Player Matchup

Artemis
Artemis
CristianLosada
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
DEUSdetchi
Nemesis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 70L
1,532 Elo+
Solo
Yemoja
Yemoja
JohanS99
Yemoja
Level 12
God Stats
4W - 2L
1,724 SR
Queue Stats
129W - 152L
1,284 Elo+
Solo
Ares
Ares
Posta_1994
Ares
Level 3
God Stats
6W - 6L
1,601 SR
Queue Stats
6W - 7L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
popeyebandido
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,566 Elo+
Party 1
Team Averages
Level 10
1,565 SR
1,461 Elo+

VS

Team Averages
Level 21
1,488 SR
1,459 Elo+
Agni
Agni
Aztecnokhal
Agni
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 32L
1,459 Elo+
Solo
Aphrodite
Aphrodite
DollyMaligno
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GertrudisGaming
Guan Yu
Level 26
God Stats
26W - 26L
1,437 SR
Queue Stats
200W - 227L
1,331 Elo+
Solo
Thor
Thor
Jumpshotz93
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrTurtleNeck
Neith
Level 27
God Stats
17W - 30L
1,502 SR
Queue Stats
347W - 317L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,659
466
2,499
4,212
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
DEUSdetchi
Nemesis
6
1 / 2 / 0
4,498
450
2,192
6,512
1,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
JohanS99
Yemoja
8
0 / 5 / 0
4,630
463
589
6,008
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 4 / 0
4,210
421
963
5,595
2,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
6
0 / 3 / 1
4,221
422
2,118
6,012
3,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 4
4,528
453
1,364
1,654
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DollyMaligno
Aphrodite
10
3 / 0 / 5
5,856
586
7,770
4,903
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 0 / 3
6,115
612
1,023
4,269
1,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 0 / 6
5,528
553
2,061
6,521
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 0 / 3
6,820
682
5,739
5,614
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
15
16
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
0
2
0
0
L
Nemesis
DEUSdetchi
Nemesis
1
2
0
0.5
W
Aphrodite
DollyMaligno
Aphrodite
3
0
5
5.5
W
3
0
3
4.5
L
Yemoja
JohanS99
Yemoja
0
5
0
0
W
1
0
6
4
W
7
0
3
8.5
L
0
4
0
0
L
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,361
Damage
17,957
28,339
Taken
22,961
10,571
Mitigated
8,406
5,103
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,364
49
0
219
1,654
311
396
0
1,654
6,240
0
L
2,499
1,054
0
1,387
4,212
1,111
639
1,399
2,813
0
18,956
L
Nemesis
DEUSdetchi
Nemesis
2,192
1,105
0
1,916
6,512
1,747
0
1,778
4,734
0
15,537
W
Aphrodite
DollyMaligno
Aphrodite
7,770
628
1,650
3,651
4,903
1,617
631
654
4,074
26,848
0
W
1,023
66
163
453
4,269
1,393
684
17
4,252
0
21,018
L
Yemoja
JohanS99
Yemoja
589
259
110
156
6,008
2,263
42
0
6,008
14,077
0
W
2,061
263
0
2,140
6,521
1,958
0
224
6,272
186
21,360
W
5,739
3,205
0
2,822
5,614
3,127
1,232
657
4,957
0
38,609
L
963
30
0
383
5,595
2,446
0
2,010
3,585
2,676
0
L
Guan Yu
2,118
0
240
911
6,012
3,004
0
4,011
2,001
0
7,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,218
Gold Earned
28,847
112
Minions Killed
205
0
Camps Cleared
0
855,471
Distance Traveled
839,306
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,528
453
15
2
0
83,738
2
L
Artemis
4,659
466
42
4
0
132,471
1
L
Nemesis
4,498
450
31
3
0
191,090
1
W
Aphrodite
5,856
586
44
4
0
160,402
3
W
Guan Yu
6,115
612
49
5
0
209,367
3
L
Yemoja
4,630
463
21
2
0
146,901
1
W
Thor
5,528
553
44
4
0
204,254
0
W
Neith
6,820
682
53
5
0
181,545
2
L
Ares
4,210
421
3
0
0
191,662
0
L
Guan Yu
4,221
422
15
2
0
193,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role