Player Matchup

Medusa
Medusa
Akyllez
Medusa
Level 124
God Stats
5W - 4L
1,537 SR
Queue Stats
41W - 24L
1,596 Elo+
Party 1
Geb
Geb
Dave S170
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,987 Elo+
Party 1
Zeus
Zeus
Portechat2712
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,512 SR
1,694 Elo+

VS

Team Averages
Level 118
1,575 SR
1,442 Elo+
Artemis
Artemis
Aerominous
Artemis
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 32L
1,388 Elo+
Party 2
Scylla
Scylla
ManMayoo
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,366 Elo+
Party 2
Thanatos
Thanatos
zamster
Thanatos
Level 141
God Stats
0W - 1L
1,509 SR
Queue Stats
3W - 4L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akyllez
Medusa
11
3 / 0 / 4
7,675
768
4,535
3,630
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 6
7,510
751
1,642
6,233
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 0 / 3
7,894
789
9,947
3,123
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aerominous
Artemis
8
0 / 3 / 2
6,188
619
1,525
7,074
3,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
ManMayoo
Scylla
10
0 / 2 / 2
6,294
629
4,171
5,630
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
zamster
Thanatos
10
2 / 2 / 0
6,764
676
3,395
7,600
2,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aerominous
Artemis
0
3
2
0.33
W
Medusa
Akyllez
Medusa
3
0
4
5
W
0
2
6
1.5
L
Scylla
ManMayoo
Scylla
0
2
2
0.5
W
4
0
3
5.5
L
Thanatos
zamster
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,124
Damage
9,091
12,986
Taken
20,304
7,490
Mitigated
8,540
2,810
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aerominous
Artemis
1,525
656
559
405
7,074
3,956
0
3,531
3,269
0
9,252
W
Medusa
Akyllez
Medusa
4,535
1,219
0
932
3,630
2,117
1,863
924
2,681
0
29,157
W
1,642
46
0
729
6,233
4,343
401
1,917
4,056
13,928
0
L
Scylla
ManMayoo
Scylla
4,171
230
0
776
5,630
1,739
0
2,855
2,547
25,333
0
W
9,947
329
0
1,149
3,123
1,030
295
999
2,026
31,436
0
L
Thanatos
zamster
Thanatos
3,395
0
0
3,682
7,600
2,845
0
4,441
2,835
0
18,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,079
Gold Earned
19,246
131
Minions Killed
106
0
Camps Cleared
0
546,970
Distance Traveled
551,978
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,188
619
27
3
0
159,652
0
W
Medusa
7,675
768
46
5
0
208,472
2
W
Geb
7,510
751
10
1
0
179,832
2
L
Scylla
6,294
629
55
6
0
194,018
2
W
Zeus
7,894
789
75
8
0
158,666
4
L
Thanatos
6,764
676
24
2
0
198,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role