Player Matchup

Cupid
Cupid
AnxicoPerez8
Cupid
Level 14
God Stats
17W - 16L
1,411 SR
Queue Stats
76W - 74L
1,389 Elo+
Party 2
Ymir
Ymir
Borjamari21
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 6L
1,641 Elo+
Party 2
Arachne
Arachne
IDrinkLiteBeer
Arachne
Level 24
God Stats
4W - 7L
1,500 SR
Queue Stats
135W - 139L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
JelloPoooding
Cu Chulainn
Level 18
God Stats
0W - 1L
1,743 SR
Queue Stats
25W - 23L
1,541 Elo+
Solo
Scylla
Scylla
klarken14
Scylla
Level 21
God Stats
10W - 5L
1,613 SR
Queue Stats
80W - 81L
1,647 Elo+
Solo
Team Averages
Level 17
1,553 SR
1,556 Elo+

VS

Team Averages
Level 22
1,427 SR
1,532 Elo+
Ravana
Ravana
DuckMilk
Ravana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 94L
1,542 Elo+
Solo
Artio
Artio
HyperPanda69
Artio
Level 28
God Stats
6W - 10L
1,639 SR
Queue Stats
47W - 37L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
KaisenokoGMG
Hou Yi
Level 23
God Stats
2W - 1L
1,317 SR
Queue Stats
14W - 9L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
Sleepyash221
The Morrigan
Level 26
God Stats
1W - 3L
1,276 SR
Queue Stats
57W - 70L
1,552 Elo+
Party 1
Bellona
Bellona
imfromikon
Bellona
Level 17
God Stats
18W - 21L
1,404 SR
Queue Stats
167W - 205L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 7 / 2
5,452
419
2,908
8,511
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 5 / 3
5,893
453
3,645
8,832
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 3 / 2
7,476
575
5,263
9,864
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
JelloPoooding
Cu Chulainn
12
2 / 4 / 1
7,329
564
5,893
7,981
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
klarken14
Scylla
6
0 / 12 / 3
5,090
392
1,938
8,669
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DuckMilk
Ravana
15
14 / 0 / 5
9,434
726
11,934
4,603
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 5 / 8
6,668
513
4,146
11,522
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
10
7 / 3 / 7
7,052
542
5,727
6,864
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Sleepyash221
The Morrigan
12
4 / 2 / 8
7,796
600
5,343
3,699
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
imfromikon
Bellona
13
3 / 3 / 4
7,353
566
3,766
7,033
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
12
Kills
30
31
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
1
5
3
0.5
W
Ravana
DuckMilk
Ravana
14
0
5
16.5
W
2
5
8
1.2
L
7
3
2
2.67
L
Cu Chulainn
JelloPoooding
Cu Chulainn
2
4
1
0.63
W
Hou Yi
7
3
7
3.5
W
The Morrigan
Sleepyash221
The Morrigan
4
2
8
4
W
Bellona
imfromikon
Bellona
3
3
4
1.67
L
Scylla
klarken14
Scylla
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
30,916
43,857
Taken
33,721
18,974
Mitigated
18,395
9,046
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,908
1,703
111
1,717
8,511
2,302
0
3,290
5,221
0
11,477
L
3,645
1,390
0
1,474
8,832
3,719
0
2,007
6,825
15,907
0
W
Ravana
DuckMilk
Ravana
11,934
3,918
0
3,404
4,603
2,989
0
525
4,078
0
58,217
W
4,146
854
308
2,500
11,522
6,388
718
2,165
9,321
19,511
0
L
5,263
3,125
0
3,398
9,864
5,313
0
996
8,868
0
42,028
L
Cu Chulainn
JelloPoooding
Cu Chulainn
5,893
1,093
0
2,206
7,981
5,779
520
570
7,411
1,635
37,006
W
Hou Yi
5,727
2,597
217
2,302
6,864
2,010
3,135
1,534
5,262
0
23,574
W
The Morrigan
Sleepyash221
The Morrigan
5,343
1,532
147
96
3,699
1,113
1,767
720
2,795
31,883
1,532
W
Bellona
imfromikon
Bellona
3,766
1,729
0
986
7,033
5,895
74
732
6,301
0
29,355
L
Scylla
klarken14
Scylla
1,938
269
0
140
8,669
1,861
84
1,722
6,947
14,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
38,303
221
Minions Killed
320
0
Camps Cleared
0
1,013,578
Distance Traveled
1,187,721
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,452
419
18
1
0
166,204
0
L
Ymir
5,893
453
24
2
0
191,331
0
W
Ravana
9,434
726
101
8
0
287,112
3
W
Artio
6,668
513
32
2
0
219,469
0
L
Arachne
7,476
575
77
6
0
234,749
2
L
Cu Chulainn
7,329
564
79
6
0
218,937
0
W
Hou Yi
7,052
542
48
4
0
227,660
0
W
The Morrigan
7,796
600
65
5
0
238,140
1
W
Bellona
7,353
566
74
6
0
215,340
4
L
Scylla
5,090
392
23
2
0
202,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role