Player Matchup

Baron Samedi
Baron Samedi
JACKAROO145
Baron Samedi
Level 81
God Stats
3W - 0L
1,735 SR
Queue Stats
41W - 33L
1,379 Elo+
Party 1
Sobek
Sobek
RoyalEdition
Sobek
Level 40
God Stats
10W - 2L
1,810 SR
Queue Stats
143W - 40L
1,805 Elo+
Party 2
Ra
Ra
TherapyON
Ra
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 36L
1,675 Elo+
Party 2
Rama
Rama
huggymoranox
Rama
Level 80
God Stats
2W - 1L
1,435 SR
Queue Stats
8W - 6L
1,509 Elo+
Solo
Thor
Thor
pinkninja007
Thor
Level 14
God Stats
4W - 11L
1,209 SR
Queue Stats
4W - 11L
1,168 Elo+
Party 1
Team Averages
Level 61
1,538 SR
1,507 Elo+

VS

Team Averages
Level 44
1,730 SR
1,490 Elo+
Horus
Horus
Jei6x
Horus
Level 70
God Stats
309W - 291L
1,907 SR
Queue Stats
398W - 416L
1,746 Elo+
Solo
Nu Wa
Nu Wa
List0chek
Nu Wa
Level 60
God Stats
36W - 20L
1,690 SR
Queue Stats
394W - 487L
1,370 Elo+
Party 3
Ra
Ra
NeggirSleva
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,412 Elo+
Party 4
Jing Wei
Jing Wei
Steefmachine
Jing Wei
Level 21
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 13L
1,565 Elo+
Party 4
Camazotz
Camazotz
xxaltxx
Camazotz
Level 27
God Stats
3W - 1L
1,818 SR
Queue Stats
209W - 279L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JACKAROO145
Baron Samedi
18
8 / 5 / 19
12,497
1,136
15,521
11,035
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 0 / 24
12,796
1,163
10,908
18,470
28,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 3 / 20
12,600
1,145
17,038
11,639
5,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 4 / 18
12,098
1,100
21,756
11,265
5,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 4 / 17
10,590
963
7,861
12,760
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

202

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jei6x
Horus
16
1 / 7 / 12
9,902
900
7,874
24,840
37,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
List0chek
Nu Wa
17
3 / 6 / 10
10,678
971
14,010
9,484
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 8 / 14
10,808
983
16,606
14,635
6,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Steefmachine
Jing Wei
16
2 / 3 / 9
10,292
936
12,300
10,110
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
xxaltxx
Camazotz
17
8 / 7 / 6
11,810
1,074
10,884
19,174
15,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
67
31
Kills
16
16
Deaths
31
98
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JACKAROO145
Baron Samedi
8
5
19
3.5
L
Horus
Jei6x
Horus
1
7
12
1
L
Nu Wa
List0chek
Nu Wa
3
6
10
1.33
L
2
8
14
1.13
W
4
0
24
16
L
Jing Wei
Steefmachine
Jing Wei
2
3
9
2.17
W
7
3
20
5.67
W
8
4
18
4.25
W
4
4
17
3.13
L
Camazotz
xxaltxx
Camazotz
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,084
Damage
61,674
65,169
Taken
78,243
51,939
Mitigated
67,870
18,727
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JACKAROO145
Baron Samedi
15,521
2,278
2,666
1,826
11,035
5,576
0
4,825
6,210
41,129
0
L
Horus
Jei6x
Horus
7,874
3,642
2,022
2,787
24,840
37,941
0
12,000
12,542
0
15,570
L
Nu Wa
List0chek
Nu Wa
14,010
1,838
212
315
9,484
3,379
0
6,269
3,025
35,813
0
L
16,606
1,425
1,793
1,963
14,635
6,999
0
7,907
6,598
49,215
0
W
10,908
1,706
0
4,053
18,470
28,367
0
8,054
10,416
19,589
0
L
Jing Wei
Steefmachine
Jing Wei
12,300
9,463
0
1,979
10,110
4,317
0
5,158
4,848
0
34,523
W
17,038
1,626
2,996
4,603
11,639
5,973
0
6,826
4,813
62,777
0
W
21,756
17,798
0
1,587
11,265
5,582
0
5,285
5,980
0
37,707
W
7,861
1,694
0
996
12,760
6,441
0
5,626
7,134
0
15,710
L
Camazotz
xxaltxx
Camazotz
10,884
2,342
0
3,284
19,174
15,234
0
11,139
7,763
0
16,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,581
Gold Earned
53,490
230
Minions Killed
185
8
Camps Cleared
4
997,070
Distance Traveled
1,039,550
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,497
1,136
55
5
2
181,663
0
L
Horus
9,902
900
11
1
0
200,564
0
L
Nu Wa
10,678
971
27
2
0
199,856
1
L
Ra
10,808
983
63
6
2
192,805
0
W
Sobek
12,796
1,163
7
1
0
218,890
1
L
Jing Wei
10,292
936
73
7
2
221,840
1
W
Ra
12,600
1,145
111
10
3
216,854
0
W
Rama
12,098
1,100
43
4
3
179,230
0
W
Thor
10,590
963
14
1
0
200,433
1
L
Camazotz
11,810
1,074
11
1
0
224,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role