Player Matchup

Izanami
Izanami
Dindolion
Izanami
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
151W - 145L
1,575 Elo+
Solo
Osiris
Osiris
Ojdarebel
Osiris
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
145W - 164L
1,662 Elo+
Party 1
Poseidon
Poseidon
TheAllstriker
Poseidon
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 161L
1,662 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,633 Elo+

VS

Team Averages
Level 86
1,655 SR
1,528 Elo+
Thoth
Thoth
Quishu
Thoth
Level 144
God Stats
9W - 9L
1,715 SR
Queue Stats
106W - 54L
1,634 Elo+
Party 2
Pele
Pele
Raphari
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,317 Elo+
Solo
Xing Tian
Xing Tian
Rinnem
Xing Tian
Level 95
God Stats
1W - 3L
1,748 SR
Queue Stats
35W - 9L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dindolion
Izanami
13
5 / 6 / 0
9,380
670
8,848
12,793
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Ojdarebel
Osiris
12
2 / 6 / 4
9,097
650
8,422
13,253
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
TheAllstriker
Poseidon
12
2 / 8 / 5
9,448
675
11,550
10,969
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Quishu
Thoth
15
10 / 1 / 9
11,289
806
16,206
8,038
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Raphari
Pele
11
3 / 7 / 10
9,525
680
6,149
9,517
3,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Rinnem
Xing Tian
15
7 / 1 / 10
11,328
809
8,192
16,863
17,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
20
20
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dindolion
Izanami
5
6
0
0.83
L
Osiris
Ojdarebel
Osiris
2
6
4
0.67
W
Thoth
Quishu
Thoth
10
1
9
14.5
W
Pele
Raphari
Pele
3
7
10
1.14
W
Xing Tian
Rinnem
Xing Tian
7
1
10
12
L
Poseidon
TheAllstriker
Poseidon
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,820
Damage
30,547
37,015
Taken
34,418
16,487
Mitigated
23,842
6,535
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dindolion
Izanami
8,848
5,518
0
1,506
12,793
6,840
26
9,534
2,977
0
42,761
L
Osiris
Ojdarebel
Osiris
8,422
3,309
0
2,894
13,253
6,555
0
6,089
6,911
0
34,898
W
Thoth
Quishu
Thoth
16,206
327
144
1,620
8,038
3,363
0
2,640
5,398
67,160
0
W
Pele
Raphari
Pele
6,149
1,678
0
414
9,517
3,386
85
1,855
7,662
0
17,170
W
Xing Tian
Rinnem
Xing Tian
8,192
972
0
4,660
16,863
17,093
0
7,107
9,756
26,643
0
L
Poseidon
TheAllstriker
Poseidon
11,550
1,852
0
2,135
10,969
3,092
0
8,132
2,523
34,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,925
Gold Earned
32,142
166
Minions Killed
173
0
Camps Cleared
0
687,734
Distance Traveled
774,245
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,380
670
76
5
0
226,039
2
L
Osiris
9,097
650
46
3
0
247,298
5
W
Thoth
11,289
806
126
9
0
278,793
4
W
Pele
9,525
680
24
2
0
216,395
0
W
Xing Tian
11,328
809
23
2
0
279,057
3
L
Poseidon
9,448
675
44
3
0
214,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role