Player Matchup

Ra
Ra
CZLalito
Ra
Level 29
God Stats
38W - 21L
1,659 SR
Queue Stats
346W - 321L
1,557 Elo+
Solo
Ganesha
Ganesha
FunkehMonkeh69
Ganesha
Level 19
God Stats
24W - 15L
1,718 SR
Queue Stats
149W - 140L
1,456 Elo+
Solo
Nike
Nike
Truthwatcher37
Nike
Level 23
God Stats
4W - 2L
1,242 SR
Queue Stats
349W - 329L
1,402 Elo+
Solo
Thanatos
Thanatos
YourDemize94
Thanatos
Level 29
God Stats
6W - 5L
1,671 SR
Queue Stats
32W - 28L
1,485 Elo+
Solo
Olorun
Olorun
kmarchesinni
Olorun
Level 23
God Stats
20W - 17L
1,535 SR
Queue Stats
20W - 18L
1,469 Elo+
Solo
Team Averages
Level 25
1,565 SR
1,474 Elo+

VS

Team Averages
Level 17
1,581 SR
1,450 Elo+
Chaac
Chaac
CloverKong
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,685 Elo+
Party 1
Nemesis
Nemesis
LIL-_-Skrt
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,033 Elo+
Solo
Sun Wukong
Sun Wukong
LittleMidland
Sun Wukong
Level 25
God Stats
3W - 3L
1,567 SR
Queue Stats
3W - 4L
1,685 Elo+
Party 1
Kukulkan
Kukulkan
ThehboysM
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
xXXhAsChXXx
Artemis
Level 28
God Stats
4W - 2L
1,838 SR
Queue Stats
385W - 405L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
33 / 3 / 3
15,018
653
36,000
17,978
10,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 3 / 21
11,907
518
10,962
18,352
19,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 0 / 7
12,010
522
15,818
15,514
17,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
YourDemize94
Thanatos
19
12 / 1 / 2
13,002
565
8,967
18,080
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
8
4 / 0 / 0
8,543
371
1,346
2,802
745
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 8 / 1
10,147
441
14,006
28,607
15,595
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
LIL-_-Skrt
Nemesis
13
1 / 18 / 0
8,882
386
5,161
21,162
7,590
Sun Wukong
LittleMidland
Sun Wukong
9
0 / 8 / 2
7,024
305
1,732
14,538
4,932
Kukulkan
ThehboysM
Kukulkan
6
0 / 19 / 0
6,347
276
1,374
12,323
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
xXXhAsChXXx
Artemis
16
2 / 11 / 3
10,327
449
13,739
19,064
6,608
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
13
60
Kills
7
7
Deaths
64
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
33
3
3
11.5
L
Chaac
4
8
1
0.56
W
1
3
21
3.83
L
Nemesis
LIL-_-Skrt
Nemesis
1
18
0
0.06
L
Sun Wukong
LittleMidland
Sun Wukong
0
8
2
0.13
L
Kukulkan
ThehboysM
Kukulkan
0
19
0
0
W
10
0
7
13.5
W
Thanatos
YourDemize94
Thanatos
12
1
2
13
W
Olorun
4
0
0
4
L
Artemis
xXXhAsChXXx
Artemis
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,093
Damage
36,012
72,726
Taken
95,694
56,318
Mitigated
38,023
37,437
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,000
6,233
3,629
8,302
17,978
10,160
2,709
960
17,018
105,137
0
L
Chaac
14,006
2,275
102
6,985
28,607
15,595
0
15,507
13,100
0
53,788
W
10,962
1,006
0
1,674
18,352
19,416
2,870
171
18,181
40,522
0
L
Nemesis
LIL-_-Skrt
Nemesis
5,161
1,668
38
904
21,162
7,590
58
6,494
14,668
0
30,708
L
Sun Wukong
LittleMidland
Sun Wukong
1,732
306
0
122
14,538
4,932
52
7,642
6,896
0
10,254
L
Kukulkan
ThehboysM
Kukulkan
1,374
1,269
0
0
12,323
3,298
25
8,227
4,096
6,855
0
W
15,818
3,329
0
3,806
15,514
17,935
4,275
809
14,705
179
64,974
W
Thanatos
YourDemize94
Thanatos
8,967
3,444
0
18,315
18,080
8,062
0
491
17,589
0
93,919
W
Olorun
1,346
859
51
1,660
2,802
745
1,197
0
2,802
12,065
0
L
Artemis
xXXhAsChXXx
Artemis
13,739
9,292
155
1,863
19,064
6,608
0
10,617
8,447
0
60,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,480
Gold Earned
42,727
488
Minions Killed
228
0
Camps Cleared
0
1,829,379
Distance Traveled
1,796,330
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,018
653
154
7
0
445,962
3
L
Chaac
10,147
441
70
3
0
476,541
4
W
Ganesha
11,907
518
25
1
0
465,544
0
L
Nemesis
8,882
386
47
2
0
345,453
5
L
Sun Wukong
7,024
305
15
1
0
400,127
0
L
Kukulkan
6,347
276
6
0
0
236,821
0
W
Nike
12,010
522
116
5
0
371,956
5
W
Thanatos
13,002
565
145
6
0
446,292
3
W
Olorun
8,543
371
48
2
0
99,625
0
L
Artemis
10,327
449
90
4
0
337,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role