Player Matchup

Tsukuyomi
Tsukuyomi
BrannieFrannie
Tsukuyomi
Level 60
God Stats
6W - 6L
1,811 SR
Queue Stats
26W - 22L
1,552 Elo+
Party 1
Poseidon
Poseidon
C4ptainCrunch
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
bestnoodleEU
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
smoofler
Neith
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,575 Elo+
Party 1
Raijin
Raijin
yayoye
Raijin
Level 135
God Stats
1W - 2L
1,169 SR
Queue Stats
36W - 31L
1,607 Elo+
Party 1
Team Averages
Level 106
1,496 SR
1,547 Elo+

VS

Team Averages
Level 46
1,294 SR
1,358 Elo+
Neith
Neith
Claragranger
Neith
Level 38
God Stats
10W - 18L
1,351 SR
Queue Stats
263W - 258L
1,301 Elo+
Solo
Set
Set
LeGrosTheRock
Set
Level 40
God Stats
1W - 7L
1,208 SR
Queue Stats
39W - 46L
1,434 Elo+
Party 2
Ravana
Ravana
MGiginoX
Ravana
Level 40
God Stats
3W - 10L
1,064 SR
Queue Stats
37W - 44L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
Shellay
Cthulhu
Level 26
God Stats
0W - 2L
1,347 SR
Queue Stats
7W - 13L
1,057 Elo+
Party 2
Hera
Hera
robinsuurs
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 278L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrannieFrannie
Tsukuyomi
14
5 / 2 / 5
8,587
572
4,196
9,219
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
C4ptainCrunch
Poseidon
15
2 / 1 / 2
9,040
603
8,019
5,572
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
6 / 1 / 4
8,478
565
7,562
7,162
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
smoofler
Neith
16
6 / 0 / 4
9,855
657
5,867
6,034
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
yayoye
Raijin
13
3 / 0 / 10
7,793
520
5,580
6,872
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,591
439
2,646
9,880
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 3 / 1
7,828
522
3,717
8,333
4,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
MGiginoX
Ravana
12
2 / 3 / 1
7,577
505
3,615
8,979
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Shellay
Cthulhu
9
0 / 5 / 0
5,737
382
3,122
10,509
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 5 / 1
7,574
505
4,357
7,536
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
22
Kills
4
4
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BrannieFrannie
Tsukuyomi
5
2
5
3.75
W
Poseidon
C4ptainCrunch
Poseidon
2
1
2
3
L
1
6
0
0.17
L
1
3
1
0.5
L
Ravana
MGiginoX
Ravana
2
3
1
0.83
L
Cthulhu
Shellay
Cthulhu
0
5
0
0
W
Apollo
6
1
4
8
L
0
5
1
0.1
W
Neith
smoofler
Neith
6
0
4
8
W
Raijin
yayoye
Raijin
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,224
Damage
17,457
34,859
Taken
45,237
12,765
Mitigated
17,569
13,896
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BrannieFrannie
Tsukuyomi
4,196
1,230
0
3,664
9,219
3,695
0
1,548
7,671
0
46,749
W
Poseidon
C4ptainCrunch
Poseidon
8,019
1,213
0
2,187
5,572
1,585
110
150
5,422
64,136
0
L
2,646
316
0
2,196
9,880
2,691
0
1,436
8,032
0
29,016
L
3,717
1,671
0
2,334
8,333
4,116
336
4,950
3,369
0
50,436
L
Ravana
MGiginoX
Ravana
3,615
269
0
2,576
8,979
3,204
0
3,139
5,702
0
40,986
L
Cthulhu
Shellay
Cthulhu
3,122
187
111
1,934
10,509
5,328
0
3,091
7,135
14,069
0
W
Apollo
7,562
3,441
0
4,418
7,162
2,449
851
1,953
5,209
0
49,346
L
4,357
1,201
0
540
7,536
2,230
234
100
7,400
51,973
0
W
Neith
smoofler
Neith
5,867
2,072
0
2,652
6,034
2,174
0
1,983
4,051
0
65,092
W
Raijin
yayoye
Raijin
5,580
565
0
975
6,872
2,862
173
1,845
5,027
25,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
35,307
450
Minions Killed
373
0
Camps Cleared
0
1,417,817
Distance Traveled
1,419,907
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,587
572
84
6
0
311,464
0
W
Poseidon
9,040
603
116
8
0
300,668
5
L
Neith
6,591
439
57
4
0
222,073
0
L
Set
7,828
522
115
8
0
303,292
2
L
Ravana
7,577
505
79
5
0
336,488
5
L
Cthulhu
5,737
382
13
1
0
281,945
3
W
Apollo
8,478
565
86
6
0
252,362
6
L
Hera
7,574
505
109
7
0
276,109
5
W
Neith
9,855
657
135
9
0
261,904
4
W
Raijin
7,793
520
29
2
0
291,419
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role