Player Matchup

Danzaburou
Danzaburou
BigSilence
Danzaburou
Level 56
God Stats
12W - 5L
2,005 SR
Queue Stats
230W - 155L
1,653 Elo+
Party 2
Bellona
Bellona
BrazilianWolF
Bellona
Level 28
God Stats
11W - 7L
1,851 SR
Queue Stats
122W - 134L
1,579 Elo+
Solo
Ravana
Ravana
JoeTheDevil022
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,802 Elo+
Solo
Raijin
Raijin
NiceCaulk
Raijin
Level 18
God Stats
2W - 0L
1,557 SR
Queue Stats
119W - 101L
1,629 Elo+
Party 2
Sobek
Sobek
RosstaSauce
Sobek
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,854 Elo+
Party 2
Team Averages
Level 27
1,683 SR
1,704 Elo+

VS

Team Averages
Level 13
1,621 SR
1,746 Elo+
Ganesha
Ganesha
ClappinFatCheeks
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,771 Elo+
Party 1
Mercury
Mercury
KingGeorge150
Mercury
Level 25
God Stats
3W - 1L
1,884 SR
Queue Stats
51W - 42L
1,710 Elo+
Solo
Jing Wei
Jing Wei
TheSkittler
Jing Wei
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
13W - 13L
1,979 Elo+
Solo
Sun Wukong
Sun Wukong
killjoy158
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Scylla
Scylla
ratattackman
Scylla
Level 5
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 3L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigSilence
Danzaburou
20
13 / 1 / 5
14,431
656
28,957
23,306
12,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
20
8 / 2 / 8
13,079
595
17,245
16,478
16,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 5 / 6
12,347
561
7,798
14,132
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
NiceCaulk
Raijin
17
4 / 8 / 6
11,746
534
7,046
13,672
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 11
10,133
461
3,447
16,429
13,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 3
6,685
304
493
6,218
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
15
3 / 9 / 3
9,423
428
8,232
17,371
10,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
TheSkittler
Jing Wei
16
4 / 7 / 1
9,977
454
10,164
19,487
6,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
killjoy158
Sun Wukong
17
7 / 6 / 2
10,785
490
14,576
23,497
18,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
6 / 6 / 3
10,530
479
11,153
15,127
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
32
Kills
20
21
Deaths
32
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigSilence
Danzaburou
13
1
5
15.5
W
Bellona
8
2
8
6
L
0
4
3
0.38
W
6
5
6
1.8
L
Mercury
3
9
3
0.5
W
Raijin
NiceCaulk
Raijin
4
8
6
0.88
W
1
5
11
1.3
L
Jing Wei
TheSkittler
Jing Wei
4
7
1
0.64
L
Sun Wukong
killjoy158
Sun Wukong
7
6
2
1.33
L
Scylla
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,493
Damage
44,618
84,017
Taken
81,700
55,594
Mitigated
42,185
21,576
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigSilence
Danzaburou
28,957
15,106
0
14,314
23,306
12,043
4,459
627
22,387
0
125,045
W
Bellona
17,245
5,634
0
1,180
16,478
16,835
1,674
1,412
14,612
1,590
97,740
L
493
68
0
1,329
6,218
2,140
0
735
5,483
3,983
0
W
7,798
2,422
0
4,422
14,132
7,382
756
1,031
13,015
0
78,709
L
Mercury
8,232
3,108
0
190
17,371
10,050
0
1,458
15,913
0
68,444
W
Raijin
NiceCaulk
Raijin
7,046
426
0
132
13,672
5,438
1,127
4,209
9,107
72,817
0
W
3,447
587
0
1,528
16,429
13,896
904
3,866
10,388
14,681
0
L
Jing Wei
TheSkittler
Jing Wei
10,164
7,533
0
4,553
19,487
6,474
121
1,712
17,775
0
45,085
L
Sun Wukong
killjoy158
Sun Wukong
14,576
2,814
0
7,679
23,497
18,627
0
2,982
20,515
0
64,140
L
Scylla
11,153
790
0
906
15,127
4,894
240
3,843
11,284
59,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,736
Gold Earned
47,400
566
Minions Killed
441
0
Camps Cleared
0
2,110,759
Distance Traveled
1,506,900
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,431
656
157
7
0
416,548
1
W
Bellona
13,079
595
142
6
0
484,085
3
L
Ganesha
6,685
304
1
0
0
65,201
0
W
Ravana
12,347
561
119
5
0
438,344
5
L
Mercury
9,423
428
102
5
0
396,420
4
W
Raijin
11,746
534
131
6
0
354,377
4
W
Sobek
10,133
461
17
1
0
417,405
3
L
Jing Wei
9,977
454
112
5
0
367,517
3
L
Sun Wukong
10,785
490
111
5
0
353,001
2
L
Scylla
10,530
479
115
5
0
324,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role