Player Matchup

Nemesis
Nemesis
Biberretta
Nemesis
Level 28
God Stats
119W - 127L
1,435 SR
Queue Stats
220W - 247L
1,381 Elo+
Party 2
Izanami
Izanami
IExiTioNI
Izanami
Level 28
God Stats
9W - 7L
1,651 SR
Queue Stats
222W - 245L
1,381 Elo+
Party 2
Ymir
Ymir
LuLgamer2004
Ymir
Level 23
God Stats
67W - 52L
1,510 SR
Queue Stats
132W - 113L
1,456 Elo+
Party 2
Team Averages
Level 26
1,532 SR
1,406 Elo+

VS

Team Averages
Level 41
1,494 SR
1,423 Elo+
Fenrir
Fenrir
PtoNokk
Fenrir
Level 7
God Stats
3W - 5L
1,361 SR
Queue Stats
6W - 7L
1,440 Elo+
Party 1
Freya
Freya
RathalosAsasins
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,388 Elo+
Party 1
Neith
Neith
Sasti24
Neith
Level 8
God Stats
5W - 5L
1,621 SR
Queue Stats
5W - 5L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Biberretta
Nemesis
20
7 / 7 / 8
18,026
644
13,056
23,350
13,570
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
IExiTioNI
Izanami
20
11 / 10 / 8
19,001
679
38,609
34,336
13,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 6 / 17
18,128
647
12,094
36,299
57,119
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PtoNokk
Fenrir
18
3 / 8 / 13
16,117
576
9,772
23,214
21,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 5 / 9
19,754
706
34,963
28,758
11,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Sasti24
Neith
20
7 / 10 / 15
18,180
649
26,925
23,685
9,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
60
23
Kills
23
23
Deaths
23
33
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Biberretta
Nemesis
7
7
8
1.57
W
Izanami
IExiTioNI
Izanami
11
10
8
1.5
W
5
6
17
2.25
L
Fenrir
PtoNokk
Fenrir
3
8
13
1.19
L
13
5
9
3.5
L
Neith
Sasti24
Neith
7
10
15
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,759
Damage
71,660
93,985
Taken
75,657
84,655
Mitigated
42,722
18,079
Healing
25,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Biberretta
Nemesis
13,056
5,851
0
3,576
23,350
13,570
1,398
8,518
14,733
0
66,471
W
Izanami
IExiTioNI
Izanami
38,609
31,617
0
12,054
34,336
13,966
2,735
15,260
18,905
0
172,391
W
12,094
3,199
580
1,869
36,299
57,119
599
11,540
24,434
52,848
0
L
Fenrir
PtoNokk
Fenrir
9,772
2,152
0
1,300
23,214
21,475
679
3,694
19,091
0
31,466
L
34,963
10,838
0
17,370
28,758
11,404
1,122
3,661
25,097
145,548
0
L
Neith
Sasti24
Neith
26,925
11,686
0
7,006
23,685
9,843
3,293
4,846
18,839
0
91,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,155
Gold Earned
54,051
294
Minions Killed
304
0
Camps Cleared
0
1,258,116
Distance Traveled
1,353,975
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,026
644
50
2
0
455,980
17
W
Izanami
19,001
679
187
7
0
375,599
10
W
Ymir
18,128
647
57
2
0
426,537
1
L
Fenrir
16,117
576
39
1
0
486,395
5
L
Freya
19,754
706
159
6
0
466,562
3
L
Neith
18,180
649
106
4
0
401,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role