Player Matchup

Ah Puch
Ah Puch
ElPata
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,471 Elo+
Party 1
Thor
Thor
RomanElOriginal
Thor
Level 11
God Stats
2W - 3L
1,705 SR
Queue Stats
22W - 14L
1,563 Elo+
Party 1
Chiron
Chiron
Tortícolis
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,600 Elo+
Party 1
Cabrakan
Cabrakan
Zunga23
Cabrakan
Level 21
God Stats
8W - 9L
1,488 SR
Queue Stats
62W - 65L
1,483 Elo+
Party 1
Bacchus
Bacchus
xblacksheepbr
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,523 Elo+

VS

Team Averages
Level 10
1,519 SR
1,582 Elo+
Merlin
Merlin
Ashnabo
Merlin
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 28L
1,919 Elo+
Solo
Anhur
Anhur
NOMAZYS_EXE_028
Anhur
Level 7
God Stats
3W - 8L
1,399 SR
Queue Stats
227W - 278L
1,356 Elo+
Solo
Nu Wa
Nu Wa
SemPinto
Nu Wa
Level 15
God Stats
5W - 4L
1,696 SR
Queue Stats
39W - 43L
1,483 Elo+
Solo
Hades
Hades
kingSELINNN
Hades
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,385 Elo+
Solo
Danzaburou
Danzaburou
pramolv
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElPata
Ah Puch
16
6 / 0 / 14
10,339
1,149
18,886
4,476
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 13
9,208
1,023
6,398
8,961
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
15
6 / 5 / 8
9,692
1,077
6,524
9,739
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Zunga23
Cabrakan
15
3 / 2 / 13
9,268
1,030
8,739
10,586
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
15
3 / 0 / 9
9,619
1,069
6,381
8,681
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

312

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashnabo
Merlin
12
2 / 0 / 0
7,860
873
990
719
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 4
8,421
936
4,123
12,038
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
SemPinto
Nu Wa
14
3 / 5 / 4
8,722
969
8,613
8,679
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 5
8,118
902
6,860
15,056
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pramolv
Danzaburou
14
3 / 7 / 2
8,838
982
8,228
13,889
5,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
21
Kills
10
10
Deaths
21
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ashnabo
Merlin
2
0
0
2
W
Ah Puch
ElPata
Ah Puch
6
0
14
13
L
2
4
4
1
W
3
3
13
3.17
L
Nu Wa
SemPinto
Nu Wa
3
5
4
1
W
Chiron
6
5
8
2
W
Cabrakan
Zunga23
Cabrakan
3
2
13
4.75
L
0
5
5
0.5
L
Danzaburou
pramolv
Danzaburou
3
7
2
0.57
W
Bacchus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,928
Damage
28,814
42,443
Taken
50,381
30,635
Mitigated
21,322
5,069
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ashnabo
Merlin
990
63
0
0
719
214
0
335
384
9,658
0
W
Ah Puch
ElPata
Ah Puch
18,886
1,037
0
195
4,476
1,678
0
2,076
2,276
40,318
0
L
4,123
2,754
0
611
12,038
3,942
0
7,899
4,039
0
9,415
W
6,398
1,218
0
767
8,961
3,631
0
3,981
4,794
0
26,631
L
Nu Wa
SemPinto
Nu Wa
8,613
1,903
0
0
8,679
2,944
0
6,144
2,485
20,683
0
W
Chiron
6,524
2,778
773
1,497
9,739
3,445
0
4,320
4,742
0
14,391
W
Cabrakan
Zunga23
Cabrakan
8,739
1,234
0
757
10,586
11,184
0
3,095
7,247
20,345
0
L
6,860
146
132
1,141
15,056
9,051
0
10,022
4,886
19,167
0
L
Danzaburou
pramolv
Danzaburou
8,228
4,530
0
593
13,889
5,171
0
9,208
4,581
0
24,740
W
Bacchus
6,381
193
0
1,080
8,681
10,697
0
1,965
6,541
19,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,126
Gold Earned
41,959
151
Minions Killed
141
4
Camps Cleared
4
841,366
Distance Traveled
551,316
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,860
873
16
2
1
44,623
1
W
Ah Puch
10,339
1,149
45
5
1
171,548
1
L
Anhur
8,421
936
10
1
1
121,149
2
W
Thor
9,208
1,023
44
5
2
174,800
0
L
Nu Wa
8,722
969
45
5
1
108,817
0
W
Chiron
9,692
1,077
17
2
1
151,457
0
W
Cabrakan
9,268
1,030
23
3
0
167,391
3
L
Hades
8,118
902
29
3
0
138,496
0
L
Danzaburou
8,838
982
41
5
1
138,231
1
W
Bacchus
9,619
1,069
22
2
0
176,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role