Player Matchup

Izanami
Izanami
BramsiBrams
Izanami
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
308W - 287L
1,501 Elo+
Party 1
Athena
Athena
Dariuno
Athena
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 79L
1,339 Elo+
Solo
Cabrakan
Cabrakan
KiraZeroni
Cabrakan
Level 88
God Stats
8W - 4L
1,500 SR
Queue Stats
337W - 320L
1,545 Elo+
Party 1
Rama
Rama
Mare Bello86
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,290 Elo+
Solo
Janus
Janus
Mifestofel
Janus
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 159L
1,440 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,423 Elo+

VS

Team Averages
Level 100
1,503 SR
1,520 Elo+
Rama
Rama
APP1E PIE GUY
Rama
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
234W - 208L
1,450 Elo+
Solo
Sol
Sol
GiorgioGianni
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kyletomo
Ymir
Level 146
God Stats
6W - 2L
1,282 SR
Queue Stats
316W - 336L
1,443 Elo+
Solo
Anhur
Anhur
Kyum92
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 2
Neith
Neith
ShakiraSara
Neith
Level 160
God Stats
9W - 8L
1,735 SR
Queue Stats
286W - 293L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BramsiBrams
Izanami
20
10 / 5 / 13
15,577
742
38,638
23,955
13,770
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
Dariuno
Athena
20
3 / 5 / 14
13,486
642
13,709
44,491
40,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
KiraZeroni
Cabrakan
20
7 / 7 / 9
13,493
643
12,084
28,022
45,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 11 / 7
10,595
505
3,993
19,143
8,450
Janus
20
7 / 7 / 11
15,101
719
32,172
19,147
9,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 13
14,782
704
26,655
21,258
10,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 5 / 14
14,457
688
20,217
16,471
8,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
20
4 / 9 / 21
14,353
683
20,040
30,447
45,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Kyum92
Anhur
19
4 / 9 / 14
13,016
620
13,635
21,851
9,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 2 / 17
16,627
792
33,807
21,532
11,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
113
28
Kills
34
35
Deaths
28
54
Assists
79
Player
Kills
Deaths
Assists
KDA
W
9
3
13
5.17
L
Izanami
BramsiBrams
Izanami
10
5
13
3.3
L
Athena
Dariuno
Athena
3
5
14
2
W
5
5
14
2.4
L
Cabrakan
KiraZeroni
Cabrakan
7
7
9
1.64
W
Ymir
4
9
21
1.61
W
Anhur
Kyum92
Anhur
4
9
14
1.22
L
1
11
7
0.41
L
Janus
7
7
11
1.79
W
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,596
Damage
114,354
134,758
Taken
111,559
117,856
Mitigated
84,896
45,567
Healing
42,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,655
23,338
840
8,779
21,258
10,511
950
11,496
9,762
0
55,326
L
Izanami
BramsiBrams
Izanami
38,638
20,557
3,786
7,431
23,955
13,770
5,195
6,211
17,744
0
97,689
L
Athena
Dariuno
Athena
13,709
3,197
3,207
16,462
44,491
40,654
324
12,699
31,792
28,870
0
W
20,217
4,344
1,230
4,304
16,471
8,102
516
8,351
8,120
48,997
0
L
Cabrakan
KiraZeroni
Cabrakan
12,084
1,980
2,565
2,117
28,022
45,568
379
8,491
19,531
21,076
0
W
Ymir
20,040
3,615
1,208
2,380
30,447
45,602
0
12,725
17,722
33,444
0
W
Anhur
Kyum92
Anhur
13,635
7,262
3,328
4,377
21,851
9,612
981
13,338
8,513
0
20,504
L
3,993
3,202
2,078
1,949
19,143
8,450
110
5,089
14,054
0
9,831
L
Janus
32,172
850
1,844
4,128
19,147
9,414
602
7,767
11,380
54,837
0
W
33,807
19,441
4,212
12,165
21,532
11,069
2,726
12,055
9,477
0
81,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,252
Gold Earned
73,235
225
Minions Killed
239
0
Camps Cleared
0
1,490,882
Distance Traveled
1,564,987
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,782
704
67
3
0
322,820
3
L
Izanami
15,577
742
124
6
0
268,975
5
L
Athena
13,486
642
28
1
0
343,484
4
W
Sol
14,457
688
43
2
0
316,919
0
L
Cabrakan
13,493
643
9
0
0
331,552
0
W
Ymir
14,353
683
28
1
0
278,269
0
W
Anhur
13,016
620
18
1
0
324,986
0
L
Rama
10,595
505
11
1
0
242,717
0
L
Janus
15,101
719
53
3
0
304,154
0
W
Neith
16,627
792
83
4
0
321,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role