Player Matchup

Achilles
Achilles
DomG15
Achilles
Level 110
God Stats
10W - 15L
1,270 SR
Queue Stats
463W - 402L
1,572 Elo+
Solo
Janus
Janus
EpicOwl10
Janus
Level 146
God Stats
9W - 12L
1,339 SR
Queue Stats
168W - 149L
1,551 Elo+
Party 2
Artemis
Artemis
GageTheUseless
Artemis
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 226L
1,560 Elo+
Party 2
Mercury
Mercury
HighGroundOPob1
Mercury
Level 123
God Stats
8W - 1L
1,907 SR
Queue Stats
177W - 133L
1,697 Elo+
Party 2
Ares
Ares
ItsBossBear
Ares
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
227W - 194L
1,536 Elo+
Solo
Team Averages
Level 115
1,503 SR
1,583 Elo+

VS

Team Averages
Level 117
1,540 SR
1,527 Elo+
Sylvanus
Sylvanus
Darkforcemc
Sylvanus
Level 126
God Stats
0W - 4L
1,285 SR
Queue Stats
277W - 239L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
Hjildor
Heimdallr
Level 89
God Stats
2W - 2L
1,596 SR
Queue Stats
16W - 14L
1,546 Elo+
Party 1
Achilles
Achilles
NinjabossFTW
Achilles
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 173L
1,511 Elo+
Party 1
Hel
Hel
Toaster0
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Vezruden
Ne Zha
Level 125
God Stats
4W - 5L
1,818 SR
Queue Stats
44W - 45L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DomG15
Achilles
20
3 / 1 / 3
14,150
544
11,017
23,724
35,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
EpicOwl10
Janus
20
4 / 3 / 7
16,403
631
11,339
15,080
6,026
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 2 / 5
17,117
658
33,507
24,786
12,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 0 / 5
15,981
615
8,717
19,406
9,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 7 / 10
12,120
466
12,916
25,096
24,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darkforcemc
Sylvanus
17
2 / 4 / 7
12,330
474
11,453
22,283
28,541
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Hjildor
Heimdallr
17
0 / 9 / 2
10,442
402
3,891
22,117
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
NinjabossFTW
Achilles
19
2 / 3 / 3
12,291
473
15,426
23,256
24,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
1 / 6 / 5
11,487
442
13,038
19,717
14,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Vezruden
Ne Zha
20
8 / 4 / 2
14,183
546
17,903
22,412
11,541
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
26
Kills
13
13
Deaths
26
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Darkforcemc
Sylvanus
2
4
7
1.38
W
Achilles
DomG15
Achilles
3
1
3
4.5
W
Janus
EpicOwl10
Janus
4
3
7
2.5
W
11
2
5
6.75
W
5
0
5
7.5
L
Heimdallr
Hjildor
Heimdallr
0
9
2
0.11
W
3
7
10
1.14
L
Achilles
NinjabossFTW
Achilles
2
3
3
1.17
L
1
6
5
0.58
L
Ne Zha
Vezruden
Ne Zha
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,496
Damage
61,711
108,092
Taken
109,785
87,144
Mitigated
88,341
34,875
Healing
43,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Darkforcemc
Sylvanus
11,453
3,209
1,654
5,670
22,283
28,541
639
5,699
16,403
43,510
0
W
Achilles
DomG15
Achilles
11,017
3,759
0
7,750
23,724
35,256
1,660
4,033
18,989
0
79,267
W
Janus
EpicOwl10
Janus
11,339
361
0
1,995
15,080
6,026
806
4,419
10,636
145,623
0
W
33,507
22,266
0
15,168
24,786
12,403
5,505
4,736
19,895
0
164,206
W
8,717
5,366
0
7,656
19,406
9,319
2,057
2,497
16,884
0
143,290
L
Heimdallr
Hjildor
Heimdallr
3,891
1,591
0
3,819
22,117
9,224
0
2,233
19,842
0
64,881
W
12,916
1,159
567
1,739
25,096
24,140
419
9,171
15,850
32,403
0
L
Achilles
NinjabossFTW
Achilles
15,426
5,257
0
9,486
23,256
24,252
973
3,862
18,627
0
78,693
L
13,038
913
5,914
7,953
19,717
14,783
728
9,113
10,336
81,077
0
L
Ne Zha
Vezruden
Ne Zha
17,903
6,789
0
8,903
22,412
11,541
189
2,986
19,347
0
124,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,771
Gold Earned
60,733
873
Minions Killed
649
0
Camps Cleared
0
2,724,802
Distance Traveled
2,465,306
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,330
474
60
2
0
459,145
3
W
Achilles
14,150
544
148
6
0
487,281
2
W
Janus
16,403
631
276
11
0
597,473
8
W
Artemis
17,117
658
210
8
0
495,374
4
W
Mercury
15,981
615
201
8
0
650,225
2
L
Heimdallr
10,442
402
109
4
0
439,742
7
W
Ares
12,120
466
38
1
0
494,449
15
L
Achilles
12,291
473
145
6
0
527,667
6
L
Hel
11,487
442
158
6
0
492,773
2
L
Ne Zha
14,183
546
177
7
0
545,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role