Player Matchup

Ymir
Ymir
Vladdyimpaler
Ymir
Level 69
God Stats
12W - 12L
1,269 SR
Queue Stats
41W - 26L
1,255 Elo+
Party 2
Neith
Neith
iOhMyGosh
Neith
Level 3
God Stats
19W - 10L
1,049 SR
Queue Stats
32W - 21L
912 Elo+
Party 2
Da Ji
Da Ji
mathis260903
Da Ji
Level 29
God Stats
14W - 5L
1,511 SR
Queue Stats
29W - 19L
1,457 Elo+
Solo
Ares
Ares
meererdferkel
Ares
Level 16
God Stats
12W - 8L
1,524 SR
Queue Stats
16W - 12L
1,482 Elo+
Solo
Guan Yu
Guan Yu
radcooldude
Guan Yu
Level 4
God Stats
1W - 2L
1,138 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 24
1,298 SR
1,321 Elo+

VS

Team Averages
Level 19
1,424 SR
1,389 Elo+
Danzaburou
Danzaburou
Get-overhere
Danzaburou
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
265W - 329L
1,384 Elo+
Party 1
Odin
Odin
Royal_Norseness
Odin
Level 26
God Stats
5W - 8L
1,339 SR
Queue Stats
41W - 46L
1,416 Elo+
Party 3
Medusa
Medusa
Tactical_Idiocy
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,492 Elo+
Party 3
Cerberus
Cerberus
TheMakedGod
Cerberus
Level 17
God Stats
7W - 11L
1,322 SR
Queue Stats
246W - 300L
1,366 Elo+
Party 1
Ra
Ra
pnemcek
Ra
Level 7
God Stats
1W - 3L
1,457 SR
Queue Stats
3W - 9L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 19
11,688
1,063
16,281
8,557
5,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iOhMyGosh
Neith
19
14 / 1 / 23
13,028
1,184
30,707
9,825
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 2 / 21
12,122
1,102
19,855
8,317
4,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 1 / 23
11,546
1,050
11,677
14,214
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
radcooldude
Guan Yu
19
9 / 0 / 24
12,724
1,157
8,712
11,359
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Get-overhere
Danzaburou
14
0 / 9 / 1
9,002
818
6,997
16,173
6,028
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 12 / 3
9,958
905
8,938
21,535
8,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 10 / 3
10,066
915
10,749
20,093
7,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheMakedGod
Cerberus
15
1 / 8 / 3
9,576
871
8,694
25,036
15,861
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 3
9,981
907
10,404
11,903
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
17
43
Kills
4
4
Deaths
43
110
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Get-overhere
Danzaburou
0
9
1
0.06
L
1
12
3
0.21
L
1
10
3
0.25
L
Cerberus
TheMakedGod
Cerberus
1
8
3
0.31
W
7
0
19
16.5
W
Neith
iOhMyGosh
Neith
14
1
23
25.5
W
10
2
21
10.25
W
3
1
23
14.5
L
1
4
3
0.63
W
Guan Yu
radcooldude
Guan Yu
9
0
24
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,232
Damage
45,782
52,272
Taken
94,740
43,431
Mitigated
41,898
13,455
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Get-overhere
Danzaburou
6,997
2,793
0
874
16,173
6,028
0
4,495
11,603
0
12,342
L
8,938
2,908
0
883
21,535
8,258
0
5,798
15,587
0
18,753
L
10,749
6,040
0
0
20,093
7,534
0
7,504
12,489
0
40,242
L
Cerberus
TheMakedGod
Cerberus
8,694
480
0
4,617
25,036
15,861
0
8,912
15,849
16,028
0
W
16,281
1,671
0
763
8,557
5,567
0
1,554
7,003
44,693
0
W
Neith
iOhMyGosh
Neith
30,707
22,138
0
4,523
9,825
4,514
0
2,936
6,889
0
54,272
W
19,855
6,534
0
0
8,317
4,040
0
3,138
5,179
0
25,203
W
11,677
731
0
1,183
14,214
16,838
0
5,346
8,868
22,256
0
L
10,404
361
1,725
870
11,903
4,217
0
1,301
10,577
37,353
0
W
Guan Yu
radcooldude
Guan Yu
8,712
2,300
3,392
3,594
11,359
12,472
0
6,124
5,235
52
22,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,108
Gold Earned
48,583
203
Minions Killed
175
6
Camps Cleared
3
1,011,982
Distance Traveled
842,441
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,002
818
10
1
0
128,119
1
L
Odin
9,958
905
22
2
0
199,034
0
L
Medusa
10,066
915
60
5
1
159,515
0
L
Cerberus
9,576
871
19
2
1
144,737
3
W
Ymir
11,688
1,063
75
7
3
212,383
0
W
Neith
13,028
1,184
56
5
0
185,187
1
W
Da Ji
12,122
1,102
8
1
1
183,852
2
W
Ares
11,546
1,050
13
1
0
210,661
2
L
Ra
9,981
907
64
6
1
211,036
0
W
Guan Yu
12,724
1,157
51
5
2
219,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role