Player Matchup

Hou Yi
Hou Yi
BossIlMietitore
Hou Yi
Level 88
God Stats
48W - 39L
1,305 SR
Queue Stats
661W - 582L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
Dark_sparrowhawk
Jormungandr
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
413W - 367L
1,485 Elo+
Party 2
Discordia
Discordia
Gracyo
Discordia
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Party 2
King Arthur
King Arthur
VERGlL_dmc5
King Arthur
Level 57
God Stats
122W - 93L
1,542 SR
Queue Stats
261W - 218L
1,433 Elo+
Party 2
Set
Set
scandyd
Set
Level 84
God Stats
25W - 19L
1,626 SR
Queue Stats
305W - 258L
1,540 Elo+
Party 2
Team Averages
Level 72
1,495 SR
1,425 Elo+

VS

Team Averages
Level 52
1,507 SR
1,435 Elo+
Mulan
Mulan
Dark_Zekron
Mulan
Level 48
God Stats
47W - 57L
1,424 SR
Queue Stats
203W - 203L
1,447 Elo+
Party 1
Janus
Janus
HaeZnK
Janus
Level 107
God Stats
7W - 4L
1,631 SR
Queue Stats
289W - 284L
1,430 Elo+
Party 1
Nike
Nike
Micromachine81
Nike
Level 9
God Stats
2W - 6L
1,506 SR
Queue Stats
3W - 7L
1,559 Elo+
Party 1
Medusa
Medusa
RyTiXs
Medusa
Level 29
God Stats
39W - 32L
1,474 SR
Queue Stats
124W - 122L
1,401 Elo+
Party 1
Awilix
Awilix
the_golden64
Awilix
Level 66
God Stats
26W - 22L
1,500 SR
Queue Stats
537W - 521L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 4
10,808
540
12,258
13,027
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Dark_sparrowhawk
Jormungandr
14
2 / 4 / 7
9,273
464
6,818
12,783
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Gracyo
Discordia
16
1 / 2 / 6
10,196
510
7,418
6,306
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
VERGlL_dmc5
King Arthur
18
9 / 0 / 3
11,732
587
17,433
18,501
16,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
19
7 / 5 / 8
11,735
587
12,848
14,992
6,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
8,911
446
6,191
18,551
9,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
HaeZnK
Janus
16
2 / 4 / 3
9,621
481
5,408
9,212
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 10
9,088
454
7,890
15,380
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
RyTiXs
Medusa
15
7 / 7 / 6
9,433
472
15,568
17,826
6,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
14
3 / 5 / 2
8,480
424
3,270
14,553
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
27
Kills
16
16
Deaths
27
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
L
1
7
0
0.14
W
Jormungandr
Dark_sparrowhawk
Jormungandr
2
4
7
1.38
W
Discordia
Gracyo
Discordia
1
2
6
2
L
Janus
HaeZnK
Janus
2
4
3
0.88
L
3
4
10
2
L
Medusa
RyTiXs
Medusa
7
7
6
1.43
W
King Arthur
VERGlL_dmc5
King Arthur
9
0
3
10.5
W
Set
7
5
8
2.2
L
Awilix
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,775
Damage
38,327
65,609
Taken
75,522
42,022
Mitigated
33,927
19,975
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,258
5,277
0
4,026
13,027
4,253
2,381
0
13,027
0
58,996
L
6,191
502
0
3,577
18,551
9,126
808
2,167
15,724
0
53,025
W
Jormungandr
Dark_sparrowhawk
Jormungandr
6,818
1,350
1,009
4,930
12,783
11,877
604
1,559
11,104
30,223
0
W
Discordia
Gracyo
Discordia
7,418
160
0
711
6,306
2,150
1,650
1,214
4,996
65,067
0
L
Janus
HaeZnK
Janus
5,408
266
0
1,524
9,212
3,002
0
1,610
7,210
69,440
0
L
7,890
1,226
0
3,889
15,380
10,133
0
4,403
10,625
0
28,825
L
Medusa
RyTiXs
Medusa
15,568
7,174
0
6,225
17,826
6,053
25
3,024
14,758
0
53,238
W
King Arthur
VERGlL_dmc5
King Arthur
17,433
1,690
470
8,288
18,501
16,987
1,100
654
17,733
0
68,908
W
Set
12,848
4,479
0
541
14,992
6,755
539
1,577
13,341
0
80,493
L
Awilix
3,270
1,837
0
3,909
14,553
5,613
0
2,262
12,111
0
45,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,744
Gold Earned
45,533
522
Minions Killed
463
0
Camps Cleared
0
1,924,343
Distance Traveled
1,705,356
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,808
540
93
5
0
346,352
0
L
Mulan
8,911
446
107
5
0
312,176
2
W
Jormungandr
9,273
464
48
2
0
376,881
2
W
Discordia
10,196
510
140
7
0
373,775
0
L
Janus
9,621
481
137
7
0
380,832
7
L
Nike
9,088
454
52
3
0
295,848
0
L
Medusa
9,433
472
79
4
0
340,486
1
W
King Arthur
11,732
587
125
6
0
412,344
5
W
Set
11,735
587
116
6
0
414,991
4
L
Awilix
8,480
424
88
4
0
376,014
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role