Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BallinsBack
Apollo
Level 148
God Stats
11W - 13L
1,520 SR
Queue Stats
230W - 216L
1,457 Elo+
Solo
Fenrir
Fenrir
Iztac17
Fenrir
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 26L
1,639 Elo+
Solo
Nu Wa
Nu Wa
KimeiTsuki
Nu Wa
Level 87
God Stats
46W - 28L
1,567 SR
Queue Stats
150W - 132L
1,481 Elo+
Solo
Thoth
Thoth
brutalfacial7I3
Thoth
Level 64
God Stats
2W - 4L
1,698 SR
Queue Stats
126W - 143L
1,461 Elo+
Solo
Team Averages
Level 108
1,557 SR
1,508 Elo+

VS

Team Averages
Level 72
1,658 SR
1,555 Elo+
Hun Batz
Hun Batz
EmCor
Hun Batz
Level 61
God Stats
12W - 7L
1,720 SR
Queue Stats
143W - 142L
1,649 Elo+
Solo
Xbalanque
Xbalanque
Gusjomeal05
Xbalanque
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 155L
1,653 Elo+
Solo
Bacchus
Bacchus
ImThatRealBigga
Bacchus
Level 77
God Stats
9W - 7L
1,721 SR
Queue Stats
519W - 465L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
keennnyyy
Kukulkan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 221L
1,380 Elo+
Solo
Thanatos
Thanatos
woodvert
Thanatos
Level 81
God Stats
28W - 26L
1,850 SR
Queue Stats
391W - 388L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
6 / 0 / 4
6,995
636
7,269
7,792
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
12
2 / 0 / 4
6,750
614
1,993
3,567
954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Iztac17
Fenrir
9
3 / 3 / 1
5,744
522
3,011
9,082
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
11
2 / 0 / 4
6,357
578
7,245
2,178
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 2 / 2
6,411
583
4,943
4,849
1,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EmCor
Hun Batz
8
0 / 1 / 0
4,893
445
3,649
7,077
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Gusjomeal05
Xbalanque
8
0 / 2 / 2
4,980
453
2,822
5,966
1,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 5 / 0
5,112
465
2,385
8,591
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
keennnyyy
Kukulkan
9
2 / 5 / 1
5,929
539
3,988
7,129
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
woodvert
Thanatos
9
0 / 4 / 0
5,206
473
961
6,521
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
5
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
0
4
8
W
Apollo
2
0
4
4
L
Hun Batz
EmCor
Hun Batz
0
1
0
0
L
Xbalanque
Gusjomeal05
Xbalanque
0
2
2
0.5
L
2
5
0
0.4
W
Fenrir
Iztac17
Fenrir
3
3
1
1.17
W
Nu Wa
2
0
4
4
W
4
2
2
2.5
L
Kukulkan
keennnyyy
Kukulkan
2
5
1
0.5
L
Thanatos
woodvert
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,461
Damage
13,805
27,468
Taken
35,284
11,969
Mitigated
12,329
10,874
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,269
1,997
0
3,386
7,792
5,282
229
2,396
5,396
23,431
0
W
Apollo
1,993
941
0
1,877
3,567
954
393
255
3,312
0
38,396
L
Hun Batz
EmCor
Hun Batz
3,649
693
0
1,751
7,077
1,942
0
2,700
4,147
0
28,689
L
Xbalanque
Gusjomeal05
Xbalanque
2,822
1,345
0
2,304
5,966
1,479
0
3,137
2,693
0
18,705
L
2,385
410
381
1,235
8,591
4,079
0
5,144
3,323
12,936
0
W
Fenrir
Iztac17
Fenrir
3,011
476
0
3,729
9,082
3,783
0
2,079
7,003
0
22,671
W
Nu Wa
7,245
3,448
0
1,080
2,178
460
378
0
2,178
28,498
0
W
4,943
624
0
802
4,849
1,490
0
1,643
3,206
28,865
0
L
Kukulkan
keennnyyy
Kukulkan
3,988
548
0
40
7,129
2,015
0
3,330
3,605
28,461
0
L
Thanatos
woodvert
Thanatos
961
245
0
3,140
6,521
2,814
0
4,323
2,059
0
24,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
26,120
275
Minions Killed
221
0
Camps Cleared
0
1,038,109
Distance Traveled
1,032,346
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,995
636
27
2
0
214,446
3
W
Apollo
6,750
614
101
9
0
184,015
1
L
Hun Batz
4,893
445
56
5
0
235,194
1
L
Xbalanque
4,980
453
33
3
0
165,959
0
L
Bacchus
5,112
465
17
2
0
231,442
0
W
Fenrir
5,744
522
43
4
0
240,603
4
W
Nu Wa
6,357
578
52
5
0
178,487
2
W
Thoth
6,411
583
52
5
0
220,558
1
L
Kukulkan
5,929
539
62
6
0
184,066
1
L
Thanatos
5,206
473
53
5
0
215,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role