Player Matchup

Cernunnos
Cernunnos
Anestis101
Cernunnos
Level 71
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 82L
1,500 Elo+
Party 3
Ra
Ra
BurnedOut19
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,357 Elo+
Party 3
Cabrakan
Cabrakan
HumdrumShark818
Cabrakan
Level 69
God Stats
0W - 1L
1,128 SR
Queue Stats
31W - 54L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
Panikha
Nu Wa
Level 89
God Stats
50W - 36L
1,730 SR
Queue Stats
317W - 297L
1,551 Elo+
Solo
Hercules
Hercules
Pappajiggus
Hercules
Level 49
God Stats
1W - 9L
1,352 SR
Queue Stats
49W - 85L
1,451 Elo+
Party 1
Team Averages
Level 59
1,442 SR
1,460 Elo+

VS

Team Averages
Level 101
1,592 SR
1,265 Elo+
Chaac
Chaac
LordAndoren
Chaac
Level 44
God Stats
1W - 1L
1,824 SR
Queue Stats
7W - 9L
1,293 Elo+
Party 2
Osiris
Osiris
Monreal
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SummusDeus
Zhong Kui
Level 124
God Stats
1W - 0L
1,709 SR
Queue Stats
17W - 18L
1,055 Elo+
Party 2
Ah Puch
Ah Puch
ZeroDestroy
Ah Puch
Level 65
God Stats
2W - 2L
1,524 SR
Queue Stats
22W - 23L
1,401 Elo+
Party 2
Thor
Thor
ezigrego
Thor
Level 142
God Stats
1W - 2L
1,405 SR
Queue Stats
22W - 34L
1,077 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anestis101
Cernunnos
16
1 / 4 / 8
9,420
942
9,396
13,091
5,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 3 / 7
9,933
993
6,535
9,219
3,696
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
16
0 / 13 / 10
9,333
933
8,068
20,543
15,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Panikha
Nu Wa
15
3 / 3 / 5
9,687
969
16,844
7,491
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Pappajiggus
Hercules
16
5 / 7 / 5
10,193
1,019
8,246
19,951
17,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

125

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 15
10,737
1,074
9,972
15,048
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Osiris
Monreal
Osiris
17
4 / 7 / 17
10,543
1,054
8,663
16,869
12,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
SummusDeus
Zhong Kui
18
8 / 0 / 11
11,994
1,199
14,225
7,322
6,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
ZeroDestroy
Ah Puch
18
4 / 1 / 15
10,811
1,081
20,697
5,268
2,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
17
9 / 1 / 9
11,698
1,170
10,946
10,457
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
12
Kills
30
30
Deaths
13
35
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Anestis101
Cernunnos
1
4
8
1.25
L
3
3
7
2.17
L
Cabrakan
0
13
10
0.38
W
5
4
15
3.13
W
Osiris
Monreal
Osiris
4
7
17
1.79
L
Nu Wa
Panikha
Nu Wa
3
3
5
1.83
L
Hercules
Pappajiggus
Hercules
5
7
5
1.07
W
Zhong Kui
SummusDeus
Zhong Kui
8
0
11
13.5
W
Ah Puch
ZeroDestroy
Ah Puch
4
1
15
11.5
W
Thor
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,089
Damage
64,503
70,295
Taken
54,964
45,063
Mitigated
37,333
8,949
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Anestis101
Cernunnos
9,396
5,714
0
222
13,091
5,395
0
5,880
6,861
0
29,000
L
6,535
579
1,084
614
9,219
3,696
0
4,519
4,675
29,325
0
L
Cabrakan
8,068
1,003
0
498
20,543
15,170
0
11,930
8,469
18,632
0
W
9,972
1,499
0
5,159
15,048
12,509
0
8,821
5,741
0
25,245
W
Osiris
Monreal
Osiris
8,663
2,250
0
2,551
16,869
12,153
0
10,344
5,918
408
15,564
L
Nu Wa
Panikha
Nu Wa
16,844
2,993
829
934
7,491
2,852
0
2,693
4,773
37,815
0
L
Hercules
Pappajiggus
Hercules
8,246
3,129
887
3,881
19,951
17,950
0
10,245
9,389
0
18,192
W
Zhong Kui
SummusDeus
Zhong Kui
14,225
1,285
0
2,918
7,322
6,284
0
3,037
4,155
46,897
0
W
Ah Puch
ZeroDestroy
Ah Puch
20,697
657
0
1,004
5,268
2,146
0
2,493
2,671
47,758
0
W
Thor
10,946
2,365
0
342
10,457
4,241
0
5,628
3,617
0
25,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
55,783
191
Minions Killed
200
3
Camps Cleared
11
869,580
Distance Traveled
968,269
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,420
942
66
7
1
164,227
0
L
Ra
9,933
993
53
5
0
187,143
1
L
Cabrakan
9,333
933
18
2
0
161,078
0
W
Chaac
10,737
1,074
29
3
0
183,966
0
W
Osiris
10,543
1,054
18
2
0
180,560
0
L
Nu Wa
9,687
969
31
3
1
174,562
0
L
Hercules
10,193
1,019
23
2
1
182,570
0
W
Zhong Kui
11,994
1,199
80
8
3
216,805
0
W
Ah Puch
10,811
1,081
50
5
1
186,001
0
W
Thor
11,698
1,170
23
2
7
200,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role