Player Matchup

Nemesis
Nemesis
GallagherL118
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
T00NIExTUNES
Ah Puch
Level 21
God Stats
3W - 5L
1,427 SR
Queue Stats
63W - 64L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tactix007
Cu Chulainn
Level 106
God Stats
9W - 6L
1,388 SR
Queue Stats
479W - 422L
1,273 Elo+
Party 2
Team Averages
Level 43
1,438 SR
1,425 Elo+

VS

Team Averages
Level 77
1,676 SR
1,753 Elo+
Merlin
Merlin
EventualFish415
Merlin
Level 153
God Stats
29W - 28L
1,468 SR
Queue Stats
219W - 172L
1,704 Elo+
Party 1
Neith
Neith
WavyJSullivan
Neith
Level 24
God Stats
17W - 6L
1,752 SR
Queue Stats
43W - 20L
1,857 Elo+
Party 1
Cthulhu
Cthulhu
jarhead622
Cthulhu
Level 55
God Stats
13W - 3L
1,809 SR
Queue Stats
136W - 96L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 9 / 0
5,544
554
2,443
9,294
3,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
T00NIExTUNES
Ah Puch
8
0 / 8 / 0
5,764
576
6,582
9,016
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Tactix007
Cu Chulainn
10
1 / 4 / 0
6,779
678
5,269
8,997
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
8,974
897
9,472
5,317
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
6 / 0 / 8
7,885
789
4,870
5,365
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
jarhead622
Cthulhu
11
5 / 0 / 12
8,494
849
6,675
8,085
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
19
21
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Nemesis
0
9
0
0
L
Ah Puch
T00NIExTUNES
Ah Puch
0
8
0
0
L
Cu Chulainn
Tactix007
Cu Chulainn
1
4
0
0.25
W
6
0
8
10
W
Cthulhu
jarhead622
Cthulhu
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
21,017
27,307
Taken
18,767
11,710
Mitigated
11,308
1,989
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,472
248
0
974
5,317
1,899
252
1,531
3,786
47,911
0
L
Nemesis
2,443
852
0
742
9,294
3,055
0
4,857
4,149
0
4,854
L
Ah Puch
T00NIExTUNES
Ah Puch
6,582
189
0
487
9,016
2,625
0
5,224
3,548
18,064
0
L
Cu Chulainn
Tactix007
Cu Chulainn
5,269
715
0
760
8,997
6,030
0
5,393
3,441
0
27,240
W
4,870
1,396
0
1,163
5,365
1,668
380
2,173
3,192
0
11,343
W
Cthulhu
jarhead622
Cthulhu
6,675
700
264
1,380
8,085
7,741
26
2,930
5,155
15,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,087
Gold Earned
25,353
80
Minions Killed
127
0
Camps Cleared
0
504,127
Distance Traveled
469,608
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,974
897
92
9
0
172,636
1
L
Nemesis
5,544
554
6
1
0
167,909
0
L
Ah Puch
5,764
576
30
3
0
163,686
1
L
Cu Chulainn
6,779
678
44
4
0
172,532
0
W
Neith
7,885
789
18
2
0
125,081
0
W
Cthulhu
8,494
849
17
2
0
171,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role