Player Matchup

Nemesis
Nemesis
AdMarMan
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
CriiK
Yemoja
Level 27
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 3L
1,206 Elo+
Solo
Nu Wa
Nu Wa
FriendlyKitten
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NCK0
Medusa
Level 25
God Stats
26W - 19L
1,685 SR
Queue Stats
102W - 79L
1,625 Elo+
Solo
Chaac
Chaac
Patrik2K
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,466 Elo+

VS

Team Averages
Level 17
1,493 SR
1,486 Elo+
Camazotz
Camazotz
fakerello
Camazotz
Level 17
God Stats
7W - 7L
1,105 SR
Queue Stats
61W - 71L
1,554 Elo+
Solo
Neith
Neith
kofteeee
Neith
Level 16
God Stats
23W - 13L
1,476 SR
Queue Stats
98W - 89L
1,342 Elo+
Party 1
Yemoja
Yemoja
patateeess
Yemoja
Level 15
God Stats
18W - 17L
1,387 SR
Queue Stats
92W - 86L
1,291 Elo+
Party 1
Osiris
Osiris
szurrog
Osiris
Level 27
God Stats
7W - 11L
1,527 SR
Queue Stats
76W - 87L
1,392 Elo+
Solo
Ullr
Ullr
УшнойКлещ
Ullr
Level 11
God Stats
37W - 17L
1,969 SR
Queue Stats
92W - 32L
1,850 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AdMarMan
Nemesis
10
0 / 3 / 0
5,515
460
2,731
7,628
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
CriiK
Yemoja
10
1 / 0 / 6
6,556
546
3,154
4,642
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 0
6,515
543
3,224
6,208
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
NCK0
Medusa
13
7 / 1 / 1
7,443
620
9,701
8,659
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Patrik2K
Chaac
5
0 / 10 / 0
4,455
371
2,483
9,678
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
fakerello
Camazotz
9
2 / 1 / 0
5,804
484
1,380
7,339
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
kofteeee
Neith
10
2 / 3 / 3
5,995
500
5,694
8,948
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
patateeess
Yemoja
9
2 / 4 / 2
6,044
504
2,669
7,931
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
szurrog
Osiris
13
1 / 0 / 1
7,201
600
3,478
5,226
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
11 / 1 / 0
9,015
751
10,802
8,442
3,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
18
18
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AdMarMan
Nemesis
0
3
0
0
L
Yemoja
CriiK
Yemoja
1
0
6
4
L
1
4
0
0.25
L
Medusa
NCK0
Medusa
7
1
1
7.5
L
Chaac
Patrik2K
Chaac
0
10
0
0
W
Camazotz
fakerello
Camazotz
2
1
0
2
W
Neith
kofteeee
Neith
2
3
3
1.17
W
Yemoja
patateeess
Yemoja
2
4
2
0.75
W
Osiris
szurrog
Osiris
1
0
1
1.5
W
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,293
Damage
24,023
36,815
Taken
37,886
16,754
Mitigated
14,537
8,736
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AdMarMan
Nemesis
2,731
728
0
1,104
7,628
2,963
0
0
7,328
0
28,219
L
Yemoja
CriiK
Yemoja
3,154
1,212
1,418
1,012
4,642
2,488
0
926
3,716
14,254
0
L
3,224
476
0
1,674
6,208
1,414
0
0
6,208
29,674
0
L
Medusa
NCK0
Medusa
9,701
4,146
0
3,043
8,659
2,869
0
1,198
7,461
0
49,680
L
Chaac
Patrik2K
Chaac
2,483
723
0
485
9,678
7,020
0
545
9,033
0
9,393
W
Camazotz
fakerello
Camazotz
1,380
67
0
4,795
7,339
1,816
0
277
7,014
0
25,735
W
Neith
kofteeee
Neith
5,694
2,968
0
4,202
8,948
2,442
0
1,268
7,504
0
33,624
W
Yemoja
patateeess
Yemoja
2,669
707
144
1,235
7,931
3,008
0
2,369
5,461
15,887
0
W
Osiris
szurrog
Osiris
3,478
609
0
1,705
5,226
4,214
1,216
259
4,816
0
40,000
W
10,802
4,598
0
1,236
8,442
3,057
186
1,635
6,438
0
63,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
34,059
229
Minions Killed
339
0
Camps Cleared
0
1,082,014
Distance Traveled
1,140,043
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,515
460
58
5
0
229,092
0
L
Yemoja
6,556
546
19
2
0
227,961
1
L
Nu Wa
6,515
543
56
5
0
192,853
6
L
Medusa
7,443
620
86
7
0
220,401
4
L
Chaac
4,455
371
10
1
0
211,707
4
W
Camazotz
5,804
484
49
4
0
261,764
0
W
Neith
5,995
500
79
7
0
203,407
0
W
Yemoja
6,044
504
13
1
0
210,980
0
W
Osiris
7,201
600
85
7
0
239,499
0
W
Ullr
9,015
751
113
9
0
224,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role