Player Matchup

Jing Wei
Jing Wei
Coulterman
Jing Wei
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 59L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Cyure
Cthulhu
Level 17
God Stats
2W - 3L
1,325 SR
Queue Stats
5W - 6L
1,371 Elo+
Solo
Danzaburou
Danzaburou
ForeverPsykBryt
Danzaburou
Level 25
God Stats
1W - 1L
1,303 SR
Queue Stats
13W - 11L
1,373 Elo+
Party 2
Ymir
Ymir
THANGATOS
Ymir
Level 28
God Stats
3W - 7L
1,265 SR
Queue Stats
6W - 13L
1,211 Elo+
Solo
Sun Wukong
Sun Wukong
papawitzy
Sun Wukong
Level 24
God Stats
7W - 2L
1,579 SR
Queue Stats
12W - 9L
1,373 Elo+
Party 2
Team Averages
Level 24
1,394 SR
1,354 Elo+

VS

Team Averages
Level 11
1,645 SR
1,428 Elo+
Medusa
Medusa
JohanS99
Medusa
Level 12
God Stats
14W - 23L
1,830 SR
Queue Stats
129W - 152L
1,271 Elo+
Solo
Bacchus
Bacchus
Maple05
Bacchus
Level 5
God Stats
10W - 6L
1,500 SR
Queue Stats
531W - 534L
1,462 Elo+
Party 1
Mercury
Mercury
Red914
Mercury
Level 29
God Stats
24W - 15L
1,893 SR
Queue Stats
464W - 455L
1,569 Elo+
Party 1
Chang'e
Chang'e
caritokzx
Chang'e
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 26L
1,336 Elo+
Solo
Bellona
Bellona
jacobkracked
Bellona
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Coulterman
Jing Wei
6
2 / 0 / 0
3,574
715
1,884
1,951
383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Cyure
Cthulhu
5
1 / 0 / 0
3,489
698
615
1,180
552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
ForeverPsykBryt
Danzaburou
6
0 / 0 / 0
3,783
757
255
879
234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
5
0 / 0 / 4
3,569
714
1,130
2,000
677
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
papawitzy
Sun Wukong
6
2 / 0 / 1
3,972
794
405
1,791
540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JohanS99
Medusa
5
0 / 1 / 0
3,056
611
775
2,707
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Maple05
Bacchus
3
0 / 2 / 0
2,867
573
391
2,796
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Red914
Mercury
5
0 / 1 / 0
3,531
706
1,055
2,560
442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
caritokzx
Chang'e
1
0 / 1 / 0
2,632
526
140
615
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Bellona
jacobkracked
Bellona
1
0 / 0 / 0
999
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Coulterman
Jing Wei
2
0
0
2
W
Cthulhu
Cyure
Cthulhu
1
0
0
1
W
Danzaburou
ForeverPsykBryt
Danzaburou
0
0
0
0
L
Medusa
JohanS99
Medusa
0
1
0
0
L
Bacchus
Maple05
Bacchus
0
2
0
0
L
Mercury
Red914
Mercury
0
1
0
0
W
Ymir
0
0
4
2
L
Chang'e
caritokzx
Chang'e
0
1
0
0
L
Bellona
jacobkracked
Bellona
0
0
0
0
W
Sun Wukong
papawitzy
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,289
Damage
2,361
7,801
Taken
8,678
2,386
Mitigated
2,414
2,804
Healing
2,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Coulterman
Jing Wei
1,884
1,649
0
500
1,951
383
274
69
1,882
0
11,288
W
Cthulhu
Cyure
Cthulhu
615
184
0
130
1,180
552
69
68
1,112
7,607
0
W
Danzaburou
ForeverPsykBryt
Danzaburou
255
0
0
244
879
234
918
0
879
0
10,467
L
Medusa
JohanS99
Medusa
775
345
0
1,400
2,707
535
0
357
2,350
0
10,263
L
Bacchus
Maple05
Bacchus
391
151
0
204
2,796
1,249
0
773
2,023
2,229
0
L
Mercury
Red914
Mercury
1,055
767
0
500
2,560
442
0
0
2,560
0
11,845
W
Ymir
1,130
130
0
1,000
2,000
677
0
287
1,713
6,757
0
L
Chang'e
caritokzx
Chang'e
140
0
0
100
615
188
0
565
0
621
0
L
Bellona
jacobkracked
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
papawitzy
Sun Wukong
405
56
0
930
1,791
540
0
107
1,684
0
11,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,387
Gold Earned
13,085
110
Minions Killed
67
0
Camps Cleared
0
449,434
Distance Traveled
317,548
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,574
715
22
4
0
94,589
1
W
Cthulhu
3,489
698
19
4
0
95,258
1
W
Danzaburou
3,783
757
25
5
0
67,365
0
L
Medusa
3,056
611
24
5
0
77,113
0
L
Bacchus
2,867
573
4
1
0
110,460
0
L
Mercury
3,531
706
37
7
0
110,021
0
W
Ymir
3,569
714
10
2
0
88,120
0
L
Chang'e
2,632
526
2
0
0
19,954
0
L
Bellona
999
200
0
0
0
0
0
W
Sun Wukong
3,972
794
34
7
0
104,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role