Player Matchup

Neith
Neith
Cohesivejoe
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Set
Set
DrMann20
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,718 Elo+
Solo
Ra
Ra
FUNGUSxAMONGUS
Ra
Level 15
God Stats
5W - 6L
1,710 SR
Queue Stats
81W - 65L
1,643 Elo+
Solo
Thor
Thor
Itzvic69420
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
teoion3
Cupid
Level 25
God Stats
7W - 15L
1,449 SR
Queue Stats
127W - 156L
1,503 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,553 Elo+

VS

Team Averages
Level 23
1,719 SR
1,583 Elo+
Arachne
Arachne
BakaXshoTz
Arachne
Level 29
God Stats
30W - 19L
1,701 SR
Queue Stats
82W - 88L
1,621 Elo+
Party 1
Artemis
Artemis
DerekGF
Artemis
Level 29
God Stats
1W - 0L
1,546 SR
Queue Stats
9W - 11L
1,368 Elo+
Solo
Cthulhu
Cthulhu
ReverseXshoTz
Cthulhu
Level 22
God Stats
12W - 8L
1,755 SR
Queue Stats
70W - 70L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
SimJlim
Kukulkan
Level 8
God Stats
6W - 1L
1,854 SR
Queue Stats
120W - 145L
1,680 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UptownXshoTz
Cu Chulainn
Level 27
God Stats
50W - 52L
1,741 SR
Queue Stats
172W - 179L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 13 / 2
6,001
375
2,258
12,870
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 8 / 3
6,652
416
4,179
11,193
5,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 1
10,165
635
9,702
11,074
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 9 / 1
5,036
315
1,646
6,270
1,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cupid
teoion3
Cupid
12
1 / 4 / 2
7,234
452
3,220
7,807
2,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BakaXshoTz
Arachne
16
7 / 2 / 3
10,087
630
5,653
8,215
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
DerekGF
Artemis
14
11 / 1 / 9
9,726
608
12,109
6,005
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
13
2 / 3 / 10
9,672
605
4,166
14,184
10,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SimJlim
Kukulkan
14
8 / 2 / 3
9,282
580
8,809
6,290
2,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
UptownXshoTz
Cu Chulainn
15
4 / 2 / 4
9,013
563
6,048
10,953
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
32
35
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
BakaXshoTz
Arachne
7
2
3
4.25
L
0
13
2
0.08
W
Artemis
DerekGF
Artemis
11
1
9
15.5
L
1
8
3
0.31
L
7
1
1
7.5
L
0
9
1
0.06
W
Cthulhu
2
3
10
2.33
W
Kukulkan
SimJlim
Kukulkan
8
2
3
4.75
W
Cu Chulainn
UptownXshoTz
Cu Chulainn
4
2
4
3
L
Cupid
teoion3
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,005
Damage
36,785
49,214
Taken
45,647
17,946
Mitigated
27,775
6,431
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BakaXshoTz
Arachne
5,653
4,027
0
1,824
8,215
4,919
5,369
2,571
5,506
0
51,799
L
2,258
1,361
0
1,009
12,870
3,745
99
4,222
8,548
0
11,808
W
Artemis
DerekGF
Artemis
12,109
6,361
342
1,562
6,005
1,941
1,876
764
5,201
0
41,686
L
4,179
2,168
0
1,280
11,193
5,913
0
3,204
7,945
0
21,738
L
9,702
1,046
307
2,664
11,074
4,559
0
3,220
7,779
73,382
0
L
1,646
1,160
0
0
6,270
1,475
0
1,383
4,887
0
7,904
W
Cthulhu
4,166
677
234
2,937
14,184
10,197
1,466
2,089
12,016
37,395
0
W
Kukulkan
SimJlim
Kukulkan
8,809
1,142
0
620
6,290
2,489
1,830
2,123
4,075
59,283
0
W
Cu Chulainn
UptownXshoTz
Cu Chulainn
6,048
1,048
0
3,011
10,953
8,229
2,213
1,724
9,147
3,645
42,721
L
Cupid
teoion3
Cupid
3,220
799
0
1,171
7,807
2,254
0
1,349
6,290
0
35,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
47,780
291
Minions Killed
444
0
Camps Cleared
0
1,219,231
Distance Traveled
1,558,731
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,087
630
94
6
0
310,510
0
L
Neith
6,001
375
24
2
0
230,076
1
W
Artemis
9,726
608
65
4
0
297,960
1
L
Set
6,652
416
45
3
0
273,888
4
L
Ra
10,165
635
153
10
0
317,857
1
L
Thor
5,036
315
2
0
0
161,633
0
W
Cthulhu
9,672
605
60
4
0
326,789
0
W
Kukulkan
9,282
580
117
7
0
298,165
2
W
Cu Chulainn
9,013
563
108
7
0
325,307
3
L
Cupid
7,234
452
67
4
0
235,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role