Player Matchup

Thanatos
Thanatos
Bdaddycornbread
Thanatos
Level 65
God Stats
9W - 7L
1,648 SR
Queue Stats
50W - 43L
1,553 Elo+
Solo
King Arthur
King Arthur
CHRISVMZ
King Arthur
Level 69
God Stats
2W - 5L
1,287 SR
Queue Stats
23W - 39L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
RetroEmblem
Xbalanque
Level 88
God Stats
3W - 4L
1,252 SR
Queue Stats
35W - 41L
1,482 Elo+
Solo
Scylla
Scylla
WillowShield300
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
lMigueI-
Ymir
Level 69
God Stats
2W - 3L
1,717 SR
Queue Stats
24W - 34L
1,408 Elo+
Party 1
Team Averages
Level 75
1,481 SR
1,471 Elo+

VS

Team Averages
Level 81
1,635 SR
1,527 Elo+
Discordia
Discordia
Andils
Discordia
Level 85
God Stats
215W - 182L
1,513 SR
Queue Stats
409W - 430L
1,466 Elo+
Solo
Thanatos
Thanatos
CMoyni
Thanatos
Level 42
God Stats
3W - 2L
1,707 SR
Queue Stats
132W - 148L
1,504 Elo+
Party 2
Bellona
Bellona
DMoyni
Bellona
Level 57
God Stats
55W - 67L
1,330 SR
Queue Stats
187W - 227L
1,336 Elo+
Party 2
Neith
Neith
Jazmillia
Neith
Level 157
God Stats
28W - 25L
1,763 SR
Queue Stats
47W - 47L
1,771 Elo+
Solo
Khepri
Khepri
PaulWoodstock
Khepri
Level 63
God Stats
6W - 5L
1,859 SR
Queue Stats
235W - 277L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
7 / 3 / 6
9,938
585
11,537
14,751
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
CHRISVMZ
King Arthur
11
0 / 7 / 3
6,949
409
3,024
17,585
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
RetroEmblem
Xbalanque
11
0 / 9 / 5
7,074
416
9,105
14,369
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 5
9,055
533
11,730
8,529
3,769
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
1 / 5 / 2
7,598
447
2,103
15,072
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andils
Discordia
15
1 / 6 / 2
9,464
557
4,690
9,840
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
CMoyni
Thanatos
15
6 / 7 / 7
10,086
593
9,869
12,126
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
DMoyni
Bellona
16
6 / 1 / 3
10,195
600
11,852
9,385
6,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Jazmillia
Neith
15
9 / 1 / 5
10,098
594
20,884
11,198
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 9
9,592
564
4,278
15,473
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
16
Kills
26
26
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
Andils
Discordia
1
6
2
0.33
L
Thanatos
7
3
6
3.33
L
King Arthur
CHRISVMZ
King Arthur
0
7
3
0.21
W
Thanatos
CMoyni
Thanatos
6
7
7
1.36
W
Bellona
DMoyni
Bellona
6
1
3
7.5
W
Neith
Jazmillia
Neith
9
1
5
11.5
W
4
1
9
8.5
L
Xbalanque
RetroEmblem
Xbalanque
0
9
5
0.28
L
8
2
5
5.25
L
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,499
Damage
51,573
70,306
Taken
58,022
33,903
Mitigated
35,808
20,394
Healing
24,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Andils
Discordia
4,690
181
0
2,543
9,840
3,052
509
4,584
5,256
62,860
0
L
Thanatos
11,537
3,482
0
9,899
14,751
5,759
0
1,708
13,043
0
63,795
L
King Arthur
CHRISVMZ
King Arthur
3,024
191
0
3,253
17,585
9,005
0
639
16,946
0
24,522
W
Thanatos
CMoyni
Thanatos
9,869
3,066
0
6,815
12,126
6,684
1,128
3,321
8,717
0
52,254
W
Bellona
DMoyni
Bellona
11,852
2,467
0
4,562
9,385
6,842
1,957
1,168
7,942
1,783
52,482
W
Neith
Jazmillia
Neith
20,884
11,182
981
5,345
11,198
4,354
2,966
2,216
8,957
0
69,529
W
4,278
773
0
4,613
15,473
14,876
189
2,544
12,904
17,600
0
L
Xbalanque
RetroEmblem
Xbalanque
9,105
5,290
0
2,701
14,369
3,953
1,340
2,574
11,795
0
39,744
L
11,730
184
0
1,374
8,529
3,769
392
2,550
5,979
44,195
0
L
Ymir
2,103
136
0
3,167
15,072
11,417
0
1,822
13,250
28,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
49,435
316
Minions Killed
445
0
Camps Cleared
0
1,582,912
Distance Traveled
1,490,739
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,464
557
115
7
0
291,440
1
L
Thanatos
9,938
585
95
6
0
325,310
3
L
King Arthur
6,949
409
42
2
0
326,241
3
W
Thanatos
10,086
593
87
5
0
289,623
1
W
Bellona
10,195
600
104
6
0
330,560
3
W
Neith
10,098
594
119
7
0
269,859
0
W
Khepri
9,592
564
20
1
0
309,257
5
L
Xbalanque
7,074
416
70
4
0
288,366
3
L
Scylla
9,055
533
68
4
0
334,207
5
L
Ymir
7,598
447
41
2
0
308,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role