Player Matchup

Mercury
Mercury
 
Mercury
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Blynnix
Achilles
Level 69
God Stats
0W - 3L
1,188 SR
Queue Stats
52W - 37L
1,490 Elo+
Solo
Anhur
Anhur
CLAVEL10_4
Anhur
Level 90
God Stats
2W - 4L
1,500 SR
Queue Stats
223W - 195L
1,443 Elo+
Solo
Janus
Janus
DiNoireXx
Janus
Level 69
God Stats
1W - 5L
1,424 SR
Queue Stats
53W - 51L
1,490 Elo+
Solo
Ares
Ares
racso23_23
Ares
Level 62
God Stats
6W - 3L
1,790 SR
Queue Stats
183W - 188L
1,451 Elo+
Solo
Team Averages
Level 71
1,480 SR
1,475 Elo+

VS

Team Averages
Level 86
1,628 SR
1,410 Elo+
The Morrigan
The Morrigan
CollinLou
The Morrigan
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 297L
1,364 Elo+
Solo
Ymir
Ymir
Oracle890
Ymir
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
210W - 184L
1,355 Elo+
Party 1
Erlang Shen
Erlang Shen
XxXxPuggxXxX
Erlang Shen
Level 64
God Stats
8W - 7L
1,586 SR
Queue Stats
206W - 196L
1,355 Elo+
Party 1
Hercules
Hercules
jcgalaxy28
Hercules
Level 123
God Stats
3W - 2L
1,923 SR
Queue Stats
22W - 20L
1,502 Elo+
Solo
Skadi
Skadi
just_kenne
Skadi
Level 79
God Stats
13W - 16L
1,629 SR
Queue Stats
343W - 361L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 2 / 0
4,024
575
252
5,033
987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Blynnix
Achilles
7
0 / 2 / 0
4,129
590
2,395
5,144
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
1
0 / 0 / 0
2,926
418
48
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
DiNoireXx
Janus
8
1 / 1 / 0
4,032
576
1,710
2,270
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,702
529
639
3,795
1,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CollinLou
The Morrigan
9
0 / 1 / 1
4,927
704
806
2,417
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 0 / 4
4,597
657
1,266
4,466
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
XxXxPuggxXxX
Erlang Shen
8
2 / 0 / 0
4,630
661
1,711
2,936
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
jcgalaxy28
Hercules
9
2 / 0 / 0
4,940
706
3,340
4,885
2,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
8
3 / 0 / 0
4,916
702
2,765
1,542
335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
L
Achilles
Blynnix
Achilles
0
2
0
0
L
Anhur
0
0
0
0
W
The Morrigan
CollinLou
The Morrigan
0
1
1
0.5
L
Janus
DiNoireXx
Janus
1
1
0
1
W
Ymir
0
0
4
2
W
Erlang Shen
XxXxPuggxXxX
Erlang Shen
2
0
0
2
W
Hercules
jcgalaxy28
Hercules
2
0
0
2
W
Skadi
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,044
Damage
9,888
16,242
Taken
16,246
5,593
Mitigated
8,044
4,271
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
252
167
0
1,241
5,033
987
0
445
4,580
0
19,465
L
Achilles
Blynnix
Achilles
2,395
734
0
2,020
5,144
2,919
0
0
4,894
0
13,548
L
Anhur
48
40
0
0
0
0
0
0
0
0
155
W
The Morrigan
CollinLou
The Morrigan
806
281
0
500
2,417
794
580
1,249
1,168
22,505
1,252
L
Janus
DiNoireXx
Janus
1,710
33
0
500
2,270
529
0
669
1,521
16,759
0
W
Ymir
1,266
229
0
1,666
4,466
2,460
23
774
3,692
10,607
0
W
Erlang Shen
XxXxPuggxXxX
Erlang Shen
1,711
599
203
569
2,936
1,837
0
238
2,698
0
20,471
W
Hercules
jcgalaxy28
Hercules
3,340
1,634
0
2,381
4,885
2,618
0
0
4,585
0
20,242
W
Skadi
2,765
1,387
0
1,006
1,542
335
592
88
1,454
0
22,003
L
639
0
0
510
3,795
1,158
0
870
2,925
4,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,813
Gold Earned
24,010
114
Minions Killed
198
0
Camps Cleared
0
531,402
Distance Traveled
671,293
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,024
575
43
6
0
157,964
2
L
Achilles
4,129
590
37
5
0
116,703
1
L
Anhur
2,926
418
1
0
0
14,599
0
W
The Morrigan
4,927
704
53
8
0
119,893
3
L
Janus
4,032
576
27
4
0
133,739
2
W
Ymir
4,597
657
16
2
0
127,284
1
W
Erlang Shen
4,630
661
42
6
0
159,172
1
W
Hercules
4,940
706
41
6
0
146,778
1
W
Skadi
4,916
702
46
7
0
118,166
3
L
Ares
3,702
529
6
1
0
108,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role