Player Matchup

Odin
Odin
Gold II
 
Odin
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Silver I
 
Sol
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver I
ArKoadra47
Ymir
Silver I
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 18L
1,623 MMR
Party 1
Hun Batz
Hun Batz
Gold V
CrazyAlbino69
Hun Batz
Gold V
Level 107
God Stats
11W - 14L
1,259 SR
Queue Stats
164W - 161L
1,395 MMR
Party 3
Danzaburou
Danzaburou
Silver I
yak1iii
Danzaburou
Silver I
Level 122
God Stats
2W - 9L
1,651 SR
Queue Stats
72W - 70L
1,528 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,482 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,486 SR
1,567 MMR
King Arthur
King Arthur
Platinum IV
NiluPainter1710
King Arthur
Platinum IV
Level 108
God Stats
5W - 7L
1,285 SR
Queue Stats
175W - 192L
1,736 MMR
Party 4
Loki
Loki
Silver II
Thefury229143
Loki
Silver II
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 73L
1,404 MMR
Party 4
Raijin
Raijin
Silver I
Twitch_Lexzz
Raijin
Silver I
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 10L
1,599 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Voohon
Sylvanus
Gold IV
Level 127
God Stats
19W - 19L
1,647 SR
Queue Stats
187W - 196L
1,558 MMR
Solo
Ullr
Ullr
Bronze III
WoodenGoat
Ullr
Bronze III
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
4 / 4 / 3
11,630
529
16,990
18,384
22,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
 
Sol
18
1 / 1 / 0
10,638
484
17,308
18,721
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
8,347
379
5,538
19,415
14,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
CrazyAlbino69
Hun Batz
15
5 / 7 / 4
10,117
460
7,788
18,917
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
yak1iii
Danzaburou
14
1 / 9 / 1
9,554
434
13,006
18,626
6,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetScyllaNemesisNu WaJanus

VS

Bans
ArachneTsukuyomiKaliCthulhuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NiluPainter1710
King Arthur
17
3 / 5 / 4
11,568
526
10,696
28,898
23,957
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 2 / 9
12,171
553
13,806
17,754
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
20
10 / 0 / 7
13,590
618
23,508
13,474
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Voohon
Sylvanus
15
1 / 2 / 14
10,762
489
7,179
15,023
19,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 2 / 10
12,262
557
16,197
21,174
9,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
11
Kills
25
25
Deaths
11
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
4
3
1.38
L
Sol
 
Sol
1
1
0
1
L
0
4
1
0.13
L
Hun Batz
CrazyAlbino69
Hun Batz
5
7
4
1
W
King Arthur
NiluPainter1710
King Arthur
3
5
4
1
W
7
2
9
5.75
W
Raijin
10
0
7
13.5
W
Sylvanus
Voohon
Sylvanus
1
2
14
4
W
4
2
10
4.5
L
Danzaburou
yak1iii
Danzaburou
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,630
Damage
71,386
94,063
Taken
96,323
58,832
Mitigated
66,711
24,955
Healing
42,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
16,990
2,981
0
4,330
18,384
22,989
165
4,116
14,148
522
79,850
L
Sol
 
Sol
17,308
3,135
0
11,421
18,721
6,934
0
7,136
11,291
99,748
0
L
5,538
710
0
3,333
19,415
14,725
0
10,269
8,827
30,472
0
L
Hun Batz
CrazyAlbino69
Hun Batz
7,788
2,028
0
4,372
18,917
7,556
0
4,398
14,382
0
64,046
W
King Arthur
NiluPainter1710
King Arthur
10,696
1,637
0
8,296
28,898
23,957
671
3,621
24,568
0
62,456
W
13,806
3,275
0
6,367
17,754
7,695
548
5,165
12,465
0
82,516
W
Raijin
23,508
2,729
497
6,233
13,474
5,978
1,938
8,157
5,292
116,438
0
W
Sylvanus
Voohon
Sylvanus
7,179
1,854
7,107
8,711
15,023
19,616
380
3,625
11,323
25,016
0
W
16,197
7,054
0
5,683
21,174
9,465
2,952
3,780
17,369
0
116,412
L
Danzaburou
yak1iii
Danzaburou
13,006
4,862
0
1,499
18,626
6,628
1,215
3,797
14,728
0
55,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
60,353
614
Minions Killed
595
0
Camps Cleared
0
1,942,206
Distance Traveled
2,089,745
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,630
529
169
8
0
351,612
3
L
Sol
10,638
484
202
9
0
429,479
4
L
Ymir
8,347
379
26
1
0
421,207
9
L
Hun Batz
10,117
460
96
4
0
414,409
4
W
King Arthur
11,568
526
112
5
0
407,745
0
W
Loki
12,171
553
98
4
0
468,988
9
W
Raijin
13,590
618
205
9
0
420,596
6
W
Sylvanus
10,762
489
31
1
0
415,913
3
W
Ullr
12,262
557
149
7
0
376,503
5
L
Danzaburou
9,554
434
121
6
0
325,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role