Player Matchup

Terra
Terra
JaovArtacho
Terra
Level 15
God Stats
2W - 7L
1,545 SR
Queue Stats
42W - 49L
1,362 Elo+
Solo
Merlin
Merlin
Pedro Massola05
Merlin
Level 13
God Stats
4W - 11L
1,319 SR
Queue Stats
4W - 15L
1,177 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zeth_Haise
Tsukuyomi
Level 26
God Stats
12W - 10L
1,751 SR
Queue Stats
92W - 130L
1,509 Elo+
Solo
Susano
Susano
ligeroCOYOTE
Susano
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,318 Elo+
Party 2
Neith
Neith
tottiz1n
Neith
Level 3
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,483 SR
1,373 Elo+

VS

Team Averages
Level 23
1,641 SR
1,532 Elo+
Ullr
Ullr
EspinafriLight
Ullr
Level 29
God Stats
4W - 1L
1,762 SR
Queue Stats
48W - 29L
1,611 Elo+
Party 1
Ymir
Ymir
LordSupremoAM
Ymir
Level 29
God Stats
5W - 0L
1,729 SR
Queue Stats
73W - 46L
1,815 Elo+
Party 1
Hercules
Hercules
SkillHunterTV
Hercules
Level 26
God Stats
3W - 2L
1,715 SR
Queue Stats
52W - 35L
1,507 Elo+
Party 1
Medusa
Medusa
Willker2006
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
1,484 Elo+
Solo
Neith
Neith
lolo_barros
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 11
9,147
436
4,837
17,824
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 8 / 2
8,959
427
9,874
14,869
5,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Zeth_Haise
Tsukuyomi
14
4 / 10 / 3
9,352
445
9,857
17,788
6,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
13
4 / 15 / 4
8,944
426
9,657
18,548
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
tottiz1n
Neith
15
6 / 9 / 3
10,027
477
10,640
15,624
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 11
11,967
570
12,931
12,477
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 3 / 16
13,065
622
16,379
18,954
8,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SkillHunterTV
Hercules
19
14 / 1 / 5
12,597
600
15,469
15,451
17,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
9 / 4 / 1
11,937
568
14,663
14,555
5,226
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 9 / 6
9,008
429
6,859
11,134
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
18
Kills
46
46
Deaths
20
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
3
11
5.5
L
2
4
11
1.88
W
11
3
16
6.33
L
2
8
2
0.38
W
Hercules
SkillHunterTV
Hercules
14
1
5
16.5
W
Medusa
9
4
1
2.38
L
Tsukuyomi
Zeth_Haise
Tsukuyomi
4
10
3
0.55
L
Susano
4
15
4
0.4
W
1
9
6
0.44
L
Neith
tottiz1n
Neith
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,865
Damage
66,301
84,653
Taken
72,571
42,519
Mitigated
40,133
14,799
Healing
26,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,931
5,545
255
4,650
12,477
4,829
2,592
2,405
10,072
0
70,273
L
4,837
643
788
5,085
17,824
17,036
400
3,320
14,405
15,345
0
W
16,379
4,051
0
8,121
18,954
8,976
0
5,077
13,877
91,353
0
L
9,874
180
207
2,008
14,869
5,886
23
4,140
10,704
55,192
0
W
Hercules
SkillHunterTV
Hercules
15,469
4,178
0
8,315
15,451
17,699
1,960
1,514
13,937
39
65,184
W
Medusa
14,663
7,065
0
4,461
14,555
5,226
1,675
2,887
11,668
0
54,941
L
Tsukuyomi
Zeth_Haise
Tsukuyomi
9,857
2,020
0
3,290
17,788
6,657
795
3,467
14,321
0
43,485
L
Susano
9,657
2,257
0
504
18,548
6,912
310
4,708
13,390
0
34,852
W
6,859
3,483
0
1,181
11,134
3,403
1,368
2,828
8,306
0
24,323
L
Neith
tottiz1n
Neith
10,640
6,551
0
2,917
15,624
6,028
1,174
783
14,766
0
49,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
58,574
320
Minions Killed
484
0
Camps Cleared
0
1,585,219
Distance Traveled
1,768,463
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,967
570
118
6
0
386,054
6
L
Terra
9,147
436
27
1
0
368,139
0
W
Ymir
13,065
622
117
6
0
372,304
4
L
Merlin
8,959
427
87
4
0
284,010
0
W
Hercules
12,597
600
116
6
0
399,779
4
W
Medusa
11,937
568
104
5
0
315,295
0
L
Tsukuyomi
9,352
445
56
3
0
298,306
0
L
Susano
8,944
426
56
3
0
325,656
2
W
Neith
9,008
429
29
1
0
295,031
0
L
Neith
10,027
477
94
4
0
309,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role