Player Matchup

Vulcan
Vulcan
DooDuBread07
Vulcan
Level 17
God Stats
21W - 15L
1,731 SR
Queue Stats
113W - 109L
1,653 Elo+
Party 1
Cabrakan
Cabrakan
DooDuButter7
Cabrakan
Level 40
God Stats
4W - 2L
1,731 SR
Queue Stats
123W - 147L
1,653 Elo+
Party 1
Fenrir
Fenrir
DooDuJelly7
Fenrir
Level 6
God Stats
4W - 0L
1,731 SR
Queue Stats
15W - 20L
1,653 Elo+
Party 1
Pele
Pele
MaximumHarpy01
Pele
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 185L
1,554 Elo+
Party 1
Apollo
Apollo
ToastyBoy420211
Apollo
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 73L
1,653 Elo+
Party 1
Team Averages
Level 29
1,639 SR
1,633 Elo+

VS

Team Averages
Level 20
1,431 SR
1,406 Elo+
King Arthur
King Arthur
Fyefrye98
King Arthur
Level 5
God Stats
0W - 2L
1,222 SR
Queue Stats
3W - 4L
1,242 Elo+
Solo
Neith
Neith
Kevin3670
Neith
Level 24
God Stats
6W - 10L
1,454 SR
Queue Stats
205W - 222L
1,377 Elo+
Solo
Ymir
Ymir
Savage_VNM
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 103L
1,577 Elo+
Solo
Mercury
Mercury
dorvafire27
Mercury
Level 16
God Stats
36W - 24L
1,508 SR
Queue Stats
254W - 299L
1,392 Elo+
Solo
Janus
Janus
duck-Boi360
Janus
Level 29
God Stats
64W - 80L
1,470 SR
Queue Stats
305W - 319L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
0 / 2 / 1
8,729
513
4,655
6,794
2,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
DooDuButter7
Cabrakan
14
4 / 2 / 4
8,588
505
5,219
9,348
8,481
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
15
4 / 2 / 0
9,028
531
5,519
11,322
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 2
9,251
544
6,377
8,771
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 4
8,017
472
4,901
6,989
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fyefrye98
King Arthur
11
0 / 4 / 1
6,410
377
1,840
9,211
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kevin3670
Neith
1
0 / 0 / 0
4,686
276
0
0
0
9
0 / 8 / 2
6,430
378
4,830
13,248
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
dorvafire27
Mercury
15
4 / 2 / 1
8,910
524
6,231
11,528
5,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 2
8,454
497
7,270
8,561
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
8
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
2
1
0.25
W
Cabrakan
DooDuButter7
Cabrakan
4
2
4
3
W
Fenrir
4
2
0
2
L
King Arthur
Fyefrye98
King Arthur
0
4
1
0.13
L
Neith
Kevin3670
Neith
0
0
0
0
W
5
0
2
6
L
0
8
2
0.13
W
3
2
4
2.5
L
Mercury
dorvafire27
Mercury
4
2
1
2.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
20,171
43,224
Taken
42,548
23,047
Mitigated
22,361
11,176
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
4,655
1,934
0
760
6,794
2,467
1,738
3,986
2,319
50,894
0
W
Cabrakan
DooDuButter7
Cabrakan
5,219
1,174
183
787
9,348
8,481
625
2,580
6,704
29,536
0
W
Fenrir
5,519
1,322
0
1,193
11,322
6,301
2,130
1,321
9,735
0
35,336
L
King Arthur
Fyefrye98
King Arthur
1,840
292
0
902
9,211
6,121
0
527
8,684
0
19,834
L
Neith
Kevin3670
Neith
0
0
0
0
0
0
0
0
0
0
0
W
6,377
1,340
0
5,442
8,771
3,083
474
1,468
7,213
0
52,776
L
4,830
910
0
1,211
13,248
8,749
87
4,715
8,533
22,060
0
W
4,901
3,502
0
2,811
6,989
2,715
3,736
2,085
4,904
0
29,657
L
Mercury
dorvafire27
Mercury
6,231
3,328
0
0
11,528
5,019
0
697
10,831
0
70,523
L
7,270
253
0
1,794
8,561
2,472
24
3,935
4,626
46,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,613
Gold Earned
34,890
373
Minions Killed
275
0
Camps Cleared
0
1,673,117
Distance Traveled
1,183,146
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,729
513
106
6
0
334,559
0
W
Cabrakan
8,588
505
41
2
0
288,653
0
W
Fenrir
9,028
531
75
4
0
366,174
0
L
King Arthur
6,410
377
26
2
0
229,717
0
L
Neith
4,686
276
0
0
0
0
0
W
Pele
9,251
544
100
6
0
393,123
5
L
Ymir
6,430
378
34
2
0
278,913
0
W
Apollo
8,017
472
51
3
0
290,608
3
L
Mercury
8,910
524
119
7
0
325,245
0
L
Janus
8,454
497
96
6
0
349,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role