Player Matchup

Hercules
Hercules
ALPINESLAPS
Hercules
Level 24
God Stats
3W - 3L
1,496 SR
Queue Stats
12W - 11L
1,316 Elo+
Party 3
Neith
Neith
Maskoff oG
Neith
Level 29
God Stats
2W - 8L
1,257 SR
Queue Stats
56W - 90L
1,425 Elo+
Party 2
Ares
Ares
Molafight
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,229 Elo+
Solo
Pele
Pele
Stormzyy oG
Pele
Level 30
God Stats
17W - 18L
1,632 SR
Queue Stats
40W - 49L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
litl boi d doid
Kukulkan
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 31L
1,507 Elo+
Party 3
Team Averages
Level 22
1,477 SR
1,394 Elo+

VS

Team Averages
Level 22
1,557 SR
1,437 Elo+
Khepri
Khepri
HaveyoumetMatt
Khepri
Level 6
God Stats
4W - 4L
1,795 SR
Queue Stats
4W - 6L
1,532 Elo+
Party 1
Bellona
Bellona
HenryBnkshft
Bellona
Level 24
God Stats
25W - 16L
1,576 SR
Queue Stats
41W - 46L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pulidos
Tsukuyomi
Level 27
God Stats
3W - 3L
1,431 SR
Queue Stats
52W - 51L
1,421 Elo+
Party 1
Izanami
Izanami
dougiethedino
Izanami
Level 25
God Stats
34W - 25L
1,484 SR
Queue Stats
132W - 139L
1,474 Elo+
Party 1
He Bo
He Bo
kbm space
He Bo
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 38L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALPINESLAPS
Hercules
11
1 / 2 / 0
6,626
473
2,899
7,735
3,682
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
0 / 4 / 1
5,412
387
3,100
7,687
2,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
9
0 / 2 / 2
6,104
436
2,281
8,943
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

14
10 / 1 / 1
8,653
618
7,332
10,727
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
13
2 / 5 / 4
7,831
559
6,403
8,046
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
6,250
446
2,138
7,493
3,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
HenryBnkshft
Bellona
14
1 / 1 / 1
8,074
577
3,572
7,493
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Pulidos
Tsukuyomi
12
4 / 5 / 3
7,893
564
8,334
10,397
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
12
5 / 1 / 3
7,641
546
8,865
4,342
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
kbm space
He Bo
12
3 / 4 / 0
7,511
537
4,491
8,554
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
13
Kills
14
14
Deaths
14
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
ALPINESLAPS
Hercules
1
2
0
0.5
W
1
3
5
1.17
W
Bellona
HenryBnkshft
Bellona
1
1
1
1.5
L
Neith
0
4
1
0.13
L
Ares
0
2
2
0.5
W
Tsukuyomi
Pulidos
Tsukuyomi
4
5
3
1.1
L
10
1
1
10.5
W
Izanami
5
1
3
6.5
W
He Bo
kbm space
He Bo
3
4
0
0.75
L
Kukulkan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,015
Damage
27,400
43,138
Taken
38,279
17,188
Mitigated
18,916
12,419
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ALPINESLAPS
Hercules
2,899
752
0
2,322
7,735
3,682
416
352
7,383
0
25,678
W
2,138
150
0
0
7,493
3,506
355
1,487
6,006
8,018
0
W
Bellona
HenryBnkshft
Bellona
3,572
766
0
1,680
7,493
7,338
200
288
7,174
0
47,925
L
Neith
3,100
898
0
3,463
7,687
2,056
52
1,023
6,664
0
23,490
L
Ares
2,281
277
0
1,642
8,943
4,705
0
475
8,468
13,146
0
W
Tsukuyomi
Pulidos
Tsukuyomi
8,334
1,697
0
3,319
10,397
3,351
0
1,765
8,514
0
34,864
L
7,332
1,713
0
4,392
10,727
3,946
204
1,283
9,414
0
43,472
W
Izanami
8,865
6,036
0
897
4,342
2,504
2,505
321
4,021
0
54,377
W
He Bo
kbm space
He Bo
4,491
555
0
1,575
8,554
2,217
0
4,356
3,880
36,728
0
L
Kukulkan
6,403
772
0
600
8,046
2,799
312
3,306
4,580
45,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
37,369
285
Minions Killed
349
0
Camps Cleared
0
1,266,578
Distance Traveled
1,413,545
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,626
473
56
4
0
263,802
0
W
Khepri
6,250
446
8
1
0
285,037
2
W
Bellona
8,074
577
108
8
0
301,555
2
L
Neith
5,412
387
31
2
0
173,593
0
L
Ares
6,104
436
19
1
0
261,072
4
W
Tsukuyomi
7,893
564
54
4
0
317,832
8
L
Pele
8,653
618
85
6
0
321,162
1
W
Izanami
7,641
546
108
8
0
240,436
3
W
He Bo
7,511
537
71
5
0
268,685
5
L
Kukulkan
7,831
559
94
7
0
246,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role