Player Matchup

Zeus
Zeus
FattDabbs420
Zeus
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
226W - 243L
1,471 Elo+
Party 3
Heimdallr
Heimdallr
FoxRacing2488
Heimdallr
Level 67
God Stats
4W - 7L
1,571 SR
Queue Stats
143W - 162L
1,416 Elo+
Party 4
Anubis
Anubis
StarBands420
Anubis
Level 38
God Stats
9W - 10L
1,500 SR
Queue Stats
38W - 35L
1,343 Elo+
Party 3
Ymir
Ymir
TheAcelIIIlIlIlI
Ymir
Level 25
God Stats
16W - 22L
1,473 SR
Queue Stats
20W - 25L
1,435 Elo+
Party 4
Ne Zha
Ne Zha
TheMooselIlIlIlI
Ne Zha
Level 104
God Stats
5W - 8L
1,500 SR
Queue Stats
306W - 283L
1,450 Elo+
Party 4
Team Averages
Level 76
1,509 SR
1,423 Elo+

VS

Team Averages
Level 36
1,637 SR
1,371 Elo+
Sol
Sol
QualityYeet
Sol
Level 26
God Stats
9W - 5L
1,695 SR
Queue Stats
68W - 78L
1,424 Elo+
Party 1
Zeus
Zeus
ReeferReaper520
Zeus
Level 36
God Stats
3W - 9L
1,603 SR
Queue Stats
6W - 18L
1,297 Elo+
Party 2
Fafnir
Fafnir
averagechris98
Fafnir
Level 42
God Stats
9W - 7L
1,889 SR
Queue Stats
158W - 198L
1,363 Elo+
Party 1
Arachne
Arachne
sonbroski
Arachne
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xCrypTiiCc
Cu Chulainn
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 5
9,390
626
13,237
8,008
3,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
FoxRacing2488
Heimdallr
12
4 / 2 / 4
7,245
483
7,856
7,172
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
15
6 / 0 / 6
8,875
592
5,002
5,419
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 5
6,963
464
2,378
6,346
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 2 / 6
8,372
558
6,581
9,354
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,531
435
4,753
7,278
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 9 / 1
6,117
408
3,290
9,631
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 0
6,782
452
3,352
10,618
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
sonbroski
Arachne
11
3 / 6 / 0
7,525
502
2,885
14,590
3,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xCrypTiiCc
Cu Chulainn
11
1 / 4 / 1
7,138
476
3,564
9,614
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
25
Kills
5
5
Deaths
27
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Heimdallr
FoxRacing2488
Heimdallr
4
2
4
3
L
0
4
1
0.13
L
0
9
1
0.06
W
Anubis
6
0
6
9
W
0
0
5
2.5
W
4
2
6
3.5
L
1
4
0
0.25
L
Arachne
sonbroski
Arachne
3
6
0
0.5
L
Cu Chulainn
xCrypTiiCc
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,054
Damage
17,844
36,299
Taken
51,731
17,446
Mitigated
24,745
15,433
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,237
3,602
0
4,812
8,008
3,385
702
2,780
5,038
58,845
0
W
Heimdallr
FoxRacing2488
Heimdallr
7,856
3,937
0
1,970
7,172
3,422
787
4,241
2,931
0
37,871
L
4,753
988
0
1,629
7,278
1,878
265
2,731
4,467
38,674
0
L
3,290
1,109
147
906
9,631
3,298
292
6,892
2,709
19,752
0
W
Anubis
5,002
412
370
3,222
5,419
2,465
210
210
5,209
51,039
0
W
2,378
204
0
1,060
6,346
4,851
0
3,193
3,153
19,524
0
W
6,581
2,207
0
3,999
9,354
3,323
0
725
8,573
0
51,596
L
3,352
703
123
4,273
10,618
9,749
0
3,683
6,869
12,922
0
L
Arachne
sonbroski
Arachne
2,885
1,855
415
6,316
14,590
3,786
0
2,865
11,653
0
31,542
L
Cu Chulainn
xCrypTiiCc
Cu Chulainn
3,564
1,423
0
257
9,614
6,034
258
4,010
5,416
0
34,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,845
Gold Earned
34,093
408
Minions Killed
283
0
Camps Cleared
0
1,345,056
Distance Traveled
1,238,705
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,390
626
105
7
0
237,987
2
W
Heimdallr
7,245
483
62
4
0
274,534
0
L
Sol
6,531
435
90
6
0
240,120
4
L
Zeus
6,117
408
39
3
0
206,533
1
W
Anubis
8,875
592
105
7
0
273,027
3
W
Ymir
6,963
464
32
2
0
246,280
2
W
Ne Zha
8,372
558
104
7
0
313,228
0
L
Fafnir
6,782
452
21
1
0
289,183
4
L
Arachne
7,525
502
51
3
0
226,990
0
L
Cu Chulainn
7,138
476
82
5
0
275,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role