Player Matchup

King Arthur
King Arthur
El Mexicano SLP
King Arthur
Level 7
God Stats
3W - 4L
1,185 SR
Queue Stats
10W - 12L
1,128 Elo+
Solo
Nemesis
Nemesis
IZvieraI
Nemesis
Level 10
God Stats
21W - 31L
1,193 SR
Queue Stats
23W - 35L
1,185 Elo+
Party 1
Agni
Agni
Not_Interested80
Agni
Level 26
God Stats
21W - 18L
1,543 SR
Queue Stats
48W - 46L
1,487 Elo+
Solo
Skadi
Skadi
Shadowlmao
Skadi
Level 18
God Stats
5W - 2L
1,646 SR
Queue Stats
97W - 92L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
ZokLeore
Baron Samedi
Level 15
God Stats
11W - 10L
1,453 SR
Queue Stats
58W - 63L
1,334 Elo+
Solo
Team Averages
Level 15
1,404 SR
1,311 Elo+

VS

Team Averages
Level 17
1,530 SR
1,340 Elo+
Geb
Geb
BigEric00
Geb
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
197W - 190L
1,346 Elo+
Party 2
Thanatos
Thanatos
Justinonotfound
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 2
Chang'e
Chang'e
PiinkLemonnade
Chang'e
Level 7
God Stats
9W - 5L
1,500 SR
Queue Stats
48W - 47L
1,500 Elo+
Party 3
Discordia
Discordia
TinyMalloww
Discordia
Level 26
God Stats
1W - 2L
1,693 SR
Queue Stats
57W - 39L
1,365 Elo+
Party 3
Odin
Odin
smellypoop675
Odin
Level 24
God Stats
6W - 6L
1,455 SR
Queue Stats
128W - 108L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El Mexicano SLP
King Arthur
19
1 / 3 / 24
11,941
995
10,581
13,773
8,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
IZvieraI
Nemesis
20
22 / 4 / 14
14,873
1,239
41,011
23,756
10,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 2 / 21
12,376
1,031
12,383
6,570
2,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
20
9 / 1 / 20
13,499
1,125
28,682
8,641
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZokLeore
Baron Samedi
19
8 / 1 / 20
12,826
1,069
31,778
14,716
6,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 4
13,333
1,111
16,402
32,568
48,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
16
4 / 16 / 2
11,767
981
15,800
25,509
10,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 7 / 5
10,843
904
4,574
24,408
25,871
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TinyMalloww
Discordia
17
0 / 9 / 5
10,696
891
11,670
20,655
17,450
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
1 / 6 / 8
11,435
953
10,940
30,375
28,243
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
35
42
Kills
11
11
Deaths
42
99
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
4
4
2
W
King Arthur
El Mexicano SLP
King Arthur
1
3
24
4.33
W
Nemesis
IZvieraI
Nemesis
22
4
14
7.25
L
Thanatos
4
16
2
0.31
W
2
2
21
6.25
L
0
7
5
0.36
W
Skadi
9
1
20
19
L
Discordia
TinyMalloww
Discordia
0
9
5
0.28
W
Baron Samedi
ZokLeore
Baron Samedi
8
1
20
18
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,435
Damage
59,386
67,456
Taken
133,515
32,863
Mitigated
129,856
31,373
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,402
3,794
128
1,425
32,568
48,160
0
9,543
23,025
27,104
0
W
King Arthur
El Mexicano SLP
King Arthur
10,581
1,111
418
2,240
13,773
8,778
0
7,525
6,248
0
21,373
W
Nemesis
IZvieraI
Nemesis
41,011
30,682
0
12,876
23,756
10,774
0
12,979
10,777
0
51,440
L
Thanatos
15,800
9,305
0
4,334
25,509
10,132
0
8,747
16,762
0
23,068
W
12,383
842
0
1,564
6,570
2,681
0
2,301
4,269
39,977
0
L
4,574
1,496
1,945
3,277
24,408
25,871
0
8,858
15,550
19,796
0
W
Skadi
28,682
15,166
229
2,299
8,641
3,706
0
4,307
4,334
0
47,575
L
Discordia
TinyMalloww
Discordia
11,670
3,172
135
1,470
20,655
17,450
0
4,755
15,900
38,408
0
W
Baron Samedi
ZokLeore
Baron Samedi
31,778
5,328
5,122
6,625
14,716
6,924
0
5,534
9,182
45,515
0
L
10,940
5,387
0
0
30,375
28,243
0
12,258
17,889
0
20,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,515
Gold Earned
58,074
182
Minions Killed
163
9
Camps Cleared
0
1,084,340
Distance Traveled
1,000,008
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,333
1,111
30
3
0
244,971
0
W
King Arthur
11,941
995
23
2
0
206,939
0
W
Nemesis
14,873
1,239
22
2
2
232,231
0
L
Thanatos
11,767
981
18
2
0
206,764
3
W
Agni
12,376
1,031
67
6
0
229,271
0
L
Chang'e
10,843
904
32
3
0
161,450
2
W
Skadi
13,499
1,125
47
4
3
215,661
1
L
Discordia
10,696
891
55
5
0
177,526
2
W
Baron Samedi
12,826
1,069
23
2
4
200,238
0
L
Odin
11,435
953
28
2
0
209,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role