Player Matchup

Fenrir
Fenrir
Bronze IV
pengalin
Fenrir
Bronze IV
Level 31
God Stats
0W - 3L
1,505 SR
Queue Stats
0W - 4L
1,300 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 31
1,505 SR
1,300 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,427 SR
952 MMR
Cupid
Cupid
Bronze III
CPtJ3ffSpArRoW
Cupid
Bronze III
Level 122
God Stats
10W - 16L
1,427 SR
Queue Stats
230W - 276L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
pengalin
Fenrir
20
3 / 1 / 0
13,237
779
8,089
12,360
11,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BakasuraAchillesSetAh Muzen CabZhong Kui

VS

Bans
SkadiPeleVulcanUllrBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 0
13,712
807
4,963
14,580
6,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
Fenrir
pengalin
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,089
Damage
4,963
12,360
Taken
14,580
11,468
Mitigated
6,348
3,201
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,963
2,523
0
4,681
14,580
6,348
3,216
253
14,327
0
106,873
L
Fenrir
pengalin
Fenrir
8,089
3,128
0
3,201
12,360
11,468
1,199
34
12,326
241
96,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,237
Gold Earned
13,712
154
Minions Killed
171
0
Camps Cleared
0
346,659
Distance Traveled
316,635
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,712
807
171
10
0
316,635
4
L
Fenrir
13,237
779
154
9
0
346,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role