Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jing Wei
Jing Wei
Gold I
DragonLord_007
Jing Wei
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 75L
1,757 MMR
Party 1
Fenrir
Fenrir
Gold I
StopCryiNg zZ
Fenrir
Gold I
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 32L
1,817 MMR
Party 3
Bellona
Bellona
Gold III
doribiggk05
Bellona
Gold III
Level 105
God Stats
13W - 16L
1,535 SR
Queue Stats
267W - 263L
1,647 MMR
Solo
Cabrakan
Cabrakan
Silver II
trusthec
Cabrakan
Silver II
Level 129
God Stats
3W - 1L
1,975 SR
Queue Stats
8W - 7L
1,551 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,602 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,576 SR
1,629 MMR
Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold II
AxeMoneyCMOHBD
Awilix
Gold II
Level 149
God Stats
14W - 8L
1,806 SR
Queue Stats
304W - 307L
1,655 MMR
Solo
Izanami
Izanami
Gold II
Eric_Bull
Izanami
Gold II
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 211L
1,689 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
MoncusB
Sun Wukong
Gold IV
Level 154
God Stats
37W - 33L
1,574 SR
Queue Stats
196W - 201L
1,661 MMR
Solo
Chang'e
Chang'e
Gold I
xToXiiC21
Chang'e
Gold I
Level 155
God Stats
4W - 7L
1,500 SR
Queue Stats
227W - 203L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 0
8,164
454
5,681
7,835
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
15
0 / 1 / 3
8,556
475
6,920
12,292
3,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 3 / 2
7,299
406
2,862
12,624
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
doribiggk05
Bellona
15
0 / 3 / 0
8,638
480
9,918
11,503
10,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
trusthec
Cabrakan
12
2 / 3 / 1
8,004
445
6,106
11,327
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
CthulhuPersephoneTsukuyomiDanzaburouScylla

VS

Bans
Cu ChulainnSetHeraGuan YuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 1 / 9
7,893
439
4,734
7,901
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 3
8,174
454
5,353
12,238
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Eric_Bull
Izanami
16
2 / 0 / 4
10,245
569
9,574
10,784
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
MoncusB
Sun Wukong
17
4 / 0 / 3
10,387
577
9,019
16,285
8,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
xToXiiC21
Chang'e
17
6 / 1 / 4
9,823
546
10,003
8,779
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Khepri
 
Khepri
0
1
9
4.5
W
1
1
3
2.5
L
Jing Wei
0
1
3
1.5
W
Izanami
Eric_Bull
Izanami
2
0
4
4
W
Sun Wukong
MoncusB
Sun Wukong
4
0
3
5.5
L
0
3
2
0.33
L
Bellona
doribiggk05
Bellona
0
3
0
0
L
Cabrakan
trusthec
Cabrakan
2
3
1
0.83
W
Chang'e
xToXiiC21
Chang'e
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,487
Damage
38,683
55,581
Taken
55,987
31,230
Mitigated
29,180
20,666
Healing
26,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,681
937
0
1,523
7,835
3,233
0
2,941
4,672
62,144
0
W
Khepri
 
Khepri
4,734
103
0
820
7,901
7,653
208
2,384
5,367
22,568
0
W
5,353
2,294
0
4,633
12,238
4,660
200
2,381
9,752
0
62,771
L
Jing Wei
6,920
4,847
0
5,554
12,292
3,999
0
1,485
10,771
0
67,967
W
Izanami
Eric_Bull
Izanami
9,574
6,462
0
4,593
10,784
3,754
980
1,896
8,816
0
85,068
W
Sun Wukong
MoncusB
Sun Wukong
9,019
2,078
0
8,724
16,285
8,705
0
1,341
14,850
0
71,107
L
2,862
307
0
6,212
12,624
5,118
0
2,859
9,593
0
41,999
L
Bellona
doribiggk05
Bellona
9,918
3,609
0
3,735
11,503
10,659
0
1,808
9,662
206
64,191
L
Cabrakan
trusthec
Cabrakan
6,106
1,003
0
3,642
11,327
8,221
0
4,914
6,146
24,297
0
W
Chang'e
xToXiiC21
Chang'e
10,003
950
2,849
4,887
8,779
4,408
540
3,403
5,209
70,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
46,522
514
Minions Killed
600
0
Camps Cleared
0
1,734,406
Distance Traveled
1,760,458
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,164
454
133
7
0
330,192
4
W
Khepri
7,893
439
35
2
0
349,316
7
W
Awilix
8,174
454
95
5
0
418,550
5
L
Jing Wei
8,556
475
137
8
0
341,744
3
W
Izanami
10,245
569
169
9
0
329,500
5
W
Sun Wukong
10,387
577
157
9
0
319,883
0
L
Fenrir
7,299
406
82
5
0
374,172
12
L
Bellona
8,638
480
138
8
0
351,289
6
L
Cabrakan
8,004
445
24
1
0
337,009
6
W
Chang'e
9,823
546
144
8
0
343,209
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role