Player Matchup

Nu Wa
Nu Wa
Fooper479
Nu Wa
Level 102
God Stats
2W - 0L
1,600 SR
Queue Stats
43W - 30L
1,662 Elo+
Party 1
Hun Batz
Hun Batz
Onrizza
Hun Batz
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
265W - 275L
1,486 Elo+
Solo
Vulcan
Vulcan
Phaselix
Vulcan
Level 139
God Stats
3W - 4L
1,467 SR
Queue Stats
273W - 259L
1,517 Elo+
Solo
Medusa
Medusa
TribridSnow
Medusa
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 42L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
Valk3nn
Kuzenbo
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
121W - 112L
1,540 Elo+
Party 1
Team Averages
Level 106
1,514 SR
1,548 Elo+

VS

Team Averages
Level 124
1,402 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DamagedSight
Hachiman
Level 124
God Stats
1W - 2L
1,218 SR
Queue Stats
4W - 4L
1,389 Elo+
Party 3
Chang'e
Chang'e
Ivan slug
Chang'e
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,572 Elo+
Solo
Freya
Freya
OkamiTakimu
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,541 Elo+
Party 2
Artemis
Artemis
yomylegos
Artemis
Level 126
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fooper479
Nu Wa
20
8 / 3 / 9
11,965
920
19,414
8,258
3,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Onrizza
Hun Batz
16
2 / 5 / 13
9,746
750
11,425
10,760
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Phaselix
Vulcan
18
2 / 3 / 11
10,692
822
21,123
5,648
2,502
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
4 / 7 / 5
9,956
766
8,403
12,871
5,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Valk3nn
Kuzenbo
16
4 / 7 / 12
10,515
809
9,156
15,759
21,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 5 / 16
9,349
719
12,767
21,115
25,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
DamagedSight
Hachiman
18
5 / 2 / 13
10,775
829
10,164
12,717
4,841
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ivan slug
Chang'e
17
5 / 3 / 12
10,122
779
6,695
16,916
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 7 / 3
10,485
807
8,222
16,458
5,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
yomylegos
Artemis
17
3 / 3 / 15
10,080
775
10,116
12,496
4,205
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
84
20
Kills
25
25
Deaths
20
50
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
16
1.8
L
Hachiman
DamagedSight
Hachiman
5
2
13
5.75
W
Nu Wa
Fooper479
Nu Wa
8
3
9
4.17
L
Chang'e
Ivan slug
Chang'e
5
3
12
3.67
L
11
7
3
1.79
W
Hun Batz
Onrizza
Hun Batz
2
5
13
1.7
W
Vulcan
Phaselix
Vulcan
2
3
11
2.5
W
Medusa
4
7
5
0.93
W
Kuzenbo
Valk3nn
Kuzenbo
4
7
12
1.43
L
Artemis
yomylegos
Artemis
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,521
Damage
47,964
53,296
Taken
79,702
39,873
Mitigated
45,914
11,491
Healing
40,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,767
1,519
2,216
7,369
21,115
25,999
0
10,076
10,506
0
27,908
L
Hachiman
DamagedSight
Hachiman
10,164
4,278
2,933
2,738
12,717
4,841
1,178
8,687
3,682
0
36,723
W
Nu Wa
Fooper479
Nu Wa
19,414
4,942
1,417
2,324
8,258
3,438
2,986
893
7,195
40,606
0
L
Chang'e
Ivan slug
Chang'e
6,695
499
9,805
6,862
16,916
5,208
114
12,635
3,975
26,717
0
L
8,222
2,197
1,019
4,492
16,458
5,661
463
8,421
7,699
15,747
0
W
Hun Batz
Onrizza
Hun Batz
11,425
2,107
988
1,107
10,760
6,545
0
4,162
6,393
0
17,025
W
Vulcan
Phaselix
Vulcan
21,123
7,697
275
347
5,648
2,502
867
2,186
3,320
48,163
0
W
Medusa
8,403
3,554
968
1,808
12,871
5,516
777
3,447
9,132
0
17,752
W
Kuzenbo
Valk3nn
Kuzenbo
9,156
2,977
823
1,434
15,759
21,872
639
3,672
11,775
12,346
0
L
Artemis
yomylegos
Artemis
10,116
5,934
1,313
1,798
12,496
4,205
1,601
8,479
3,712
0
30,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,874
Gold Earned
50,811
137
Minions Killed
198
0
Camps Cleared
0
1,154,050
Distance Traveled
1,011,845
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,349
719
28
2
0
241,199
0
L
Hachiman
10,775
829
52
4
0
188,996
0
W
Nu Wa
11,965
920
51
4
0
209,099
3
L
Chang'e
10,122
779
46
4
0
224,887
0
L
Freya
10,485
807
14
1
0
168,563
0
W
Hun Batz
9,746
750
10
1
0
202,670
1
W
Vulcan
10,692
822
52
4
0
260,601
3
W
Medusa
9,956
766
18
1
0
240,560
0
W
Kuzenbo
10,515
809
6
0
0
241,120
2
L
Artemis
10,080
775
58
4
0
188,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role