Player Matchup

Olorun
Olorun
B3NJ3MAN0_
Olorun
Level 159
God Stats
5W - 1L
1,895 SR
Queue Stats
233W - 230L
1,650 Elo+
Party 1
Nemesis
Nemesis
Boolid
Nemesis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 56L
1,586 Elo+
Solo
Horus
Horus
Papi_Redbeard
Horus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 128L
1,643 Elo+
Party 1
Sun Wukong
Sun Wukong
nicodidi
Sun Wukong
Level 156
God Stats
1W - 2L
1,308 SR
Queue Stats
139W - 169L
1,466 Elo+
Solo
Hachiman
Hachiman
shadowcat125
Hachiman
Level 146
God Stats
3W - 4L
1,733 SR
Queue Stats
594W - 623L
1,556 Elo+
Party 1
Team Averages
Level 155
1,587 SR
1,580 Elo+

VS

Team Averages
Level 127
1,495 SR
1,601 Elo+
Odin
Odin
Hérya
Odin
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,732 Elo+
Solo
Sylvanus
Sylvanus
Mussellini
Sylvanus
Level 156
God Stats
8W - 6L
1,267 SR
Queue Stats
543W - 539L
1,569 Elo+
Party 2
Discordia
Discordia
RupertBearX
Discordia
Level 141
God Stats
9W - 5L
1,500 SR
Queue Stats
284W - 284L
1,602 Elo+
Party 2
Ah Puch
Ah Puch
ST4BS
Ah Puch
Level 140
God Stats
5W - 3L
1,723 SR
Queue Stats
287W - 281L
1,602 Elo+
Party 2
Apollo
Apollo
kasclaud
Apollo
Level 61
God Stats
1W - 0L
1,485 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
B3NJ3MAN0_
Olorun
18
5 / 6 / 4
10,515
701
22,790
20,638
12,042
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Boolid
Nemesis
17
1 / 5 / 6
9,444
630
9,508
24,128
23,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 5 / 7
8,706
580
8,625
24,722
31,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
nicodidi
Sun Wukong
20
4 / 4 / 6
11,732
782
13,177
22,459
25,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
shadowcat125
Hachiman
16
3 / 3 / 3
9,638
643
21,216
15,237
7,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hérya
Odin
18
3 / 2 / 17
10,799
720
14,620
27,990
23,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Mussellini
Sylvanus
17
1 / 3 / 13
10,818
721
6,845
24,043
34,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
RupertBearX
Discordia
17
4 / 3 / 13
10,449
697
18,547
10,239
5,640
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
ST4BS
Ah Puch
19
4 / 2 / 14
11,070
738
28,703
12,758
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
kasclaud
Apollo
19
10 / 3 / 8
11,750
783
25,653
18,638
11,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
13
Kills
22
23
Deaths
13
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Olorun
B3NJ3MAN0_
Olorun
5
6
4
1.17
L
Nemesis
Boolid
Nemesis
1
5
6
0.8
W
Odin
Hérya
Odin
3
2
17
5.75
W
Sylvanus
Mussellini
Sylvanus
1
3
13
2.5
L
0
5
7
0.7
W
Discordia
RupertBearX
Discordia
4
3
13
3.5
W
Ah Puch
ST4BS
Ah Puch
4
2
14
5.5
W
Apollo
kasclaud
Apollo
10
3
8
4.67
L
Sun Wukong
nicodidi
Sun Wukong
4
4
6
1.75
L
Hachiman
shadowcat125
Hachiman
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,316
Damage
94,368
107,184
Taken
93,668
100,168
Mitigated
81,815
45,749
Healing
47,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
B3NJ3MAN0_
Olorun
22,790
10,059
3,787
5,845
20,638
12,042
580
11,480
9,158
42,739
0
L
Nemesis
Boolid
Nemesis
9,508
2,136
640
4,832
24,128
23,618
424
11,892
12,236
0
19,143
W
Odin
Hérya
Odin
14,620
2,696
1,173
8,229
27,990
23,727
618
8,751
19,239
0
25,878
W
Sylvanus
Mussellini
Sylvanus
6,845
792
12,203
8,217
24,043
34,027
485
5,899
18,144
8,585
0
L
8,625
5,190
8,910
8,209
24,722
31,408
483
11,832
12,890
418
12,386
W
Discordia
RupertBearX
Discordia
18,547
1,533
2,621
885
10,239
5,640
910
1,967
8,272
37,106
0
W
Ah Puch
ST4BS
Ah Puch
28,703
1,580
2,213
3,241
12,758
6,845
875
1,947
10,811
51,740
0
W
Apollo
kasclaud
Apollo
25,653
18,639
4,335
4,597
18,638
11,576
2,793
4,596
14,042
0
50,544
L
Sun Wukong
nicodidi
Sun Wukong
13,177
1,366
3,064
6,450
22,459
25,566
196
8,929
13,530
0
38,127
L
Hachiman
shadowcat125
Hachiman
21,216
7,933
1,205
2,807
15,237
7,534
489
9,962
5,275
0
31,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
54,886
187
Minions Killed
161
0
Camps Cleared
0
1,190,058
Distance Traveled
1,300,301
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,515
701
51
3
0
195,204
0
L
Nemesis
9,444
630
38
3
0
232,770
0
W
Odin
10,799
720
16
1
0
253,675
1
W
Sylvanus
10,818
721
1
0
0
249,653
1
L
Horus
8,706
580
9
1
0
260,826
0
W
Discordia
10,449
697
28
2
0
274,524
4
W
Ah Puch
11,070
738
55
4
0
279,727
5
W
Apollo
11,750
783
61
4
0
242,722
1
L
Sun Wukong
11,732
782
44
3
0
255,848
0
L
Hachiman
9,638
643
45
3
0
245,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role