
0
298,496
2
L
Osiris
11,307
595
38
2
0
367,099
6
W
Cu Chulainn
12,330
649
50
3
0
398,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role