Player Matchup

Ra
Ra
Beatorik
Ra
Level 8
God Stats
2W - 3L
1,410 SR
Queue Stats
18W - 13L
1,276 Elo+
Party 1
Thor
Thor
Beny73
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,299 Elo+
Solo
King Arthur
King Arthur
Drascuza
King Arthur
Level 16
God Stats
41W - 41L
1,440 SR
Queue Stats
112W - 101L
1,340 Elo+
Solo
Cthulhu
Cthulhu
tovkir
Cthulhu
Level 31
God Stats
4W - 3L
1,597 SR
Queue Stats
38W - 31L
1,419 Elo+
Party 1
Neith
Neith
Приxод
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 13
1,489 SR
1,367 Elo+

VS

Team Averages
Level 28
1,461 SR
1,479 Elo+
Chaac
Chaac
Ad4am
Chaac
Level 29
God Stats
2W - 2L
1,279 SR
Queue Stats
35W - 29L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
BoboDKidd
Tsukuyomi
Level 23
God Stats
20W - 18L
1,526 SR
Queue Stats
33W - 26L
1,543 Elo+
Party 2
Ymir
Ymir
Buuustoos
Ymir
Level 64
God Stats
6W - 2L
1,486 SR
Queue Stats
64W - 73L
1,239 Elo+
Party 3
Artemis
Artemis
CupidoLGBI
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ZeddBeowulf
Kukulkan
Level 21
God Stats
5W - 2L
1,517 SR
Queue Stats
24W - 16L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 0
8,717
545
6,973
8,838
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Beny73
Thor
11
1 / 7 / 2
6,839
427
992
13,621
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Drascuza
King Arthur
13
2 / 5 / 0
7,687
480
8,087
16,914
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
tovkir
Cthulhu
9
0 / 2 / 4
6,611
413
3,435
9,844
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 4
6,655
416
5,757
8,148
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ad4am
Chaac
16
4 / 2 / 2
9,460
591
11,650
10,805
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
BoboDKidd
Tsukuyomi
15
14 / 2 / 4
10,068
629
16,750
11,753
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
2 / 2 / 4
8,055
503
5,255
8,139
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
CupidoLGBI
Artemis
12
3 / 1 / 3
7,239
452
2,581
3,606
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
ZeddBeowulf
Kukulkan
15
1 / 3 / 3
8,480
530
4,017
5,941
2,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
10
Kills
24
24
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ad4am
Chaac
4
2
2
2.5
L
6
5
0
1.2
L
Thor
Beny73
Thor
1
7
2
0.29
W
Tsukuyomi
BoboDKidd
Tsukuyomi
14
2
4
8
W
Ymir
2
2
4
2
W
Artemis
CupidoLGBI
Artemis
3
1
3
4.5
L
King Arthur
Drascuza
King Arthur
2
5
0
0.4
W
Kukulkan
ZeddBeowulf
Kukulkan
1
3
3
0.83
L
Cthulhu
tovkir
Cthulhu
0
2
4
1
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,244
Damage
40,253
57,365
Taken
40,244
23,896
Mitigated
20,036
14,948
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ad4am
Chaac
11,650
4,234
0
5,366
10,805
8,625
592
951
9,117
0
61,581
L
6,973
1,747
312
2,883
8,838
2,971
318
2,455
6,383
44,766
0
L
Thor
Beny73
Thor
992
88
0
2,082
13,621
3,704
1,011
1,325
12,271
0
31,771
W
Tsukuyomi
BoboDKidd
Tsukuyomi
16,750
4,195
0
5,192
11,753
3,956
0
3,141
8,301
0
67,529
W
Ymir
5,255
1,103
0
3,295
8,139
4,251
248
1,607
6,457
35,772
0
W
Artemis
CupidoLGBI
Artemis
2,581
1,900
0
1,701
3,606
1,072
482
1,659
1,877
0
14,693
L
King Arthur
Drascuza
King Arthur
8,087
1,946
0
5,489
16,914
10,626
296
669
15,803
0
41,678
W
Kukulkan
ZeddBeowulf
Kukulkan
4,017
669
0
1,128
5,941
2,132
758
2,523
3,294
52,404
0
L
Cthulhu
tovkir
Cthulhu
3,435
335
0
2,178
9,844
4,309
0
2,173
7,671
13,644
0
L
5,757
3,090
0
2,004
8,148
2,286
0
2,650
5,498
0
23,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
43,302
288
Minions Killed
409
0
Camps Cleared
0
1,387,111
Distance Traveled
1,552,430
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,460
591
119
7
0
304,660
2
L
Ra
8,717
545
87
5
0
304,974
4
L
Thor
6,839
427
55
3
0
276,262
1
W
Tsukuyomi
10,068
629
79
5
0
373,329
1
W
Ymir
8,055
503
54
3
0
324,469
4
W
Artemis
7,239
452
48
3
0
258,266
0
L
King Arthur
7,687
480
82
5
0
281,435
10
W
Kukulkan
8,480
530
109
7
0
291,706
0
L
Cthulhu
6,611
413
24
2
0
312,488
3
L
Neith
6,655
416
40
3
0
211,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role